Player Matchup

Heimdallr
Heimdallr
Baron Samedi365
Heimdallr
Level 108
God Stats
54W - 61L
1,437 SR
Queue Stats
590W - 576L
1,463 Elo+
Solo
Thor
Thor
SheLovezShaun
Thor
Level 43
God Stats
19W - 22L
1,490 SR
Queue Stats
40W - 57L
1,377 Elo+
Solo
Charybdis
Charybdis
Yayp00
Charybdis
Level 27
God Stats
2W - 1L
1,769 SR
Queue Stats
23W - 36L
1,216 Elo+
Party 2
Chang'e
Chang'e
jetIntegral9712
Chang'e
Level 53
God Stats
12W - 4L
1,342 SR
Queue Stats
77W - 89L
1,320 Elo+
Party 2
Horus
Horus
tisunnatural
Horus
Level 29
God Stats
8W - 9L
1,384 SR
Queue Stats
57W - 64L
1,312 Elo+
Party 2
Team Averages
Level 52
1,484 SR
1,338 Elo+

VS

Team Averages
Level 76
1,462 SR
1,372 Elo+
Poseidon
Poseidon
AT x6uNz
Poseidon
Level 69
God Stats
3W - 2L
1,736 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo
Cerberus
Cerberus
CHI TOWN 1620
Cerberus
Level 108
God Stats
0W - 3L
1,183 SR
Queue Stats
265W - 273L
1,449 Elo+
Solo
Fenrir
Fenrir
FedDestroyer
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,286 Elo+
Solo
Da Ji
Da Ji
RebornPheonix13
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,386 Elo+
Party 1
Ishtar
Ishtar
TiaAngel
Ishtar
Level 29
God Stats
2W - 4L
1,393 SR
Queue Stats
39W - 45L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baron Samedi365
Heimdallr
15
3 / 4 / 4
9,616
534
12,907
14,749
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
8 / 4 / 8
9,882
549
12,239
14,456
5,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Yayp00
Charybdis
14
2 / 2 / 10
9,804
545
9,342
12,689
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 9
10,749
597
17,843
13,781
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 2 / 6
9,082
505
8,337
14,378
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AT x6uNz
Poseidon
12
1 / 6 / 2
7,724
429
5,052
8,962
2,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CHI TOWN 1620
Cerberus
10
2 / 4 / 5
7,585
421
8,172
21,276
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
13
2 / 10 / 0
8,125
451
6,896
18,647
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 3 / 2
9,511
528
11,882
18,337
14,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
TiaAngel
Ishtar
16
5 / 3 / 2
9,169
509
8,777
14,461
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
26
Kills
14
14
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AT x6uNz
Poseidon
1
6
2
0.33
W
Heimdallr
Baron Samedi365
Heimdallr
3
4
4
1.25
L
Cerberus
CHI TOWN 1620
Cerberus
2
4
5
1.13
L
Fenrir
2
10
0
0.2
L
4
3
2
1.67
W
8
4
8
3
L
Ishtar
TiaAngel
Ishtar
5
3
2
2
W
Charybdis
Yayp00
Charybdis
2
2
10
3.5
W
7
2
9
5.75
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
40,779
70,053
Taken
81,683
30,966
Mitigated
47,417
23,438
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AT x6uNz
Poseidon
5,052
664
317
1,394
8,962
2,736
0
4,402
4,519
39,783
0
W
Heimdallr
Baron Samedi365
Heimdallr
12,907
5,955
77
2,878
14,749
5,695
1,532
2,353
12,396
0
69,596
L
Cerberus
CHI TOWN 1620
Cerberus
8,172
569
0
7,805
21,276
16,579
0
5,900
14,797
22,703
0
L
Fenrir
6,896
1,258
0
2,335
18,647
8,344
0
4,778
13,687
0
54,320
L
11,882
1,825
0
4,837
18,337
14,702
0
1,795
16,405
0
64,854
W
12,239
3,166
0
1,983
14,456
5,596
423
2,208
12,248
0
57,607
L
Ishtar
TiaAngel
Ishtar
8,777
5,850
0
1,250
14,461
5,056
0
968
13,380
0
50,104
W
Charybdis
Yayp00
Charybdis
9,342
6,065
0
3,367
12,689
4,825
4,658
1,609
11,080
0
73,641
W
17,843
1,734
1,977
4,527
13,781
5,006
557
4,099
9,682
78,029
0
W
8,337
4,486
2,775
5,854
14,378
9,844
1,024
3,657
10,721
0
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
42,114
428
Minions Killed
352
0
Camps Cleared
0
1,582,230
Distance Traveled
1,612,504
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,724
429
66
4
0
266,078
4
W
Heimdallr
9,616
534
104
6
0
344,716
0
L
Cerberus
7,585
421
40
2
0
262,634
6
L
Fenrir
8,125
451
65
4
0
358,704
0
L
Da Ji
9,511
528
108
6
0
371,142
5
W
Thor
9,882
549
70
4
0
338,982
0
L
Ishtar
9,169
509
73
4
0
353,946
1
W
Charybdis
9,804
545
120
7
0
307,710
0
W
Chang'e
10,749
597
107
6
0
286,052
0
W
Horus
9,082
505
27
2
0
304,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role