Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Christ_yisus1
Xbalanque
Level 69
God Stats
0W - 2L
1,185 SR
Queue Stats
150W - 157L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Festbrook
The Morrigan
Level 128
God Stats
1W - 7L
1,280 SR
Queue Stats
340W - 320L
1,592 Elo+
Solo
Bakasura
Bakasura
WaterSplashh
Bakasura
Level 110
God Stats
1W - 2L
1,338 SR
Queue Stats
104W - 93L
1,479 Elo+
Party 1
Eset
Eset
l Bradley I
Eset
Level 113
God Stats
3W - 3L
1,424 SR
Queue Stats
211W - 222L
1,417 Elo+
Party 1
Team Averages
Level 116
1,345 SR
1,490 Elo+

VS

Team Averages
Level 124
1,604 SR
1,472 Elo+
Gilgamesh
Gilgamesh
IJusFreakin
Gilgamesh
Level 93
God Stats
1W - 0L
1,816 SR
Queue Stats
26W - 24L
1,435 Elo+
Solo
Achilles
Achilles
SoloNerd001
Achilles
Level 108
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 11L
1,416 Elo+
Solo
Scylla
Scylla
SpaciousFern
Scylla
Level 139
God Stats
6W - 3L
1,636 SR
Queue Stats
402W - 394L
1,499 Elo+
Solo
Artio
Artio
Your_Homie_
Artio
Level 126
God Stats
4W - 3L
1,547 SR
Queue Stats
105W - 115L
1,474 Elo+
Solo
Raijin
Raijin
bIGw00D1234567
Raijin
Level 156
God Stats
7W - 6L
1,534 SR
Queue Stats
356W - 364L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 3 / 5
7,813
977
9,388
13,243
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Christ_yisus1
Xbalanque
11
0 / 4 / 6
6,185
773
7,370
8,492
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
Festbrook
The Morrigan
14
5 / 3 / 3
8,008
1,001
11,990
8,211
3,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
WaterSplashh
Bakasura
9
1 / 3 / 4
5,974
747
2,777
7,522
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 8
6,595
824
6,336
5,235
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IJusFreakin
Gilgamesh
12
0 / 1 / 8
6,606
826
6,106
10,285
8,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Achilles
SoloNerd001
Achilles
14
10 / 4 / 3
8,164
1,021
7,153
11,011
10,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
13
1 / 2 / 11
7,110
889
7,679
5,385
2,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 8
7,640
955
5,912
12,079
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 10
6,957
870
8,733
5,684
2,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
9
Kills
14
14
Deaths
10
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
5
1.83
L
Xbalanque
Christ_yisus1
Xbalanque
0
4
6
0.75
L
The Morrigan
Festbrook
The Morrigan
5
3
3
2.17
W
Gilgamesh
IJusFreakin
Gilgamesh
0
1
8
4
W
Achilles
SoloNerd001
Achilles
10
4
3
2.88
W
Scylla
1
2
11
3.25
L
Bakasura
WaterSplashh
Bakasura
1
3
4
1
W
2
1
8
6
W
1
2
10
3
L
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
35,583
42,703
Taken
44,444
31,478
Mitigated
38,266
13,990
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,388
939
780
3,696
13,243
16,561
41
5,904
7,339
0
18,179
L
Xbalanque
Christ_yisus1
Xbalanque
7,370
2,842
880
870
8,492
3,161
1,083
5,188
3,304
0
12,166
L
The Morrigan
Festbrook
The Morrigan
11,990
1,850
1,241
2,040
8,211
3,646
116
4,286
3,925
21,643
4,549
W
Gilgamesh
IJusFreakin
Gilgamesh
6,106
1,543
2,153
2,371
10,285
8,894
224
3,812
6,201
0
19,130
W
Achilles
SoloNerd001
Achilles
7,153
698
378
984
11,011
10,519
68
4,739
6,154
0
13,649
W
Scylla
7,679
537
2,831
930
5,385
2,935
554
1,884
3,413
22,230
0
L
Bakasura
WaterSplashh
Bakasura
2,777
1,582
385
1,537
7,522
5,931
33
3,532
3,990
0
2,519
W
5,912
64
3,910
5,262
12,079
12,940
0
4,274
7,487
9,792
761
W
8,733
863
0
66
5,684
2,978
102
944
4,578
19,117
0
L
6,336
525
1,395
1,166
5,235
2,179
0
2,683
2,552
14,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
36,477
86
Minions Killed
98
0
Camps Cleared
0
730,987
Distance Traveled
789,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,813
977
10
1
0
152,685
0
L
Xbalanque
6,185
773
10
1
0
132,115
0
L
The Morrigan
8,008
1,001
41
5
0
168,445
0
W
Gilgamesh
6,606
826
17
2
0
164,847
0
W
Achilles
8,164
1,021
7
1
0
168,535
0
W
Scylla
7,110
889
37
5
0
167,756
0
L
Bakasura
5,974
747
7
1
0
104,751
0
W
Artio
7,640
955
9
1
0
171,847
0
W
Raijin
6,957
870
28
4
0
116,094
0
L
Eset
6,595
824
18
2
0
172,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role