Player Matchup

Yemoja
Yemoja
Paolochumpitaz16
Yemoja
Level 22
God Stats
2W - 1L
1,850 SR
Queue Stats
14W - 5L
1,606 Elo+
Solo
Kukulkan
Kukulkan
PucStank
Kukulkan
Level 8
God Stats
3W - 1L
1,721 SR
Queue Stats
8W - 2L
1,646 Elo+
Solo
Bellona
Bellona
Sco0ba
Bellona
Level 16
God Stats
17W - 12L
1,642 SR
Queue Stats
68W - 61L
1,493 Elo+
Solo
Geb
Geb
Skho1
Geb
Level 5
God Stats
4W - 5L
1,684 SR
Queue Stats
10W - 11L
1,497 Elo+
Solo
Loki
Loki
i_7Inches
Loki
Level 9
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Team Averages
Level 12
1,681 SR
1,506 Elo+

VS

Team Averages
Level 19
1,529 SR
1,517 Elo+
Vulcan
Vulcan
 
Vulcan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AntiBigPotato
Artemis
Level 8
God Stats
2W - 1L
1,657 SR
Queue Stats
2W - 3L
1,639 Elo+
Party 2
Kuzenbo
Kuzenbo
Shl1mChock
Kuzenbo
Level 14
God Stats
1W - 1L
1,337 SR
Queue Stats
65W - 18L
1,655 Elo+
Party 1
Surtr
Surtr
Sk1nnyPkniss
Surtr
Level 14
God Stats
2W - 0L
1,656 SR
Queue Stats
66W - 17L
1,676 Elo+
Party 1
Thanatos
Thanatos
qwerty612
Thanatos
Level 44
God Stats
2W - 4L
1,494 SR
Queue Stats
4W - 21L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,211
837
7,798
14,092
9,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
PucStank
Kukulkan
16
1 / 0 / 7
9,048
823
15,876
7,206
2,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Sco0ba
Bellona
14
2 / 1 / 5
8,131
739
7,922
9,392
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
Skho1
Geb
15
4 / 4 / 4
8,547
777
7,929
13,066
5,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
1 / 1 / 1
7,147
650
1,592
2,924
1,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 0 / 1
10,133
921
17,962
10,140
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
14
0 / 3 / 2
7,542
686
2,351
8,399
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Shl1mChock
Kuzenbo
15
1 / 2 / 5
8,653
787
7,329
11,329
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 3
8,387
762
9,416
14,702
9,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
qwerty612
Thanatos
12
0 / 2 / 0
7,292
663
2,366
7,931
3,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
10
Kills
8
8
Deaths
11
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
1
6.5
W
Artemis
0
3
2
0.33
L
2
2
7
2.75
L
Kukulkan
PucStank
Kukulkan
1
0
7
4.5
L
Bellona
Sco0ba
Bellona
2
1
5
4.5
W
Kuzenbo
Shl1mChock
Kuzenbo
1
2
5
1.75
W
1
4
3
0.63
L
Geb
Skho1
Geb
4
4
4
1.5
L
Loki
1
1
1
1.5
W
Thanatos
qwerty612
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
39,424
46,680
Taken
52,501
27,434
Mitigated
35,003
9,614
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,962
7,501
350
1,770
10,140
4,906
142
5,310
4,688
58,647
0
W
Artemis
2,351
494
0
436
8,399
3,548
0
5,796
2,472
0
8,147
L
7,798
1,166
1,714
3,326
14,092
9,584
0
8,740
5,162
28,393
0
L
Kukulkan
PucStank
Kukulkan
15,876
773
0
750
7,206
2,966
0
3,291
3,668
57,724
0
L
Bellona
Sco0ba
Bellona
7,922
1,599
0
1,580
9,392
8,774
0
5,130
3,973
0
22,094
W
Kuzenbo
Shl1mChock
Kuzenbo
7,329
1,627
0
1,278
11,329
13,595
178
7,300
3,666
19,893
0
W
9,416
3,320
0
1,825
14,702
9,661
304
7,482
6,137
844
29,838
L
Geb
Skho1
Geb
7,929
230
0
2,244
13,066
5,037
0
5,498
7,378
26,967
0
L
Loki
1,592
0
0
0
2,924
1,073
0
2,187
737
0
3,942
W
Thanatos
qwerty612
Thanatos
2,366
455
0
2,567
7,931
3,293
0
5,233
2,458
0
7,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
42,007
232
Minions Killed
197
0
Camps Cleared
0
950,454
Distance Traveled
1,168,836
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,133
921
97
9
0
263,412
0
W
Artemis
7,542
686
8
1
0
202,989
0
L
Yemoja
9,211
837
47
4
0
207,102
0
L
Kukulkan
9,048
823
107
10
0
240,498
1
L
Bellona
8,131
739
35
3
0
223,710
0
W
Kuzenbo
8,653
787
33
3
0
249,862
0
W
Surtr
8,387
762
48
4
0
234,227
0
L
Geb
8,547
777
43
4
0
195,786
0
L
Loki
7,147
650
0
0
0
83,358
0
W
Thanatos
7,292
663
11
1
0
218,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role