Player Matchup

Charon
Charon
ElJapes
Charon
Level 37
God Stats
3W - 1L
1,606 SR
Queue Stats
78W - 75L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
HELEENCROX
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,209 Elo+
Party 1
Nemesis
Nemesis
LAGT376
Nemesis
Level 24
God Stats
18W - 24L
1,308 SR
Queue Stats
60W - 58L
1,250 Elo+
Party 1
Team Averages
Level 26
1,471 SR
1,257 Elo+

VS

Team Averages
Level 56
1,450 SR
1,387 Elo+
Sol
Sol
Phragture
Sol
Level 66
God Stats
2W - 3L
1,441 SR
Queue Stats
50W - 64L
1,250 Elo+
Solo
Thanatos
Thanatos
TaroLeaf
Thanatos
Level 71
God Stats
3W - 7L
1,410 SR
Queue Stats
97W - 96L
1,388 Elo+
Solo
Odin
Odin
coffeekinght117
Odin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ElJapes
Charon
14
4 / 1 / 7
10,920
780
10,711
11,358
6,646
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
HELEENCROX
Baron Samedi
12
1 / 3 / 9
10,059
719
5,752
6,296
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
LAGT376
Nemesis
14
7 / 2 / 4
11,091
792
11,459
13,043
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,924
709
8,506
9,676
3,920
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TaroLeaf
Thanatos
13
4 / 6 / 2
10,831
774
10,822
12,920
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 3
9,564
683
5,747
11,559
10,582
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
ElJapes
Charon
4
1
7
7.5
W
Baron Samedi
HELEENCROX
Baron Samedi
1
3
9
1.83
W
Nemesis
LAGT376
Nemesis
7
2
4
4.5
L
1
3
4
1
L
Thanatos
TaroLeaf
Thanatos
4
6
2
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
25,075
30,697
Taken
34,155
15,174
Mitigated
20,767
2,681
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ElJapes
Charon
10,711
2,602
0
0
11,358
6,646
0
3,099
7,894
44,560
0
W
Baron Samedi
HELEENCROX
Baron Samedi
5,752
536
375
691
6,296
3,385
0
2,768
3,409
19,131
0
W
Nemesis
LAGT376
Nemesis
11,459
7,353
0
1,615
13,043
5,143
0
3,080
9,548
0
34,083
L
8,506
2,839
186
2,632
9,676
3,920
1,331
6,299
3,377
33,927
0
L
Thanatos
TaroLeaf
Thanatos
10,822
3,382
0
6,304
12,920
6,265
0
4,748
8,172
0
44,131
L
5,747
1,499
155
4,046
11,559
10,582
136
5,808
5,751
0
19,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
30,319
99
Minions Killed
135
0
Camps Cleared
0
748,623
Distance Traveled
708,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,920
780
34
2
0
258,893
0
W
Baron Samedi
10,059
719
23
2
0
212,278
0
W
Nemesis
11,091
792
42
3
0
277,452
0
L
Sol
9,924
709
52
4
0
226,992
0
L
Thanatos
10,831
774
66
5
0
259,553
0
L
Odin
9,564
683
17
1
0
221,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role