Player Matchup

Baba Yaga
Baba Yaga
Lordpanda3s
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,541 Elo+
Party 1
Tyr
Tyr
NABEZTE
Tyr
Level 143
God Stats
2W - 1L
1,542 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 1
Hel
Hel
RipFly
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,625 Elo+
Party 2
Artemis
Artemis
Velithelx
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,846 Elo+
Party 2
Mercury
Mercury
ballcutter
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,919 Elo+
Party 2
Team Averages
Level 60
1,508 SR
1,666 Elo+

VS

Team Averages
Level 29
1,354 SR
1,259 Elo+
Ao Kuang
Ao Kuang
A2CBIsWaG
Ao Kuang
Level 30
God Stats
2W - 4L
1,373 SR
Queue Stats
8W - 18L
1,232 Elo+
Solo
Artemis
Artemis
Grimdeath2780
Artemis
Level 14
God Stats
42W - 37L
1,269 SR
Queue Stats
97W - 112L
1,266 Elo+
Party 3
Bacchus
Bacchus
GrimmZ1er
Bacchus
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
127W - 151L
1,269 Elo+
Party 3
Nu Wa
Nu Wa
LadyPacks
Nu Wa
Level 11
God Stats
105W - 103L
1,352 SR
Queue Stats
108W - 119L
1,245 Elo+
Party 3
Neith
Neith
Packtimus
Neith
Level 66
God Stats
50W - 69L
1,278 SR
Queue Stats
128W - 141L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lordpanda3s
Baba Yaga
19
2 / 0 / 27
12,012
1,092
14,410
6,355
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
19
3 / 1 / 27
12,475
1,134
9,239
12,471
16,394
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
RipFly
Hel
19
5 / 0 / 31
14,181
1,289
13,609
11,852
19,377
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
Velithelx
Artemis
18
3 / 2 / 19
11,552
1,050
19,164
10,846
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ballcutter
Mercury
20
31 / 2 / 8
16,415
1,492
54,796
19,895
11,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A2CBIsWaG
Ao Kuang
16
2 / 13 / 2
10,806
982
11,166
28,729
18,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
16
0 / 11 / 2
10,146
922
8,300
25,977
12,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GrimmZ1er
Bacchus
16
1 / 6 / 3
11,814
1,074
7,329
24,804
38,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
LadyPacks
Nu Wa
16
0 / 5 / 2
9,980
907
8,641
12,963
5,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Packtimus
Neith
16
2 / 9 / 1
11,299
1,027
17,280
22,292
11,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
15
44
Kills
5
5
Deaths
44
112
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
A2CBIsWaG
Ao Kuang
2
13
2
0.23
L
Artemis
0
11
2
0.09
L
Bacchus
GrimmZ1er
Bacchus
1
6
3
0.42
L
Nu Wa
LadyPacks
Nu Wa
0
5
2
0.2
W
Baba Yaga
Lordpanda3s
Baba Yaga
2
0
27
15.5
W
Tyr
3
1
27
16.5
L
Neith
Packtimus
Neith
2
9
1
0.28
W
Hel
RipFly
Hel
5
0
31
20.5
W
Artemis
Velithelx
Artemis
3
2
19
6.25
W
Mercury
ballcutter
Mercury
31
2
8
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,218
Damage
52,716
61,419
Taken
114,765
56,967
Mitigated
86,917
25,035
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
A2CBIsWaG
Ao Kuang
11,166
3,934
0
2,280
28,729
18,713
0
7,625
21,104
22,632
1,633
L
Artemis
8,300
4,767
0
1,065
25,977
12,700
0
6,578
19,399
0
19,717
L
Bacchus
GrimmZ1er
Bacchus
7,329
755
0
1,761
24,804
38,473
0
5,787
19,017
20,148
0
L
Nu Wa
LadyPacks
Nu Wa
8,641
4,285
0
459
12,963
5,405
0
1,379
11,584
25,494
0
W
Baba Yaga
Lordpanda3s
Baba Yaga
14,410
2,186
0
867
6,355
3,840
0
3,290
3,065
39,017
0
W
Tyr
9,239
897
334
774
12,471
16,394
0
6,116
6,355
0
19,322
L
Neith
Packtimus
Neith
17,280
10,787
0
575
22,292
11,626
0
6,650
15,642
0
36,183
W
Hel
RipFly
Hel
13,609
1,839
8,756
7,879
11,852
19,377
0
5,816
6,036
26,827
0
W
Artemis
Velithelx
Artemis
19,164
11,132
0
2,758
10,846
5,680
0
4,599
6,247
0
45,846
W
Mercury
ballcutter
Mercury
54,796
39,198
0
3,667
19,895
11,676
0
6,733
11,566
0
80,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,635
Gold Earned
54,045
232
Minions Killed
155
8
Camps Cleared
4
1,083,634
Distance Traveled
938,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,806
982
24
2
1
199,522
0
L
Artemis
10,146
922
16
1
0
175,137
0
L
Bacchus
11,814
1,074
25
2
0
223,847
0
L
Nu Wa
9,980
907
26
2
1
161,464
0
W
Baba Yaga
12,012
1,092
52
5
0
212,214
0
W
Tyr
12,475
1,134
26
2
3
218,768
0
L
Neith
11,299
1,027
64
6
2
178,833
0
W
Hel
14,181
1,289
17
2
0
234,348
0
W
Artemis
11,552
1,050
76
7
0
172,394
0
W
Mercury
16,415
1,492
61
6
5
245,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role