Player Matchup

Sun Wukong
Sun Wukong
HottGumbo
Sun Wukong
Level 63
God Stats
20W - 23L
1,365 SR
Queue Stats
230W - 243L
1,330 Elo+
Party 2
Charybdis
Charybdis
MemeLord0420769
Charybdis
Level 87
God Stats
10W - 5L
1,582 SR
Queue Stats
553W - 586L
1,314 Elo+
Party 2
He Bo
He Bo
TimmyTurntHer
He Bo
Level 105
God Stats
0W - 1L
1,287 SR
Queue Stats
118W - 111L
1,371 Elo+
Solo
Team Averages
Level 85
1,411 SR
1,338 Elo+

VS

Team Averages
Level 61
1,309 SR
1,173 Elo+
Nike
Nike
Afternoonyew
Nike
Level 68
God Stats
11W - 6L
1,500 SR
Queue Stats
12W - 12L
1,057 Elo+
Party 1
Neith
Neith
InsaneSilence07
Neith
Level 28
God Stats
11W - 9L
1,133 SR
Queue Stats
11W - 11L
1,057 Elo+
Party 1
Thanatos
Thanatos
Triviohm
Thanatos
Level 86
God Stats
31W - 26L
1,295 SR
Queue Stats
77W - 75L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HottGumbo
Sun Wukong
13
4 / 4 / 6
10,930
781
12,886
19,385
21,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MemeLord0420769
Charybdis
11
0 / 7 / 5
9,521
680
7,298
14,557
4,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 4 / 3
11,284
806
10,477
10,541
2,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
11,819
844
14,430
14,106
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 8
10,236
731
5,239
9,896
4,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Triviohm
Thanatos
14
7 / 5 / 3
11,428
816
15,883
15,730
8,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
14
15
Deaths
10
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Sun Wukong
HottGumbo
Sun Wukong
4
4
6
1.75
W
0
4
8
1
L
Charybdis
MemeLord0420769
Charybdis
0
7
5
0.36
L
6
4
3
1.88
W
Thanatos
Triviohm
Thanatos
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,661
Damage
35,552
44,483
Taken
39,732
29,009
Mitigated
28,101
3,562
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,430
1,529
0
1,718
14,106
15,011
309
3,453
10,653
471
34,917
L
Sun Wukong
HottGumbo
Sun Wukong
12,886
1,575
0
2,056
19,385
21,959
450
273
17,638
1,218
30,894
W
5,239
1,543
0
1,091
9,896
4,391
874
3,544
6,352
0
24,908
L
Charybdis
MemeLord0420769
Charybdis
7,298
4,415
0
942
14,557
4,140
1,139
534
13,153
0
26,814
L
10,477
709
0
564
10,541
2,910
312
144
10,040
40,757
0
W
Thanatos
Triviohm
Thanatos
15,883
3,343
0
8,375
15,730
8,699
663
4,709
11,021
0
39,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
33,483
112
Minions Killed
102
0
Camps Cleared
0
770,118
Distance Traveled
736,098
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,819
844
28
2
0
249,336
0
L
Sun Wukong
10,930
781
17
1
0
283,707
2
W
Neith
10,236
731
42
3
0
233,909
0
L
Charybdis
9,521
680
46
3
0
230,297
3
L
He Bo
11,284
806
49
4
0
256,114
0
W
Thanatos
11,428
816
32
2
0
252,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role