Player Matchup

Charon
Charon
Delete this7061
Charon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
TommyTsunami223
Surtr
Level 39
God Stats
4W - 7L
1,433 SR
Queue Stats
30W - 39L
1,500 Elo+
Solo
Hera
Hera
giovanicc
Hera
Level 62
God Stats
0W - 1L
1,740 SR
Queue Stats
6W - 8L
1,574 Elo+
Party 1
Nemesis
Nemesis
rochelzin
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
tirodamorte
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 30
1,535 SR
1,515 Elo+

VS

Team Averages
Level 48
1,508 SR
1,370 Elo+
Xbalanque
Xbalanque
Iz MINNER zI
Xbalanque
Level 43
God Stats
1W - 6L
1,484 SR
Queue Stats
1W - 6L
1,136 Elo+
Solo
Janus
Janus
Orlandomat
Janus
Level 28
God Stats
4W - 3L
1,385 SR
Queue Stats
29W - 37L
1,399 Elo+
Party 2
Vamana
Vamana
iAmTheLix
Vamana
Level 59
God Stats
7W - 1L
1,722 SR
Queue Stats
105W - 133L
1,396 Elo+
Party 2
Charon
Charon
imaginek
Charon
Level 43
God Stats
2W - 1L
1,579 SR
Queue Stats
39W - 25L
1,511 Elo+
Solo
Arachne
Arachne
lokiesmiamor
Arachne
Level 67
God Stats
12W - 7L
1,369 SR
Queue Stats
150W - 173L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
7,294
456
5,794
10,690
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 5 / 1
9,110
569
10,145
17,814
14,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
2 / 4 / 1
7,730
483
7,083
9,662
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
rochelzin
Nemesis
9
0 / 8 / 1
6,477
405
2,649
14,414
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
tirodamorte
Artemis
10
1 / 10 / 0
6,766
423
5,811
12,355
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Iz MINNER zI
Xbalanque
12
4 / 2 / 3
8,118
507
5,482
10,125
3,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
15
4 / 1 / 5
9,610
601
8,016
5,722
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
iAmTheLix
Vamana
15
3 / 0 / 2
9,160
573
8,224
12,973
13,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
imaginek
Charon
12
5 / 1 / 9
8,479
530
6,490
14,977
11,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
lokiesmiamor
Arachne
18
14 / 1 / 5
10,793
675
18,346
14,136
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
30
31
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Xbalanque
Iz MINNER zI
Xbalanque
4
2
3
2.75
W
Janus
4
1
5
6.5
L
0
5
1
0.1
L
Hera
2
4
1
0.63
W
Vamana
iAmTheLix
Vamana
3
0
2
4
W
Charon
imaginek
Charon
5
1
9
9.5
W
Arachne
lokiesmiamor
Arachne
14
1
5
16.5
L
Nemesis
rochelzin
Nemesis
0
8
1
0.06
L
Artemis
tirodamorte
Artemis
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,482
Damage
46,558
64,935
Taken
57,933
35,671
Mitigated
37,167
7,042
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,794
1,507
0
396
10,690
9,132
219
1,579
9,095
28,961
512
W
Xbalanque
Iz MINNER zI
Xbalanque
5,482
3,861
0
1,055
10,125
3,624
3,240
2,113
8,012
0
41,782
W
Janus
8,016
572
0
1,912
5,722
1,985
1,192
3,441
2,281
65,489
0
L
10,145
3,653
0
5,574
17,814
14,473
343
1,489
16,241
866
77,180
L
Hera
7,083
1,477
0
488
9,662
3,313
300
6,051
3,374
42,912
0
W
Vamana
iAmTheLix
Vamana
8,224
3,685
0
2,581
12,973
13,236
180
819
12,154
0
70,598
W
Charon
imaginek
Charon
6,490
1,526
0
3,498
14,977
11,572
0
4,531
10,446
49,706
0
W
Arachne
lokiesmiamor
Arachne
18,346
13,431
0
4,617
14,136
6,750
0
1,885
12,251
0
114,265
L
Nemesis
rochelzin
Nemesis
2,649
790
0
584
14,414
4,688
0
2,514
11,788
0
38,330
L
Artemis
tirodamorte
Artemis
5,811
3,331
0
0
12,355
4,065
195
2,384
9,931
0
35,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
46,160
363
Minions Killed
509
0
Camps Cleared
0
1,500,403
Distance Traveled
1,578,630
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,294
456
33
2
0
306,401
1
W
Xbalanque
8,118
507
70
4
0
267,422
0
W
Janus
9,610
601
136
9
0
322,751
0
L
Surtr
9,110
569
134
8
0
297,823
0
L
Hera
7,730
483
85
5
0
311,991
0
W
Vamana
9,160
573
115
7
0
317,437
0
W
Charon
8,479
530
49
3
0
299,820
2
W
Arachne
10,793
675
139
9
0
371,200
0
L
Nemesis
6,477
405
63
4
0
313,024
0
L
Artemis
6,766
423
48
3
0
271,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role