Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Imazaquim
Ganesha
Level 120
God Stats
1W - 2L
1,512 SR
Queue Stats
79W - 88L
1,481 Elo+
Party 1
Ares
Ares
TerrorBlade2
Ares
Level 110
God Stats
1W - 2L
1,494 SR
Queue Stats
140W - 131L
1,501 Elo+
Party 1
Hachiman
Hachiman
easypro96
Hachiman
Level 124
God Stats
2W - 3L
1,436 SR
Queue Stats
282W - 283L
1,482 Elo+
Solo
Team Averages
Level 113
1,489 SR
1,493 Elo+

VS

Team Averages
Level 109
1,479 SR
1,536 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Droky420
Neith
Level 88
God Stats
1W - 1L
1,514 SR
Queue Stats
55W - 42L
1,541 Elo+
Party 2
Osiris
Osiris
Iozen
Osiris
Level 155
God Stats
4W - 4L
1,399 SR
Queue Stats
439W - 445L
1,568 Elo+
Party 2
Sobek
Sobek
chanfondiano
Sobek
Level 67
God Stats
1W - 1L
1,481 SR
Queue Stats
75W - 72L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zezinho1bala
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 2
6,701
957
3,157
5,002
2,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
 
Zhong Kui
5
0 / 0 / 0
4,822
689
99
418
195
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Imazaquim
Ganesha
14
0 / 6 / 6
6,231
890
3,365
12,149
10,021
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 4 / 0
7,246
1,035
6,922
9,049
9,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
easypro96
Hachiman
5
0 / 0 / 0
4,804
686
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 2 / 7
7,573
1,082
5,305
3,343
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Droky420
Neith
12
3 / 2 / 6
7,564
1,081
6,869
5,326
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Iozen
Osiris
15
7 / 2 / 5
8,794
1,256
4,363
9,782
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 10
7,210
1,030
1,961
9,859
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
zezinho1bala
Morgan Le Fay
11
0 / 2 / 7
6,712
959
4,462
6,365
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
13
13
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
2
1
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Kukulkan
 
Kukulkan
3
2
7
3.25
W
Neith
Droky420
Neith
3
2
6
3
L
Ganesha
Imazaquim
Ganesha
0
6
6
0.5
W
Osiris
Iozen
Osiris
7
2
5
4.75
L
6
4
0
1.5
W
0
3
10
1.67
L
Hachiman
easypro96
Hachiman
0
0
0
0
W
Morgan Le Fay
zezinho1bala
Morgan Le Fay
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,543
Damage
22,960
26,618
Taken
34,675
21,355
Mitigated
23,558
2,142
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,157
739
28
878
5,002
2,111
0
2,260
2,654
0
7,144
L
Zhong Kui
 
Zhong Kui
99
0
0
240
418
195
0
215
203
1,069
0
W
Kukulkan
 
Kukulkan
5,305
540
327
211
3,343
1,415
1,563
738
2,605
19,724
0
W
Neith
Droky420
Neith
6,869
2,438
127
1,186
5,326
2,148
2,308
1,897
3,429
0
15,402
L
Ganesha
Imazaquim
Ganesha
3,365
215
211
435
12,149
10,021
0
5,178
6,643
9,510
0
W
Osiris
Iozen
Osiris
4,363
1,038
0
2,953
9,782
8,323
1,948
2,648
7,134
0
13,287
L
6,922
773
0
350
9,049
9,028
0
4,075
4,843
9,015
0
W
1,961
54
23
1,654
9,859
9,143
735
1,145
8,714
6,366
0
L
Hachiman
easypro96
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
zezinho1bala
Morgan Le Fay
4,462
700
140
2,605
6,365
2,529
1,105
3,958
2,407
8,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
37,853
15
Minions Killed
66
0
Camps Cleared
0
352,375
Distance Traveled
726,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,701
957
8
1
0
108,162
0
L
Zhong Kui
4,822
689
0
0
0
33,981
0
W
Kukulkan
7,573
1,082
27
4
0
141,456
0
W
Neith
7,564
1,081
13
2
0
139,919
0
L
Ganesha
6,231
890
1
0
0
113,440
0
W
Osiris
8,794
1,256
15
2
0
140,949
0
L
Ares
7,246
1,035
6
1
0
96,792
0
W
Sobek
7,210
1,030
2
0
0
150,822
0
L
Hachiman
4,804
686
0
0
0
0
0
W
Morgan Le Fay
6,712
959
9
1
0
153,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role