Player Matchup

Maui
Maui
CMDRHarper
Maui
Level 18
God Stats
1W - 1L
1,797 SR
Queue Stats
5W - 4L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
DrJagerBomb
Kukulkan
Level 105
God Stats
7W - 4L
1,819 SR
Queue Stats
143W - 76L
1,801 Elo+
Party 3
Lancelot
Lancelot
Omuk
Lancelot
Level 126
God Stats
2W - 5L
1,381 SR
Queue Stats
93W - 72L
1,525 Elo+
Solo
Chiron
Chiron
mookboi
Chiron
Level 122
God Stats
13W - 9L
1,722 SR
Queue Stats
207W - 190L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
officerBALLS
Sun Wukong
Level 24
God Stats
8W - 4L
1,889 SR
Queue Stats
57W - 55L
1,761 Elo+
Party 3
Team Averages
Level 79
1,722 SR
1,661 Elo+

VS

Team Averages
Level 99
1,749 SR
1,609 Elo+
Mulan
Mulan
AveragePipe
Mulan
Level 109
God Stats
41W - 24L
1,631 SR
Queue Stats
334W - 298L
1,513 Elo+
Party 1
Medusa
Medusa
DaddysCreamSock
Medusa
Level 123
God Stats
9W - 1L
1,651 SR
Queue Stats
306W - 291L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
SpiritBomber2
Ao Kuang
Level 128
God Stats
14W - 3L
1,904 SR
Queue Stats
68W - 31L
1,720 Elo+
Solo
Agni
Agni
honkifurhorny
Agni
Level 84
God Stats
2W - 0L
1,823 SR
Queue Stats
26W - 11L
1,696 Elo+
Party 1
Hades
Hades
smitesucks1234
Hades
Level 49
God Stats
4W - 6L
1,734 SR
Queue Stats
156W - 133L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,697
470
568
5,123
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
DrJagerBomb
Kukulkan
11
0 / 4 / 2
5,770
577
1,991
5,779
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Omuk
Lancelot
9
2 / 3 / 0
5,096
510
3,083
10,121
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
mookboi
Chiron
9
0 / 1 / 0
4,985
499
2,072
4,445
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
officerBALLS
Sun Wukong
9
0 / 3 / 1
4,766
477
2,212
8,468
5,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
5,350
535
2,932
7,084
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 2
5,859
586
2,574
3,926
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SpiritBomber2
Ao Kuang
12
4 / 0 / 2
6,801
680
3,588
4,524
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 6
6,685
669
5,825
4,693
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 4
7,277
728
7,898
5,220
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
0
2
0
0
W
0
0
2
1
L
Kukulkan
DrJagerBomb
Kukulkan
0
4
2
0.25
L
Lancelot
Omuk
Lancelot
2
3
0
0.67
W
Ao Kuang
SpiritBomber2
Ao Kuang
4
0
2
5
W
3
0
6
6
L
Chiron
mookboi
Chiron
0
1
0
0
L
Sun Wukong
officerBALLS
Sun Wukong
0
3
1
0.17
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,926
Damage
22,817
33,936
Taken
25,447
16,796
Mitigated
13,453
7,676
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,932
268
0
1,261
7,084
5,979
0
757
6,327
0
14,008
L
568
189
0
1,171
5,123
3,449
0
2,055
2,958
7,283
0
W
2,574
792
0
2,029
3,926
1,455
371
177
3,749
0
45,901
L
Kukulkan
DrJagerBomb
Kukulkan
1,991
245
0
618
5,779
2,404
0
3,370
2,332
47,278
0
L
Lancelot
Omuk
Lancelot
3,083
266
0
2,098
10,121
3,740
0
5,783
4,080
0
19,082
W
Ao Kuang
SpiritBomber2
Ao Kuang
3,588
795
0
560
4,524
1,684
0
554
3,970
51,552
788
W
5,825
1,103
0
1,338
4,693
1,720
0
1,071
3,622
51,038
0
L
Chiron
mookboi
Chiron
2,072
627
237
1,640
4,445
1,365
0
577
3,835
0
38,306
L
Sun Wukong
officerBALLS
Sun Wukong
2,212
522
0
1,912
8,468
5,838
0
5,058
3,066
0
33,186
W
7,898
1,091
633
3,945
5,220
2,615
148
0
5,220
52,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
31,972
267
Minions Killed
393
0
Camps Cleared
0
1,041,721
Distance Traveled
1,053,100
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,350
535
18
2
0
213,055
0
L
Maui
4,697
470
17
2
0
185,306
4
W
Medusa
5,859
586
86
9
0
193,270
2
L
Kukulkan
5,770
577
98
10
0
198,896
0
L
Lancelot
5,096
510
26
3
0
255,624
1
W
Ao Kuang
6,801
680
90
9
0
240,863
2
W
Agni
6,685
669
89
9
0
220,800
0
L
Chiron
4,985
499
80
8
0
200,912
0
L
Sun Wukong
4,766
477
46
5
0
200,983
3
W
Hades
7,277
728
110
11
0
185,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role