Player Matchup

Mulan
Mulan
RCwells68
Mulan
Level 60
God Stats
2W - 1L
1,456 SR
Queue Stats
92W - 102L
1,233 Elo+
Party 1
Hachiman
Hachiman
STLBROSEFST4LIN
Hachiman
Level 53
God Stats
17W - 22L
1,444 SR
Queue Stats
74W - 83L
1,298 Elo+
Party 1
He Bo
He Bo
WJOireland16
He Bo
Level 41
God Stats
3W - 3L
1,540 SR
Queue Stats
29W - 46L
1,230 Elo+
Party 1
Team Averages
Level 51
1,480 SR
1,253 Elo+

VS

Team Averages
Level 86
1,405 SR
1,322 Elo+
Kuzenbo
Kuzenbo
Bryan5832
Kuzenbo
Level 68
God Stats
5W - 8L
1,191 SR
Queue Stats
53W - 76L
1,262 Elo+
Party 2
Neith
Neith
CyberReaper69
Neith
Level 106
God Stats
2W - 1L
1,438 SR
Queue Stats
34W - 31L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
Nickilove
Nu Wa
Level 84
God Stats
5W - 4L
1,586 SR
Queue Stats
52W - 67L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RCwells68
Mulan
12
0 / 5 / 6
9,955
664
9,608
22,676
21,473
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
14
6 / 6 / 1
11,640
776
11,438
15,098
5,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 8 / 4
10,343
690
8,291
13,675
4,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bryan5832
Kuzenbo
13
0 / 4 / 11
10,870
725
8,861
13,473
16,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
13 / 1 / 4
13,975
932
17,410
11,423
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Nickilove
Nu Wa
15
6 / 2 / 9
12,285
819
15,665
9,721
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
19
19
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bryan5832
Kuzenbo
0
4
11
1.38
W
13
1
4
15
W
Nu Wa
Nickilove
Nu Wa
6
2
9
5.25
L
Mulan
RCwells68
Mulan
0
5
6
0.6
L
Hachiman
6
6
1
1.08
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
41,936
51,449
Taken
34,617
31,118
Mitigated
24,254
5,823
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bryan5832
Kuzenbo
8,861
3,095
384
584
13,473
16,149
579
3,702
9,771
20,819
0
W
17,410
6,700
0
3,374
11,423
4,841
1,551
2,607
8,816
0
62,443
W
Nu Wa
Nickilove
Nu Wa
15,665
5,531
0
0
9,721
3,264
1,076
2,516
7,205
57,851
0
L
Mulan
RCwells68
Mulan
9,608
1,321
131
2,561
22,676
21,473
0
11,821
10,855
126
29,292
L
Hachiman
11,438
9,249
0
3,041
15,098
5,220
0
7,196
7,902
0
51,101
L
8,291
170
0
90
13,675
4,425
0
5,849
7,826
54,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
37,130
188
Minions Killed
159
0
Camps Cleared
0
671,292
Distance Traveled
810,050
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,870
725
21
1
0
280,588
4
W
Neith
13,975
932
90
6
0
274,844
2
W
Nu Wa
12,285
819
48
3
0
254,618
4
L
Mulan
9,955
664
40
3
0
221,191
0
L
Hachiman
11,640
776
61
4
0
222,096
0
L
He Bo
10,343
690
87
6
0
228,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role