Player Matchup

Chang'e
Chang'e
CherriedHoney
Chang'e
Level 82
God Stats
81W - 81L
1,583 SR
Queue Stats
429W - 464L
1,519 Elo+
Party 2
Sol
Sol
FormulaRhino484
Sol
Level 126
God Stats
0W - 2L
1,337 SR
Queue Stats
83W - 74L
1,494 Elo+
Solo
Hercules
Hercules
Goat on staq
Hercules
Level 104
God Stats
21W - 34L
1,535 SR
Queue Stats
183W - 244L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
Goat on stix190
Jormungandr
Level 123
God Stats
52W - 56L
1,591 SR
Queue Stats
358W - 409L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
Socc3rMonkey
Ne Zha
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 158L
1,385 Elo+
Party 2
Team Averages
Level 105
1,509 SR
1,476 Elo+

VS

Team Averages
Level 108
1,580 SR
1,467 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeadlyPK
Bacchus
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 24L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Far2Quick4U69
Xbalanque
Level 108
God Stats
4W - 2L
1,637 SR
Queue Stats
23W - 25L
1,475 Elo+
Party 1
Ra
Ra
Joesally
Ra
Level 65
God Stats
3W - 0L
1,922 SR
Queue Stats
20W - 27L
1,433 Elo+
Party 1
Horus
Horus
Shermanator53
Horus
Level 120
God Stats
4W - 5L
1,338 SR
Queue Stats
26W - 31L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 3 / 0
5,736
521
5,518
6,725
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,757
523
4,751
9,892
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Goat on staq
Hercules
8
0 / 2 / 1
5,398
491
3,265
9,324
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Goat on stix190
Jormungandr
11
0 / 2 / 0
6,815
620
6,988
9,016
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
8
0 / 3 / 0
5,272
479
3,386
7,570
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
6,022
547
5,837
9,051
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
DeadlyPK
Bacchus
8
0 / 1 / 4
5,636
512
3,941
9,391
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Far2Quick4U69
Xbalanque
12
5 / 0 / 0
7,501
682
9,315
7,554
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 1
7,008
637
3,726
6,135
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 5
6,372
579
6,544
9,305
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Chang'e
0
3
0
0
W
Bacchus
DeadlyPK
Bacchus
0
1
4
2
W
Xbalanque
Far2Quick4U69
Xbalanque
5
0
0
5
L
1
3
0
0.33
L
Hercules
Goat on staq
Hercules
0
2
1
0.25
L
Jormungandr
Goat on stix190
Jormungandr
0
2
0
0
W
4
0
1
4.5
W
3
0
5
5.5
L
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
29,363
42,527
Taken
41,436
19,704
Mitigated
23,873
12,356
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,837
545
0
4,776
9,051
6,046
0
4,828
4,223
0
43,658
L
Chang'e
5,518
166
482
2,512
6,725
1,940
0
1,793
4,885
48,423
0
W
Bacchus
DeadlyPK
Bacchus
3,941
409
0
1,972
9,391
8,227
0
3,401
5,990
11,410
0
W
Xbalanque
Far2Quick4U69
Xbalanque
9,315
2,844
0
4,645
7,554
2,939
190
2,751
4,803
0
63,173
L
4,751
1,416
0
2,860
9,892
2,661
1,184
1,081
8,811
44,995
0
L
Hercules
Goat on staq
Hercules
3,265
444
162
3,748
9,324
6,894
0
2,738
6,586
0
11,464
L
Jormungandr
Goat on stix190
Jormungandr
6,988
1,195
0
2,162
9,016
5,685
0
1,526
6,882
58,587
76
W
3,726
809
572
2,537
6,135
2,599
0
2,524
3,611
55,242
0
W
6,544
3,923
920
5,096
9,305
4,062
0
3,677
5,628
0
29,932
L
Ne Zha
3,386
874
0
430
7,570
2,524
0
529
6,910
0
31,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
32,539
318
Minions Killed
333
0
Camps Cleared
0
1,151,416
Distance Traveled
1,124,068
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,022
547
77
7
0
216,496
5
L
Chang'e
5,736
521
82
7
0
236,384
4
W
Bacchus
5,636
512
5
0
0
228,242
3
W
Xbalanque
7,501
682
108
10
0
212,046
0
L
Sol
5,757
523
75
7
0
209,832
1
L
Hercules
5,398
491
16
1
0
245,900
3
L
Jormungandr
6,815
620
97
9
0
197,649
5
W
Ra
7,008
637
92
8
0
222,487
0
W
Horus
6,372
579
51
5
0
244,797
2
L
Ne Zha
5,272
479
48
4
0
261,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role