Player Matchup

Tiamat
Tiamat
Genjimain1
Tiamat
Level 47
God Stats
1W - 1L
1,247 SR
Queue Stats
6W - 7L
1,395 Elo+
Party 1
Horus
Horus
Suchuz
Horus
Level 35
God Stats
0W - 3L
1,175 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 1
Martichoras
Martichoras
SureYouDo230
Martichoras
Level 98
God Stats
0W - 1L
1,801 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1
Team Averages
Level 60
1,408 SR
1,371 Elo+

VS

Team Averages
Level 81
1,546 SR
1,488 Elo+
Ix Chel
Ix Chel
LieutnantDowns
Ix Chel
Level 101
God Stats
4W - 1L
1,627 SR
Queue Stats
23W - 9L
1,670 Elo+
Party 2
Guan Yu
Guan Yu
NomNom_Cookies
Guan Yu
Level 80
God Stats
16W - 9L
1,600 SR
Queue Stats
92W - 90L
1,373 Elo+
Party 2
Hachiman
Hachiman
nomnom_icecream
Hachiman
Level 62
God Stats
5W - 5L
1,411 SR
Queue Stats
96W - 90L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Genjimain1
Tiamat
9
0 / 3 / 1
6,652
665
7,811
6,968
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Suchuz
Horus
8
0 / 2 / 1
6,437
644
1,974
10,075
5,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
SureYouDo230
Martichoras
9
1 / 3 / 0
6,971
697
6,991
7,604
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,928
793
13,445
5,271
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 5
7,895
790
4,304
10,062
8,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
11
3 / 0 / 5
7,854
785
4,492
5,463
1,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Genjimain1
Tiamat
0
3
1
0.17
W
2
0
6
5
W
3
1
5
5.5
L
Horus
Suchuz
Horus
0
2
1
0.25
L
Martichoras
SureYouDo230
Martichoras
1
3
0
0.33
W
Hachiman
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
22,241
24,647
Taken
20,796
13,157
Mitigated
12,377
2,415
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Genjimain1
Tiamat
7,811
498
0
484
6,968
4,257
0
3,580
3,388
27,080
0
W
13,445
1,917
2,510
1,466
5,271
2,202
440
2,028
3,243
53,117
0
W
4,304
220
1,555
1,431
10,062
8,178
246
3,970
6,092
1,489
22,491
L
Horus
Suchuz
Horus
1,974
982
437
651
10,075
5,743
0
5,425
4,650
0
9,532
L
Martichoras
SureYouDo230
Martichoras
6,991
1,604
0
843
7,604
3,157
0
5,253
2,351
0
24,331
W
Hachiman
4,492
3,075
0
388
5,463
1,997
855
2,437
3,026
0
17,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
23,677
83
Minions Killed
133
0
Camps Cleared
0
490,973
Distance Traveled
547,987
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,652
665
37
4
0
167,545
4
W
Ix Chel
7,928
793
78
8
0
167,054
0
W
Guan Yu
7,895
790
24
2
0
200,905
0
L
Horus
6,437
644
14
1
0
178,282
0
L
Martichoras
6,971
697
32
3
0
145,146
0
W
Hachiman
7,854
785
31
3
0
180,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role