Player Matchup

Bake Kujira
Bake Kujira
Goku_Black_Likey
Bake Kujira
Level 80
God Stats
36W - 13L
1,778 SR
Queue Stats
211W - 117L
1,680 Elo+
Party 2
Da Ji
Da Ji
Pidnay
Da Ji
Level 143
God Stats
4W - 0L
1,773 SR
Queue Stats
114W - 115L
1,516 Elo+
Solo
Raijin
Raijin
Sheeves_21
Raijin
Level 121
God Stats
29W - 25L
1,673 SR
Queue Stats
79W - 81L
1,535 Elo+
Solo
Danzaburou
Danzaburou
VontaDontPlay7
Danzaburou
Level 18
God Stats
7W - 3L
1,555 SR
Queue Stats
15W - 7L
1,602 Elo+
Party 2
Maui
Maui
ZukaBeanz
Maui
Level 149
God Stats
2W - 1L
1,476 SR
Queue Stats
181W - 88L
1,692 Elo+
Party 2
Team Averages
Level 102
1,651 SR
1,605 Elo+

VS

Team Averages
Level 74
1,460 SR
1,269 Elo+
Da Ji
Da Ji
HUALTO
Da Ji
Level 14
God Stats
1W - 2L
1,659 SR
Queue Stats
9W - 20L
1,069 Elo+
Party 1
Bake Kujira
Bake Kujira
MalcomX540
Bake Kujira
Level 67
God Stats
0W - 3L
1,444 SR
Queue Stats
3W - 6L
1,176 Elo+
Party 1
Surtr
Surtr
MarshmaIIow0000
Surtr
Level 142
God Stats
6W - 4L
1,506 SR
Queue Stats
13W - 11L
1,474 Elo+
Party 1
Poseidon
Poseidon
SteelyPort761
Poseidon
Level 128
God Stats
0W - 1L
1,347 SR
Queue Stats
22W - 26L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Talthsar
Tsukuyomi
Level 18
God Stats
0W - 7L
1,345 SR
Queue Stats
40W - 47L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Goku_Black_Likey
Bake Kujira
16
8 / 0 / 14
10,142
1,014
11,418
11,708
11,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Pidnay
Da Ji
17
9 / 1 / 13
9,855
986
14,219
8,682
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Sheeves_21
Raijin
17
11 / 0 / 13
10,345
1,035
14,413
5,643
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VontaDontPlay7
Danzaburou
13
0 / 2 / 10
7,997
800
5,192
9,055
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
15
4 / 1 / 15
9,870
987
5,254
9,303
9,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HUALTO
Da Ji
13
1 / 7 / 1
7,762
776
4,806
9,358
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
MalcomX540
Bake Kujira
13
0 / 6 / 2
7,329
733
5,448
14,759
8,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 5 / 1
7,574
757
9,560
12,532
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
SteelyPort761
Poseidon
13
1 / 8 / 1
7,511
751
6,119
11,257
4,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Talthsar
Tsukuyomi
13
0 / 6 / 2
7,409
741
6,025
10,082
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
32
Kills
4
4
Deaths
32
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Goku_Black_Likey
Bake Kujira
8
0
14
15
L
Da Ji
HUALTO
Da Ji
1
7
1
0.21
L
Bake Kujira
MalcomX540
Bake Kujira
0
6
2
0.17
L
2
5
1
0.5
W
Da Ji
Pidnay
Da Ji
9
1
13
15.5
W
Raijin
Sheeves_21
Raijin
11
0
13
17.5
L
Poseidon
SteelyPort761
Poseidon
1
8
1
0.19
L
Tsukuyomi
Talthsar
Tsukuyomi
0
6
2
0.17
W
Danzaburou
VontaDontPlay7
Danzaburou
0
2
10
2.5
W
Maui
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
31,958
44,391
Taken
57,988
33,485
Mitigated
33,780
7,152
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Goku_Black_Likey
Bake Kujira
11,418
5,035
0
956
11,708
11,862
2,629
3,248
8,141
30,026
596
L
Da Ji
HUALTO
Da Ji
4,806
1,047
0
218
9,358
6,251
0
4,280
5,078
0
6,068
L
Bake Kujira
MalcomX540
Bake Kujira
5,448
3,017
0
12
14,759
8,153
0
8,566
6,193
21,009
0
L
9,560
2,366
0
1,839
12,532
11,603
0
7,417
5,115
808
14,126
W
Da Ji
Pidnay
Da Ji
14,219
3,549
0
764
8,682
5,276
1,933
909
7,573
0
32,387
W
Raijin
Sheeves_21
Raijin
14,413
981
53
908
5,643
2,560
383
1,167
4,338
33,149
0
L
Poseidon
SteelyPort761
Poseidon
6,119
1,644
0
836
11,257
4,228
0
6,879
4,378
28,274
0
L
Tsukuyomi
Talthsar
Tsukuyomi
6,025
1,544
0
712
10,082
3,545
0
3,347
6,735
0
23,426
W
Danzaburou
VontaDontPlay7
Danzaburou
5,192
2,998
0
778
9,055
3,881
2,926
3,561
5,251
0
14,305
W
Maui
5,254
711
1,725
1,968
9,303
9,906
546
3,162
5,571
14,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
37,585
206
Minions Killed
157
0
Camps Cleared
0
1,036,668
Distance Traveled
934,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,142
1,014
51
5
0
221,652
0
L
Da Ji
7,762
776
10
1
0
166,023
0
L
Bake Kujira
7,329
733
32
3
0
199,061
0
L
Surtr
7,574
757
23
2
0
191,066
0
W
Da Ji
9,855
986
53
5
0
216,971
0
W
Raijin
10,345
1,035
47
5
0
212,302
0
L
Poseidon
7,511
751
54
5
0
170,168
2
L
Tsukuyomi
7,409
741
38
4
0
208,620
0
W
Danzaburou
7,997
800
27
3
0
180,130
0
W
Maui
9,870
987
28
3
0
205,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role