Player Matchup

Aphrodite
Aphrodite
DoGmaan4411
Aphrodite
Level 27
God Stats
1W - 4L
1,130 SR
Queue Stats
20W - 58L
1,134 Elo+
Party 1
Ullr
Ullr
Niox1973
Ullr
Level 45
God Stats
0W - 2L
1,116 SR
Queue Stats
50W - 96L
1,258 Elo+
Party 1
Bacchus
Bacchus
Waldo4704
Bacchus
Level 24
God Stats
0W - 1L
1,227 SR
Queue Stats
8W - 29L
887 Elo+
Party 1
Team Averages
Level 32
1,158 SR
1,093 Elo+

VS

Team Averages
Level 82
1,582 SR
1,390 Elo+
Ah Puch
Ah Puch
CTR_Jay
Ah Puch
Level 119
God Stats
4W - 3L
1,546 SR
Queue Stats
132W - 148L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Dell9053
Cthulhu
Level 90
God Stats
3W - 2L
1,782 SR
Queue Stats
117W - 133L
1,368 Elo+
Solo
Amaterasu
Amaterasu
OblongTiger2130
Amaterasu
Level 38
God Stats
4W - 11L
1,418 SR
Queue Stats
93W - 98L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoGmaan4411
Aphrodite
9
0 / 3 / 3
6,634
663
3,770
8,151
3,701
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ullr
9
0 / 5 / 2
6,522
652
3,219
9,061
3,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Waldo4704
Bacchus
9
3 / 2 / 0
7,116
712
6,624
11,385
9,713
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CTR_Jay
Ah Puch
12
5 / 1 / 3
8,905
891
10,488
4,137
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Dell9053
Cthulhu
9
3 / 1 / 6
7,724
772
7,646
9,339
6,108
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
OblongTiger2130
Amaterasu
11
2 / 1 / 6
7,739
774
5,567
10,143
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CTR_Jay
Ah Puch
5
1
3
6.5
W
Cthulhu
Dell9053
Cthulhu
3
1
6
6
L
Aphrodite
DoGmaan4411
Aphrodite
0
3
3
0.5
L
Ullr
0
5
2
0.2
W
Amaterasu
OblongTiger2130
Amaterasu
2
1
6
5
L
Bacchus
Waldo4704
Bacchus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,613
Damage
23,701
28,597
Taken
23,619
16,730
Mitigated
15,505
5,584
Healing
2,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CTR_Jay
Ah Puch
10,488
601
0
418
4,137
1,660
457
2,419
1,718
42,045
0
W
Cthulhu
Dell9053
Cthulhu
7,646
1,023
152
722
9,339
6,108
0
4,971
4,368
14,344
643
L
Aphrodite
DoGmaan4411
Aphrodite
3,770
181
2,620
2,011
8,151
3,701
0
5,690
2,461
18,191
0
L
Ullr
3,219
1,298
0
473
9,061
3,316
0
5,341
3,720
0
15,828
W
Amaterasu
OblongTiger2130
Amaterasu
5,567
1,380
0
1,467
10,143
7,737
12
3,087
7,056
0
22,888
L
Bacchus
Waldo4704
Bacchus
6,624
528
0
480
11,385
9,713
0
6,902
4,483
16,071
257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,272
Gold Earned
24,368
74
Minions Killed
103
0
Camps Cleared
0
483,587
Distance Traveled
539,101
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,905
891
54
5
0
168,102
0
W
Cthulhu
7,724
772
12
1
0
185,430
4
L
Aphrodite
6,634
663
34
3
0
160,402
0
L
Ullr
6,522
652
25
3
0
143,779
0
W
Amaterasu
7,739
774
37
4
0
185,569
3
L
Bacchus
7,116
712
15
2
0
179,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role