Player Matchup

Nemesis
Nemesis
JayWilksBaby
Nemesis
Level 149
God Stats
5W - 4L
1,426 SR
Queue Stats
128W - 145L
1,544 Elo+
Solo
Surtr
Surtr
SIllypeach
Surtr
Level 175
God Stats
14W - 13L
1,583 SR
Queue Stats
875W - 891L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
StonedSaiyaJ
Baba Yaga
Level 158
God Stats
3W - 0L
1,716 SR
Queue Stats
39W - 30L
1,572 Elo+
Solo
Apollo
Apollo
llStanWickll
Apollo
Level 63
God Stats
3W - 0L
1,768 SR
Queue Stats
264W - 247L
1,459 Elo+
Solo
Scylla
Scylla
popefedzzz
Scylla
Level 142
God Stats
2W - 0L
1,686 SR
Queue Stats
86W - 108L
1,466 Elo+
Solo
Team Averages
Level 137
1,636 SR
1,502 Elo+

VS

Team Averages
Level 152
1,509 SR
1,492 Elo+
Neith
Neith
EverydayJr
Neith
Level 105
God Stats
0W - 2L
1,260 SR
Queue Stats
80W - 83L
1,433 Elo+
Solo
Danzaburou
Danzaburou
FlimsyAlibi
Danzaburou
Level 153
God Stats
4W - 3L
1,502 SR
Queue Stats
640W - 685L
1,582 Elo+
Party 1
Ares
Ares
JesusTeAmaaa
Ares
Level 116
God Stats
6W - 6L
1,616 SR
Queue Stats
601W - 600L
1,483 Elo+
Party 1
Shiva
Shiva
ToxicSpark13155
Shiva
Level 89
God Stats
3W - 4L
1,613 SR
Queue Stats
500W - 507L
1,463 Elo+
Solo
Hun Batz
Hun Batz
percy2677
Hun Batz
Level 295
God Stats
7W - 6L
1,554 SR
Queue Stats
576W - 555L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JayWilksBaby
Nemesis
13
3 / 4 / 7
7,599
950
4,760
7,869
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
14
3 / 1 / 7
7,896
987
6,359
8,943
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
StonedSaiyaJ
Baba Yaga
14
1 / 0 / 8
7,624
953
8,272
4,888
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
12
1 / 1 / 3
6,969
871
5,104
5,027
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
popefedzzz
Scylla
13
2 / 1 / 4
7,339
917
5,398
3,483
1,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 0 / 0
4,964
621
0
0
0
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
FlimsyAlibi
Danzaburou
10
1 / 3 / 1
5,858
732
6,240
5,918
2,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 3
6,462
808
3,553
9,931
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 3
7,164
896
6,391
10,068
8,974
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
percy2677
Hun Batz
14
0 / 2 / 1
7,223
903
7,138
7,013
4,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
10
Kills
7
7
Deaths
10
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
0
0
L
Danzaburou
FlimsyAlibi
Danzaburou
1
3
1
0.5
W
Nemesis
JayWilksBaby
Nemesis
3
4
7
1.63
L
2
3
3
1.17
W
Surtr
3
1
7
6.5
W
Baba Yaga
StonedSaiyaJ
Baba Yaga
1
0
8
5
L
4
2
3
2.75
W
Apollo
1
1
3
2.5
L
Hun Batz
percy2677
Hun Batz
0
2
1
0.25
W
Scylla
popefedzzz
Scylla
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,893
Damage
23,322
30,210
Taken
32,930
18,794
Mitigated
27,977
10,825
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
FlimsyAlibi
Danzaburou
6,240
1,789
1,044
885
5,918
2,696
0
1,449
4,469
0
13,483
W
Nemesis
JayWilksBaby
Nemesis
4,760
1,754
1,213
632
7,869
4,924
611
1,087
6,610
0
7,743
L
3,553
76
337
864
9,931
11,610
0
4,188
5,743
8,576
0
W
Surtr
6,359
1,693
0
727
8,943
7,874
909
938
7,826
352
13,516
W
Baba Yaga
StonedSaiyaJ
Baba Yaga
8,272
248
1,188
1,894
4,888
2,595
215
508
4,332
18,735
0
L
6,391
187
1,434
2,179
10,068
8,974
0
5,690
4,378
0
12,590
W
Apollo
5,104
3,070
2,699
1,774
5,027
2,099
1,911
451
4,538
0
12,251
L
Hun Batz
percy2677
Hun Batz
7,138
943
351
1,473
7,013
4,697
0
2,581
4,432
0
21,538
W
Scylla
popefedzzz
Scylla
5,398
303
452
246
3,483
1,302
1,150
132
3,351
10,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
31,671
84
Minions Killed
77
0
Camps Cleared
0
756,720
Distance Traveled
585,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,964
621
0
0
0
20,799
0
L
Danzaburou
5,858
732
24
3
0
118,344
0
W
Nemesis
7,599
950
9
1
0
151,525
0
L
Ares
6,462
808
7
1
0
150,070
0
W
Surtr
7,896
987
17
2
0
169,453
0
W
Baba Yaga
7,624
953
16
2
0
178,566
0
L
Shiva
7,164
896
11
1
0
144,031
0
W
Apollo
6,969
871
21
3
0
133,668
0
L
Hun Batz
7,223
903
35
4
0
152,625
0
W
Scylla
7,339
917
21
3
0
123,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role