Player Matchup

Susano
Susano
Chimera Eggs
Susano
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 125L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Frantikflare
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,339 Elo+
Party 4
Surtr
Surtr
Kurafuto
Surtr
Level 35
God Stats
6W - 8L
1,380 SR
Queue Stats
45W - 49L
1,339 Elo+
Party 4
Fafnir
Fafnir
Lunar60
Fafnir
Level 22
God Stats
3W - 10L
1,352 SR
Queue Stats
13W - 19L
1,339 Elo+
Party 4
Nu Wa
Nu Wa
elbenjas999
Nu Wa
Level 29
God Stats
10W - 5L
1,706 SR
Queue Stats
100W - 91L
1,421 Elo+
Party 2
Team Averages
Level 38
1,488 SR
1,377 Elo+

VS

Team Averages
Level 38
1,471 SR
1,419 Elo+
Tiamat
Tiamat
BuffGinger
Tiamat
Level 49
God Stats
4W - 9L
1,311 SR
Queue Stats
50W - 61L
1,346 Elo+
Party 1
Medusa
Medusa
CrazyJ68
Medusa
Level 35
God Stats
7W - 6L
1,500 SR
Queue Stats
24W - 20L
1,464 Elo+
Solo
Jormungandr
Jormungandr
CthulhuHandLuke
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,280 Elo+
Party 1
Shiva
Shiva
Dekku-kun
Shiva
Level 62
God Stats
15W - 12L
1,542 SR
Queue Stats
60W - 55L
1,504 Elo+
Party 3
Aphrodite
Aphrodite
Gurymurry343
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
3 / 0 / 8
8,413
1,052
6,962
4,384
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Frantikflare
Cthulhu
14
1 / 0 / 10
8,143
1,018
9,033
7,974
8,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Kurafuto
Surtr
14
4 / 3 / 8
8,970
1,121
10,799
10,042
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fafnir
Lunar60
Fafnir
14
2 / 0 / 7
9,024
1,128
6,497
6,998
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 9
9,014
1,127
10,275
6,550
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

334

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BuffGinger
Tiamat
13
1 / 0 / 2
7,898
987
8,377
5,590
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
CrazyJ68
Medusa
13
1 / 5 / 3
7,805
976
7,183
11,366
4,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CthulhuHandLuke
Jormungandr
13
1 / 4 / 2
7,827
978
5,697
14,460
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Dekku-kun
Shiva
13
1 / 2 / 3
8,419
1,052
9,795
11,463
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Gurymurry343
Aphrodite
13
1 / 2 / 3
7,686
961
2,774
5,252
2,909
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
13
Kills
5
5
Deaths
13
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BuffGinger
Tiamat
1
0
2
2
W
Susano
3
0
8
7
L
Medusa
CrazyJ68
Medusa
1
5
3
0.5
L
Jormungandr
CthulhuHandLuke
Jormungandr
1
4
2
0.5
L
Shiva
Dekku-kun
Shiva
1
2
3
1.25
W
Cthulhu
Frantikflare
Cthulhu
1
0
10
6
L
Aphrodite
Gurymurry343
Aphrodite
1
2
3
1.25
W
Surtr
Kurafuto
Surtr
4
3
8
2.67
W
Fafnir
Lunar60
Fafnir
2
0
7
5.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
33,826
35,948
Taken
48,131
29,219
Mitigated
29,960
5,480
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BuffGinger
Tiamat
8,377
537
0
690
5,590
3,281
0
3,374
2,130
20,048
0
W
Susano
6,962
1,056
0
712
4,384
1,991
0
1,666
2,587
0
13,152
L
Medusa
CrazyJ68
Medusa
7,183
3,489
0
460
11,366
4,741
0
6,557
4,629
0
17,155
L
Jormungandr
CthulhuHandLuke
Jormungandr
5,697
1,432
0
672
14,460
13,634
0
6,720
7,467
26,039
0
L
Shiva
Dekku-kun
Shiva
9,795
576
308
1,706
11,463
5,395
0
6,099
5,187
0
40,663
W
Cthulhu
Frantikflare
Cthulhu
9,033
820
345
507
7,974
8,035
0
4,077
3,760
31,156
0
L
Aphrodite
Gurymurry343
Aphrodite
2,774
0
1,115
982
5,252
2,909
0
3,264
1,784
4,797
0
W
Surtr
Kurafuto
Surtr
10,799
4,361
0
2,511
10,042
8,006
0
4,328
5,629
365
18,494
W
Fafnir
Lunar60
Fafnir
6,497
2,376
0
814
6,998
8,578
0
3,043
3,735
10,815
0
W
10,275
3,905
0
591
6,550
2,609
0
3,032
3,389
22,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
39,635
130
Minions Killed
162
3
Camps Cleared
6
743,925
Distance Traveled
645,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,898
987
24
3
1
141,345
0
W
Susano
8,413
1,052
9
1
1
165,514
0
L
Medusa
7,805
976
22
3
0
107,626
0
L
Jormungandr
7,827
978
33
4
2
138,614
0
L
Shiva
8,419
1,052
76
10
3
155,102
0
W
Cthulhu
8,143
1,018
46
6
0
160,307
0
L
Aphrodite
7,686
961
7
1
0
103,162
0
W
Surtr
8,970
1,121
23
3
1
141,634
0
W
Fafnir
9,024
1,128
5
1
0
149,342
0
W
Nu Wa
9,014
1,127
47
6
1
127,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role