Player Matchup

Hachiman
Hachiman
BotScroll
Hachiman
Level 60
God Stats
5W - 6L
1,628 SR
Queue Stats
90W - 100L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
DontbullymeSoup
Ao Kuang
Level 51
God Stats
4W - 5L
1,591 SR
Queue Stats
12W - 12L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
I Hunt Me
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 135L
1,531 Elo+
Solo
Surtr
Surtr
sacrifieur1
Surtr
Level 63
God Stats
7W - 9L
1,565 SR
Queue Stats
22W - 25L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
soulprism12
Jormungandr
Level 153
God Stats
0W - 1L
1,483 SR
Queue Stats
49W - 34L
1,602 Elo+
Solo
Team Averages
Level 78
1,553 SR
1,468 Elo+

VS

Team Averages
Level 77
1,564 SR
1,445 Elo+
Khepri
Khepri
ClaminTime
Khepri
Level 125
God Stats
7W - 11L
1,540 SR
Queue Stats
329W - 328L
1,447 Elo+
Party 1
Pele
Pele
SuperGuard961
Pele
Level 68
God Stats
3W - 8L
1,526 SR
Queue Stats
77W - 73L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
big charliebear
Kukulkan
Level 29
God Stats
16W - 11L
1,676 SR
Queue Stats
91W - 106L
1,438 Elo+
Party 1
Charon
Charon
dragonlord23456
Charon
Level 116
God Stats
13W - 10L
1,509 SR
Queue Stats
269W - 269L
1,421 Elo+
Party 1
Sol
Sol
itsalexisxo_
Sol
Level 49
God Stats
8W - 7L
1,568 SR
Queue Stats
43W - 62L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BotScroll
Hachiman
11
1 / 3 / 0
7,074
393
4,905
14,133
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
9
0 / 6 / 1
6,491
361
4,725
16,147
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
I Hunt Me
Ah Puch
13
0 / 5 / 0
8,097
450
9,447
10,720
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 0
7,040
391
6,003
15,181
13,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
soulprism12
Jormungandr
10
0 / 3 / 0
7,289
405
6,592
19,572
17,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ClaminTime
Khepri
13
1 / 0 / 12
8,925
496
4,339
11,417
12,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
10 / 1 / 7
10,709
595
15,584
16,623
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
16
4 / 0 / 7
10,251
570
12,205
7,010
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 9
10,016
556
10,167
11,527
9,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 4
10,870
604
12,243
12,103
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
21
21
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BotScroll
Hachiman
1
3
0
0.33
W
Khepri
ClaminTime
Khepri
1
0
12
7
L
Ao Kuang
0
6
1
0.08
L
Ah Puch
I Hunt Me
Ah Puch
0
5
0
0
W
10
1
7
13.5
W
Kukulkan
4
0
7
7.5
W
2
0
9
6.5
W
4
0
4
6
L
0
4
0
0
L
Jormungandr
soulprism12
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
54,538
75,753
Taken
58,680
47,192
Mitigated
38,740
18,682
Healing
22,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BotScroll
Hachiman
4,905
1,715
0
2,433
14,133
5,109
0
6,379
7,754
0
44,633
W
Khepri
ClaminTime
Khepri
4,339
622
0
3,255
11,417
12,721
16
4,735
6,682
13,706
0
L
Ao Kuang
4,725
1,223
0
3,227
16,147
6,358
0
6,613
9,534
35,097
0
L
Ah Puch
I Hunt Me
Ah Puch
9,447
379
0
848
10,720
4,832
31
6,429
4,291
65,967
0
W
15,584
3,998
0
5,514
16,623
7,477
0
5,427
11,196
0
94,852
W
Kukulkan
12,205
613
0
1,783
7,010
3,618
0
3,715
3,295
100,578
0
W
10,167
1,295
0
3,745
11,527
9,553
194
2,384
9,143
63,501
0
W
12,243
5,206
0
7,937
12,103
5,371
4,735
5,635
6,468
103,228
12,541
L
6,003
2,257
0
6,003
15,181
13,000
0
8,499
6,682
1,097
35,241
L
Jormungandr
soulprism12
Jormungandr
6,592
1,297
1,613
4,558
19,572
17,893
0
10,908
8,664
40,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
50,771
355
Minions Killed
625
0
Camps Cleared
0
1,723,550
Distance Traveled
1,759,473
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,074
393
69
4
0
338,551
0
W
Khepri
8,925
496
24
1
0
381,504
4
L
Ao Kuang
6,491
361
51
3
0
393,153
4
L
Ah Puch
8,097
450
121
7
0
297,553
1
W
Pele
10,709
595
113
6
0
377,940
0
W
Kukulkan
10,251
570
195
11
0
358,277
2
W
Charon
10,016
556
121
7
0
300,664
0
W
Sol
10,870
604
172
10
0
341,088
3
L
Surtr
7,040
391
67
4
0
344,576
5
L
Jormungandr
7,289
405
47
3
0
349,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role