Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Beubow
Geb
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
195W - 171L
1,509 Elo+
Party 1
Tyr
Tyr
Mr_EmoSmurfCore
Tyr
Level 196
God Stats
9W - 8L
1,512 SR
Queue Stats
372W - 394L
1,484 Elo+
Solo
Artemis
Artemis
SydraToR
Artemis
Level 127
God Stats
3W - 4L
1,507 SR
Queue Stats
505W - 489L
1,490 Elo+
Party 1
Loki
Loki
Volkii-_-
Loki
Level 72
God Stats
15W - 19L
1,456 SR
Queue Stats
76W - 77L
1,469 Elo+
Party 1
Team Averages
Level 129
1,495 SR
1,491 Elo+

VS

Team Averages
Level 141
1,565 SR
1,469 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KentaIzzy
Apollo
Level 145
God Stats
13W - 7L
1,698 SR
Queue Stats
361W - 343L
1,492 Elo+
Solo
Chaac
Chaac
TxzG-An1meT_T
Chaac
Level 120
God Stats
5W - 2L
1,628 SR
Queue Stats
98W - 104L
1,454 Elo+
Party 2
Mercury
Mercury
TxzG-K4YN
Mercury
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 74L
1,574 Elo+
Party 2
Agni
Agni
cristhiianglezzz
Agni
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 0
6,747
675
7,110
3,971
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Beubow
Geb
8
0 / 0 / 2
5,335
534
2,316
4,925
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 0
6,728
673
6,573
7,145
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SydraToR
Artemis
10
2 / 1 / 1
6,084
608
5,643
4,668
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
9
1 / 1 / 3
5,433
543
4,438
6,995
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 0 / 1
5,309
531
3,868
8,154
6,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
KentaIzzy
Apollo
10
1 / 3 / 1
5,948
595
3,499
6,561
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,646
565
3,419
11,343
9,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
TxzG-K4YN
Mercury
10
1 / 2 / 0
5,433
543
1,767
7,562
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,742
474
1,383
5,622
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
0
4
L
Bake Kujira
 
Bake Kujira
0
0
1
0.5
W
Geb
Beubow
Geb
0
0
2
1
L
Apollo
KentaIzzy
Apollo
1
3
1
0.5
W
2
0
0
2
W
Artemis
SydraToR
Artemis
2
1
1
2.5
L
0
1
0
0
L
Mercury
TxzG-K4YN
Mercury
1
2
0
0.5
W
Loki
1
1
3
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,080
Damage
13,936
27,704
Taken
39,242
13,931
Mitigated
22,131
14,511
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,110
691
0
1,640
3,971
1,363
45
1,258
2,713
55,030
0
L
Bake Kujira
 
Bake Kujira
3,868
1,411
0
2,016
8,154
6,280
0
3,208
4,830
21,804
0
W
Geb
Beubow
Geb
2,316
157
0
2,138
4,925
3,172
0
1,618
3,307
11,979
0
L
Apollo
KentaIzzy
Apollo
3,499
2,375
0
1,500
6,561
2,101
422
509
6,052
0
41,695
W
6,573
874
0
4,693
7,145
5,175
0
0
7,145
0
51,264
W
Artemis
SydraToR
Artemis
5,643
3,014
0
1,589
4,668
1,803
0
831
3,837
0
41,340
L
3,419
335
0
3,180
11,343
9,241
0
0
11,343
0
41,468
L
Mercury
TxzG-K4YN
Mercury
1,767
679
0
625
7,562
2,547
0
1,754
5,740
0
41,366
W
Loki
4,438
878
0
4,451
6,995
2,418
0
1,544
5,451
0
32,562
L
1,383
121
0
330
5,622
1,962
0
3,527
1,851
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
27,078
326
Minions Killed
316
0
Camps Cleared
0
1,121,974
Distance Traveled
1,071,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,747
675
97
10
0
214,534
1
L
Bake Kujira
5,309
531
29
3
0
222,223
1
W
Geb
5,335
534
14
1
0
237,140
0
L
Apollo
5,948
595
83
8
0
201,764
2
W
Tyr
6,728
673
88
9
0
220,668
0
W
Artemis
6,084
608
73
7
0
197,319
0
L
Chaac
5,646
565
74
7
0
200,747
0
L
Mercury
5,433
543
70
7
0
239,812
0
W
Loki
5,433
543
54
5
0
252,313
0
L
Agni
4,742
474
60
6
0
206,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role