Player Matchup

Loki
Loki
ReAp-CrIP
Loki
Level 49
God Stats
5W - 9L
1,392 SR
Queue Stats
97W - 149L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
ReAp-DeEp
Jormungandr
Level 25
God Stats
3W - 11L
1,690 SR
Queue Stats
22W - 57L
1,282 Elo+
Party 2
Poseidon
Poseidon
ReAp-MuRdErS
Poseidon
Level 65
God Stats
24W - 32L
1,439 SR
Queue Stats
139W - 211L
1,337 Elo+
Party 2
Cernunnos
Cernunnos
bingbong664
Cernunnos
Level 43
God Stats
2W - 7L
1,330 SR
Queue Stats
57W - 92L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
bingbong665
Sun Wukong
Level 65
God Stats
3W - 3L
1,431 SR
Queue Stats
146W - 212L
1,356 Elo+
Party 2
Team Averages
Level 49
1,456 SR
1,336 Elo+

VS

Team Averages
Level 85
1,517 SR
1,402 Elo+
Scylla
Scylla
Chadalyst
Scylla
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,392 Elo+
Party 3
Bacchus
Bacchus
Ethereous774
Bacchus
Level 104
God Stats
17W - 7L
1,823 SR
Queue Stats
333W - 319L
1,448 Elo+
Party 3
Arachne
Arachne
Flash2810silver
Arachne
Level 119
God Stats
7W - 3L
1,481 SR
Queue Stats
277W - 270L
1,414 Elo+
Party 1
Hachiman
Hachiman
LaughTaleBound
Hachiman
Level 101
God Stats
29W - 18L
1,507 SR
Queue Stats
206W - 191L
1,416 Elo+
Party 1
King Arthur
King Arthur
TheMainSylvain
King Arthur
Level 66
God Stats
6W - 3L
1,272 SR
Queue Stats
18W - 17L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 5 / 2
7,324
431
8,086
12,879
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ReAp-DeEp
Jormungandr
11
0 / 2 / 1
7,198
423
4,381
15,068
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
ReAp-MuRdErS
Poseidon
15
4 / 8 / 1
9,097
535
11,004
12,504
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
bingbong664
Cernunnos
11
0 / 2 / 0
6,543
385
4,570
10,468
4,706
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
bingbong665
Sun Wukong
13
6 / 4 / 0
8,177
481
10,458
16,124
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chadalyst
Scylla
15
3 / 3 / 2
9,122
537
3,165
9,277
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ethereous774
Bacchus
13
0 / 0 / 9
8,936
526
5,363
8,890
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 3 / 4
11,045
650
16,081
20,230
8,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
4 / 0 / 2
9,417
554
15,121
9,226
4,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheMainSylvain
King Arthur
15
5 / 5 / 4
9,860
580
10,620
18,915
17,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
11
Kills
21
21
Deaths
11
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chadalyst
Scylla
3
3
2
1.33
W
Bacchus
Ethereous774
Bacchus
0
0
9
4.5
W
9
3
4
3.67
W
Hachiman
4
0
2
5
L
Loki
1
5
2
0.4
L
Jormungandr
ReAp-DeEp
Jormungandr
0
2
1
0.25
L
Poseidon
ReAp-MuRdErS
Poseidon
4
8
1
0.56
W
King Arthur
TheMainSylvain
King Arthur
5
5
4
1.4
L
Cernunnos
bingbong664
Cernunnos
0
2
0
0
L
Sun Wukong
bingbong665
Sun Wukong
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,499
Damage
50,350
67,043
Taken
66,538
43,080
Mitigated
45,134
5,098
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chadalyst
Scylla
3,165
532
0
1,936
9,277
3,775
754
3,658
5,476
56,950
0
W
Bacchus
Ethereous774
Bacchus
5,363
643
376
2,304
8,890
10,674
624
2,403
6,404
32,702
0
W
16,081
9,794
0
8,814
20,230
8,993
2,188
2,914
17,034
0
96,170
W
Hachiman
15,121
9,134
0
4,444
9,226
4,017
546
2,185
7,041
0
86,777
L
Loki
8,086
1,895
0
250
12,879
5,418
0
845
11,974
0
53,865
L
Jormungandr
ReAp-DeEp
Jormungandr
4,381
1,663
0
634
15,068
14,930
240
1,790
13,270
37,540
0
L
Poseidon
ReAp-MuRdErS
Poseidon
11,004
1,681
0
0
12,504
4,894
607
3,158
9,216
70,657
0
W
King Arthur
TheMainSylvain
King Arthur
10,620
819
0
2,940
18,915
17,675
135
4,911
13,451
0
49,527
L
Cernunnos
bingbong664
Cernunnos
4,570
1,524
0
944
10,468
4,706
755
1,525
8,943
0
30,461
L
Sun Wukong
bingbong665
Sun Wukong
10,458
2,064
0
3,270
16,124
13,132
0
972
15,112
0
38,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
48,380
319
Minions Killed
446
0
Camps Cleared
0
1,570,934
Distance Traveled
1,571,248
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,122
537
105
6
0
269,195
0
W
Bacchus
8,936
526
41
2
0
345,466
9
W
Arachne
11,045
650
136
8
0
325,872
0
W
Hachiman
9,417
554
106
6
0
315,671
2
L
Loki
7,324
431
65
4
0
376,098
0
L
Jormungandr
7,198
423
60
4
0
316,250
0
L
Poseidon
9,097
535
105
6
0
287,339
0
W
King Arthur
9,860
580
58
3
0
315,044
0
L
Cernunnos
6,543
385
46
3
0
306,189
0
L
Sun Wukong
8,177
481
43
3
0
285,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role