Player Matchup

Surtr
Surtr
KanyeezusJeezus
Surtr
Level 39
God Stats
11W - 6L
1,587 SR
Queue Stats
47W - 34L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
KanyonkWesticles
Cernunnos
Level 86
God Stats
1W - 4L
1,461 SR
Queue Stats
50W - 50L
1,492 Elo+
Party 1
Poseidon
Poseidon
PrjctMingo
Poseidon
Level 3
God Stats
1W - 3L
1,445 SR
Queue Stats
2W - 7L
1,426 Elo+
Party 2
Thanatos
Thanatos
Smitethekids
Thanatos
Level 33
God Stats
0W - 1L
1,283 SR
Queue Stats
12W - 13L
1,440 Elo+
Solo
Arachne
Arachne
i_love_weewee
Arachne
Level 43
God Stats
1W - 3L
1,445 SR
Queue Stats
4W - 8L
1,426 Elo+
Party 2
Team Averages
Level 41
1,444 SR
1,459 Elo+

VS

Team Averages
Level 32
1,576 SR
1,434 Elo+
Kukulkan
Kukulkan
Awilixurbals
Kukulkan
Level 16
God Stats
1W - 0L
1,846 SR
Queue Stats
14W - 7L
1,601 Elo+
Party 3
Tiamat
Tiamat
GetKitDumped
Tiamat
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,456 Elo+
Party 3
Anhur
Anhur
MyJungWontGank
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 3
Charon
Charon
Tindangler
Charon
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 146L
1,337 Elo+
Party 4
Pele
Pele
Yarn
Pele
Level 68
God Stats
6W - 2L
1,533 SR
Queue Stats
56W - 61L
1,354 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,150
482
8,127
21,455
21,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
17
7 / 7 / 1
12,141
639
19,465
19,137
7,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
PrjctMingo
Poseidon
9
0 / 13 / 2
7,084
373
1,957
13,882
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Smitethekids
Thanatos
13
1 / 10 / 5
8,719
459
11,781
20,373
7,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
14
4 / 8 / 2
9,214
485
4,117
17,192
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Awilixurbals
Kukulkan
18
15 / 2 / 12
12,715
669
19,955
12,889
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
17
3 / 2 / 8
11,058
582
13,997
18,593
16,479
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
14 / 3 / 14
12,938
681
24,567
16,654
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
Tindangler
Charon
15
1 / 2 / 7
9,793
515
4,068
14,697
9,173
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
Yarn
Pele
16
8 / 4 / 6
10,632
560
10,667
20,304
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
13
Kills
41
42
Deaths
13
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Awilixurbals
Kukulkan
15
2
12
10.5
W
Tiamat
3
2
8
3.5
L
1
4
5
0.88
L
Cernunnos
7
7
1
1.07
W
14
3
14
7
L
Poseidon
PrjctMingo
Poseidon
0
13
2
0.08
L
Thanatos
Smitethekids
Thanatos
1
10
5
0.35
W
Charon
Tindangler
Charon
1
2
7
2.25
W
Pele
Yarn
Pele
8
4
6
2.75
L
Arachne
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,447
Damage
73,254
92,039
Taken
83,137
47,758
Mitigated
46,787
18,716
Healing
28,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Awilixurbals
Kukulkan
19,955
2,412
0
4,261
12,889
5,565
626
609
12,180
99,654
0
W
Tiamat
13,997
2,079
0
6,863
18,593
16,479
219
833
17,282
82,250
0
L
8,127
2,544
0
5,025
21,455
21,391
0
10,468
10,987
488
49,720
L
Cernunnos
19,465
11,361
0
4,503
19,137
7,878
0
7,676
11,461
0
81,423
W
24,567
13,578
0
5,954
16,654
6,510
1,485
541
16,062
0
114,497
L
Poseidon
PrjctMingo
Poseidon
1,957
538
0
320
13,882
3,987
0
5,410
8,472
25,207
0
L
Thanatos
Smitethekids
Thanatos
11,781
3,849
0
7,317
20,373
7,676
0
10,223
10,150
0
58,980
W
Charon
Tindangler
Charon
4,068
632
0
2,039
14,697
9,173
1,348
1,321
13,376
31,929
0
W
Pele
Yarn
Pele
10,667
2,750
0
9,848
20,304
9,060
0
113
19,998
0
77,431
L
Arachne
4,117
3,693
0
1,551
17,192
6,826
797
4,243
12,949
0
32,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
57,136
380
Minions Killed
603
0
Camps Cleared
0
1,716,229
Distance Traveled
1,827,738
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,715
669
140
7
0
377,840
6
W
Tiamat
11,058
582
144
8
0
347,471
0
L
Surtr
9,150
482
83
4
0
351,483
0
L
Cernunnos
12,141
639
116
6
0
312,734
1
W
Anhur
12,938
681
136
7
0
349,209
0
L
Poseidon
7,084
373
36
2
0
311,743
0
L
Thanatos
8,719
459
80
4
0
372,805
0
W
Charon
9,793
515
89
5
0
340,247
3
W
Pele
10,632
560
94
5
0
412,971
0
L
Arachne
9,214
485
65
3
0
367,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role