Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BlueJAY405364
Chiron
Level 129
God Stats
2W - 1L
1,478 SR
Queue Stats
142W - 165L
1,368 Elo+
Solo
Mulan
Mulan
DeBuke
Mulan
Level 222
God Stats
5W - 9L
1,386 SR
Queue Stats
1,166W - 1,286L
1,455 Elo+
Solo
Maui
Maui
Tiebearious
Maui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,697 Elo+
Solo
Eset
Eset
ninoxander
Eset
Level 118
God Stats
1W - 1L
1,713 SR
Queue Stats
25W - 32L
1,278 Elo+
Solo
Team Averages
Level 141
1,515 SR
1,459 Elo+

VS

Team Averages
Level 100
1,553 SR
1,401 Elo+
Baron Samedi
Baron Samedi
EZBN Squeezy
Baron Samedi
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,456 Elo+
Solo
Merlin
Merlin
Jaison_Mills67
Merlin
Level 149
God Stats
5W - 1L
1,709 SR
Queue Stats
330W - 316L
1,461 Elo+
Party 1
Ganesha
Ganesha
P4NCH0_Chill-E20
Ganesha
Level 125
God Stats
9W - 4L
1,732 SR
Queue Stats
382W - 406L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
SWITCHMAYHEM
Nu Wa
Level 127
God Stats
4W - 0L
1,559 SR
Queue Stats
101W - 133L
1,394 Elo+
Party 2
Martichoras
Martichoras
SadenKenneth
Martichoras
Level 27
God Stats
1W - 1L
1,265 SR
Queue Stats
21W - 67L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 6 / 7
7,961
796
12,679
9,585
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 6
9,313
931
10,902
11,027
4,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
DeBuke
Mulan
12
1 / 6 / 4
7,056
706
5,187
9,892
4,714
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 6
7,625
763
4,432
19,799
18,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 6 / 4
8,316
832
7,304
10,457
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EZBN Squeezy
Baron Samedi
16
7 / 4 / 11
9,693
969
13,436
13,070
9,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 2 / 9
10,261
1,026
15,346
8,370
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 19
9,450
945
6,888
12,286
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 16
9,152
915
10,845
5,698
2,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
SadenKenneth
Martichoras
13
2 / 3 / 11
8,161
816
6,062
8,360
3,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
12
Kills
24
24
Deaths
12
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
7
0.75
L
4
4
6
1.75
L
Mulan
DeBuke
Mulan
1
6
4
0.5
W
Baron Samedi
EZBN Squeezy
Baron Samedi
7
4
11
3.13
W
11
2
9
7.75
W
1
3
19
3.5
W
3
0
16
11
W
Martichoras
SadenKenneth
Martichoras
2
3
11
2.5
L
1
2
6
2
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
52,577
60,760
Taken
47,784
36,140
Mitigated
32,277
14,368
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,679
1,104
299
355
9,585
3,876
0
7,557
2,028
31,621
0
L
10,902
3,500
404
1,748
11,027
4,485
0
8,510
2,517
0
26,315
L
Mulan
DeBuke
Mulan
5,187
1,834
0
22
9,892
4,714
0
7,782
2,110
0
10,747
W
Baron Samedi
EZBN Squeezy
Baron Samedi
13,436
1,413
1,828
2,015
13,070
9,072
874
8,027
5,043
23,948
0
W
15,346
1,153
1,832
1,487
8,370
4,032
490
4,187
4,183
29,724
0
W
6,888
414
954
2,337
12,286
12,812
511
4,963
7,323
12,553
0
W
10,845
3,988
1,106
1,968
5,698
2,563
1,063
2,528
3,170
25,238
0
W
Martichoras
SadenKenneth
Martichoras
6,062
1,496
103
665
8,360
3,798
609
4,710
3,650
0
9,034
L
4,432
542
705
9,572
19,799
18,252
0
14,668
5,131
10,722
0
L
7,304
949
488
775
10,457
4,813
0
7,998
2,459
20,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,271
Gold Earned
46,717
124
Minions Killed
109
0
Camps Cleared
0
857,046
Distance Traveled
979,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,961
796
38
4
0
172,782
0
L
Chiron
9,313
931
43
4
0
165,559
0
L
Mulan
7,056
706
9
1
0
151,796
0
W
Baron Samedi
9,693
969
28
3
0
194,537
0
W
Merlin
10,261
1,026
35
4
0
198,746
0
W
Ganesha
9,450
945
1
0
0
219,906
0
W
Nu Wa
9,152
915
37
4
0
204,454
0
W
Martichoras
8,161
816
8
1
0
162,253
0
L
Maui
7,625
763
4
0
0
190,890
0
L
Eset
8,316
832
30
3
0
176,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role