Player Matchup

Baron Samedi
Baron Samedi
COALSUN22
Baron Samedi
Level 122
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 2
Neith
Neith
COLTSMOKEY
Neith
Level 4
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Ares
Ares
DreDay888
Ares
Level 53
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Ishtar
Ishtar
GA_Thrawn2630
Ishtar
Level 77
God Stats
2W - 1L
1,822 SR
Queue Stats
23W - 28L
1,348 Elo+
Solo
Zeus
Zeus
Overtonbikin
Zeus
Level 23
God Stats
0W - 2L
1,356 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 2
Team Averages
Level 56
1,650 SR
1,308 Elo+

VS

Team Averages
Level 65
1,510 SR
1,500 Elo+
Nike
Nike
 
Nike
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
IiTsLaM
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Maui
Maui
M3ATYY
Maui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Serqet
Serqet
MHkhana
Serqet
Level 114
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
ONED3R
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COALSUN22
Baron Samedi
14
4 / 7 / 1
8,008
801
8,326
11,619
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
14
1 / 6 / 0
7,365
737
3,928
10,616
3,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
12
0 / 6 / 3
7,264
726
4,486
15,919
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 4
7,792
779
8,864
9,221
3,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 0
6,415
642
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 1 / 6
8,267
827
5,913
9,751
7,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
IiTsLaM
Hachiman
14
1 / 6 / 7
7,946
795
3,089
9,170
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
M3ATYY
Maui
16
5 / 0 / 13
9,429
943
5,632
8,085
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
MHkhana
Serqet
17
13 / 0 / 6
10,034
1,003
19,904
7,689
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ONED3R
Scylla
14
2 / 0 / 14
8,122
812
6,051
3,741
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
7
Kills
23
23
Deaths
7
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
6
5
L
Baron Samedi
COALSUN22
Baron Samedi
4
7
1
0.64
L
Neith
1
6
0
0.17
L
Ares
0
6
3
0.25
L
2
4
4
1
W
Hachiman
IiTsLaM
Hachiman
1
6
7
0.75
W
Maui
M3ATYY
Maui
5
0
13
11.5
W
Serqet
MHkhana
Serqet
13
0
6
16
W
Scylla
ONED3R
Scylla
2
0
14
9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
40,589
47,375
Taken
38,436
26,133
Mitigated
24,617
4,608
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,913
335
0
500
9,751
7,598
114
3,659
6,092
212
27,371
L
Baron Samedi
COALSUN22
Baron Samedi
8,326
181
638
1,328
11,619
5,471
420
2,563
8,774
22,320
0
L
Neith
3,928
1,662
0
1,030
10,616
3,931
420
2,707
7,637
0
15,223
L
Ares
4,486
1,094
0
1,494
15,919
12,862
344
4,093
11,196
7,041
0
L
8,864
5,959
0
118
9,221
3,869
741
1,898
7,123
0
21,621
W
Hachiman
IiTsLaM
Hachiman
3,089
2,812
0
438
9,170
4,062
1,208
2,901
6,269
0
11,875
W
Maui
M3ATYY
Maui
5,632
898
102
1,887
8,085
6,492
34
2,389
5,696
24,636
0
W
Serqet
MHkhana
Serqet
19,904
5,639
0
570
7,689
4,871
442
1,772
5,917
22
37,557
W
Scylla
ONED3R
Scylla
6,051
1,296
0
455
3,741
1,594
766
2,091
1,650
11,940
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
43,798
102
Minions Killed
190
0
Camps Cleared
0
662,765
Distance Traveled
977,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,267
827
55
6
0
213,403
0
L
Baron Samedi
8,008
801
34
3
0
166,124
0
L
Neith
7,365
737
26
3
0
160,116
0
L
Ares
7,264
726
7
1
0
156,758
0
L
Ishtar
7,792
779
35
4
0
179,767
0
W
Hachiman
7,946
795
26
3
0
167,305
0
W
Maui
9,429
943
47
5
0
189,964
0
W
Serqet
10,034
1,003
45
5
0
216,589
0
W
Scylla
8,122
812
17
2
0
190,341
0
L
Zeus
6,415
642
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role