Player Matchup

Hou Yi
Hou Yi
ChaosXxXxShadow
Hou Yi
Level 93
God Stats
0W - 1L
1,658 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ra
Ra
NeopolitanGrace
Ra
Level 115
God Stats
2W - 1L
1,700 SR
Queue Stats
11W - 11L
1,637 Elo+
Party 2
Hercules
Hercules
Sekto2
Hercules
Level 143
God Stats
2W - 2L
1,639 SR
Queue Stats
14W - 15L
1,649 Elo+
Party 2
Team Averages
Level 117
1,666 SR
1,595 Elo+

VS

Team Averages
Level 100
1,657 SR
1,538 Elo+
Ao Kuang
Ao Kuang
ORNIJX
Ao Kuang
Level 49
God Stats
9W - 7L
1,511 SR
Queue Stats
174W - 139L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Rayang14
Sun Wukong
Level 144
God Stats
7W - 5L
1,634 SR
Queue Stats
280W - 246L
1,581 Elo+
Party 1
Neith
Neith
TRCJacob
Neith
Level 108
God Stats
11W - 4L
1,827 SR
Queue Stats
40W - 38L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,438
674
9,104
12,096
4,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 1
10,779
770
15,449
15,188
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Sekto2
Hercules
13
1 / 7 / 4
10,284
735
6,346
19,679
23,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ORNIJX
Ao Kuang
16
9 / 0 / 9
12,710
908
16,360
14,689
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
Rayang14
Sun Wukong
14
2 / 3 / 13
11,515
823
10,347
15,644
15,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TRCJacob
Neith
16
7 / 2 / 10
12,832
917
15,987
11,342
4,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
18
18
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
4
5
1
0.9
W
Ao Kuang
ORNIJX
Ao Kuang
9
0
9
13.5
W
Sun Wukong
Rayang14
Sun Wukong
2
3
13
2.83
L
Hercules
Sekto2
Hercules
1
7
4
0.43
W
Neith
TRCJacob
Neith
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
42,694
46,963
Taken
41,675
34,860
Mitigated
26,460
6,632
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,104
5,141
0
555
12,096
4,400
0
4,175
7,921
0
28,490
L
15,449
1,660
1,121
3,173
15,188
6,540
0
4,550
10,638
73,722
0
W
Ao Kuang
ORNIJX
Ao Kuang
16,360
1,735
0
7,480
14,689
6,463
638
4,397
10,097
55,242
0
W
Sun Wukong
Rayang14
Sun Wukong
10,347
1,133
0
4,498
15,644
15,478
700
7,225
7,982
0
31,533
L
Hercules
Sekto2
Hercules
6,346
2,231
0
1,783
19,679
23,920
0
7,704
11,975
0
18,429
W
Neith
TRCJacob
Neith
15,987
8,571
0
5,875
11,342
4,519
1,982
4,164
6,975
0
83,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
37,057
141
Minions Killed
206
0
Camps Cleared
0
758,579
Distance Traveled
846,195
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,438
674
27
2
0
242,935
0
L
Ra
10,779
770
91
7
0
266,266
0
W
Ao Kuang
12,710
908
60
4
0
306,470
0
W
Sun Wukong
11,515
823
31
2
0
294,463
0
L
Hercules
10,284
735
23
2
0
249,378
0
W
Neith
12,832
917
115
8
0
245,262
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role