Player Matchup

Chang'e
Chang'e
Dreamy_Vibez_
Chang'e
Level 128
God Stats
20W - 15L
1,494 SR
Queue Stats
197W - 202L
1,456 Elo+
Party 2
Anubis
Anubis
Dwreckless421
Anubis
Level 155
God Stats
19W - 25L
1,495 SR
Queue Stats
497W - 508L
1,475 Elo+
Solo
Artemis
Artemis
Supercatrat
Artemis
Level 67
God Stats
8W - 4L
1,367 SR
Queue Stats
89W - 80L
1,423 Elo+
Party 2
Mulan
Mulan
TrashMammal116
Mulan
Level 148
God Stats
8W - 4L
1,673 SR
Queue Stats
80W - 74L
1,514 Elo+
Solo
Ne Zha
Ne Zha
xSHADOWFALLx
Ne Zha
Level 127
God Stats
32W - 35L
1,496 SR
Queue Stats
140W - 128L
1,479 Elo+
Solo
Team Averages
Level 125
1,505 SR
1,470 Elo+

VS

Team Averages
Level 116
1,503 SR
1,439 Elo+
Charon
Charon
IICRAKII1
Charon
Level 139
God Stats
25W - 23L
1,388 SR
Queue Stats
199W - 230L
1,375 Elo+
Solo
Cupid
Cupid
MermaidMama219
Cupid
Level 196
God Stats
13W - 9L
1,664 SR
Queue Stats
1,051W - 1,111L
1,422 Elo+
Party 1
He Bo
He Bo
Que Clicks
He Bo
Level 49
God Stats
2W - 4L
1,467 SR
Queue Stats
115W - 134L
1,468 Elo+
Solo
Chang'e
Chang'e
S0M3 SK1TTL3
Chang'e
Level 130
God Stats
16W - 25L
1,463 SR
Queue Stats
240W - 278L
1,434 Elo+
Party 1
Loki
Loki
genial-likeness5
Loki
Level 67
God Stats
15W - 14L
1,532 SR
Queue Stats
153W - 177L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
5 / 0 / 3
7,466
533
8,013
9,956
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 0 / 0
9,824
702
6,460
8,410
4,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Supercatrat
Artemis
10
1 / 6 / 3
6,253
447
6,735
9,933
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 0
7,801
557
7,622
12,323
10,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
12
2 / 0 / 5
7,323
523
4,112
7,020
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IICRAKII1
Charon
11
1 / 4 / 3
7,048
503
6,120
11,389
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 2
6,882
492
4,474
9,711
3,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
9
0 / 5 / 0
6,189
442
3,299
7,729
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
S0M3 SK1TTL3
Chang'e
13
0 / 0 / 1
8,020
573
5,431
12,258
7,645
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 3 / 0
7,929
566
4,665
8,998
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
7
7
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
0
3
6.5
W
7
0
0
7
L
Charon
IICRAKII1
Charon
1
4
3
0.63
L
2
4
2
0.75
L
He Bo
0
5
0
0
L
Chang'e
S0M3 SK1TTL3
Chang'e
0
0
1
0.5
W
Artemis
Supercatrat
Artemis
1
6
3
0.42
W
1
1
0
1
L
4
3
0
1.33
W
Ne Zha
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
23,989
47,642
Taken
50,085
26,642
Mitigated
24,208
21,422
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
8,013
1,155
553
2,822
9,956
5,170
0
2,408
7,548
52,071
0
W
6,460
383
0
6,800
8,410
4,380
0
3,299
5,111
92,513
0
L
Charon
IICRAKII1
Charon
6,120
1,623
0
1,996
11,389
7,903
390
4,470
6,919
21,695
588
L
4,474
2,299
138
3,090
9,711
3,330
707
3,217
6,494
0
40,186
L
He Bo
3,299
198
0
1,633
7,729
1,934
0
4,458
3,271
31,769
0
L
Chang'e
S0M3 SK1TTL3
Chang'e
5,431
31
344
8,725
12,258
7,645
0
0
12,258
58,872
0
W
Artemis
Supercatrat
Artemis
6,735
4,230
0
788
9,933
3,652
0
2,958
6,975
0
24,507
W
7,622
787
0
7,598
12,323
10,065
0
4,954
7,369
0
61,146
L
4,665
1,409
0
3,138
8,998
3,396
0
2,328
6,670
0
55,864
W
Ne Zha
4,112
982
0
2,861
7,020
3,375
394
643
6,377
0
43,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
36,068
430
Minions Killed
353
0
Camps Cleared
0
1,301,765
Distance Traveled
1,193,857
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,466
533
70
5
0
247,367
0
W
Anubis
9,824
702
158
11
0
263,054
0
L
Charon
7,048
503
22
2
0
224,322
0
L
Cupid
6,882
492
68
5
0
202,499
1
L
He Bo
6,189
442
66
5
0
194,781
0
L
Chang'e
8,020
573
104
7
0
276,295
0
W
Artemis
6,253
447
45
3
0
233,809
0
W
Mulan
7,801
557
95
7
0
262,537
0
L
Loki
7,929
566
93
7
0
295,960
0
W
Ne Zha
7,323
523
62
4
0
294,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role