Player Matchup

Cernunnos
Cernunnos
FrostyWays
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Lorthamos
Cthulhu
Level 82
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 17L
1,327 Elo+
Party 1
Nox
Nox
SaphiraSolace
Nox
Level 20
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 1
Team Averages
Level 61
1,436 SR
1,326 Elo+

VS

Team Averages
Level 103
1,479 SR
1,439 Elo+
Achilles
Achilles
Lieutenent JD
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,444 Elo+
Solo
Ishtar
Ishtar
PESADELO6656
Ishtar
Level 141
God Stats
166W - 188L
1,480 SR
Queue Stats
768W - 759L
1,463 Elo+
Solo
Janus
Janus
krathos202
Janus
Level 67
God Stats
27W - 29L
1,457 SR
Queue Stats
210W - 205L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostyWays
Cernunnos
11
2 / 3 / 3
8,801
677
7,856
10,533
4,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lorthamos
Cthulhu
13
4 / 1 / 2
9,724
748
8,555
13,064
12,233
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 3 / 4
8,875
683
1,067
8,885
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lieutenent JD
Achilles
12
2 / 2 / 4
9,797
754
6,324
12,705
13,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
12
3 / 3 / 2
9,968
767
13,017
8,737
3,829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
2 / 2 / 3
9,612
739
10,055
6,970
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
7
7
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FrostyWays
Cernunnos
2
3
3
1.17
W
Achilles
Lieutenent JD
Achilles
2
2
4
2
L
Cthulhu
Lorthamos
Cthulhu
4
1
2
5
W
Ishtar
3
3
2
1.33
L
1
3
4
1
W
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
29,396
32,482
Taken
28,412
20,064
Mitigated
20,332
3,798
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FrostyWays
Cernunnos
7,856
4,425
0
1,530
10,533
4,146
0
2,904
7,344
0
27,440
W
Achilles
Lieutenent JD
Achilles
6,324
844
0
3,086
12,705
13,547
378
3,077
9,628
0
23,261
L
Cthulhu
Lorthamos
Cthulhu
8,555
325
278
1,990
13,064
12,233
0
4,238
8,341
27,863
841
W
Ishtar
13,017
7,152
0
1,713
8,737
3,829
1,489
3,417
5,320
0
45,651
L
1,067
249
0
0
8,885
3,685
0
3,121
5,597
14,044
0
W
Janus
10,055
321
0
1,000
6,970
2,956
758
2,740
4,230
46,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
29,377
92
Minions Killed
142
0
Camps Cleared
0
657,512
Distance Traveled
687,672
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,801
677
35
3
0
194,118
4
W
Achilles
9,797
754
16
1
0
250,619
3
L
Cthulhu
9,724
748
27
2
0
246,068
0
W
Ishtar
9,968
767
67
5
0
196,660
3
L
Nox
8,875
683
30
2
0
217,326
0
W
Janus
9,612
739
59
5
0
240,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role