Player Matchup

Hachiman
Hachiman
DeElectricJudas
Hachiman
Level 65
God Stats
0W - 2L
1,574 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
Primortal Rage
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 2
Hades
Hades
killjoy2140
Hades
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 216L
1,516 Elo+
Solo
Ishtar
Ishtar
oBenson
Ishtar
Level 158
God Stats
0W - 3L
1,400 SR
Queue Stats
90W - 104L
1,415 Elo+
Solo
Poseidon
Poseidon
potatogamer1123
Poseidon
Level 133
God Stats
0W - 1L
1,796 SR
Queue Stats
27W - 14L
1,506 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,468 Elo+

VS

Team Averages
Level 124
1,448 SR
1,510 Elo+
Sylvanus
Sylvanus
FedeFerru
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,486 Elo+
Solo
Charon
Charon
I_SlapNoobs
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 134L
1,496 Elo+
Solo
Athena
Athena
TheCoitionist
Athena
Level 143
God Stats
4W - 3L
1,382 SR
Queue Stats
250W - 233L
1,534 Elo+
Party 1
Hachiman
Hachiman
iFirechild
Hachiman
Level 128
God Stats
19W - 8L
1,590 SR
Queue Stats
347W - 318L
1,551 Elo+
Party 1
Poseidon
Poseidon
zepekenasjp_
Poseidon
Level 134
God Stats
1W - 1L
1,268 SR
Queue Stats
89W - 86L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
0 / 4 / 7
6,653
739
4,429
6,957
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
10
0 / 2 / 4
6,388
710
2,314
8,257
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 5 / 4
7,444
827
10,182
10,612
6,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
oBenson
Ishtar
13
2 / 3 / 2
7,083
787
8,320
8,525
3,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
14
2 / 5 / 2
8,007
890
10,526
8,694
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FedeFerru
Sylvanus
13
4 / 3 / 9
7,677
853
3,396
11,800
10,422
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
15
1 / 0 / 17
8,700
967
6,182
9,744
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 1 / 11
8,589
954
7,135
11,198
13,386
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
iFirechild
Hachiman
13
8 / 2 / 8
8,141
905
13,969
6,989
3,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
zepekenasjp_
Poseidon
13
1 / 2 / 13
7,384
820
9,594
7,762
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
8
Kills
19
19
Deaths
8
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
7
0.88
W
Sylvanus
FedeFerru
Sylvanus
4
3
9
2.83
W
Charon
1
0
17
9.5
L
Sylvanus
0
2
4
1
W
5
1
11
10.5
W
Hachiman
iFirechild
Hachiman
8
2
8
6
L
4
5
4
1.2
L
Ishtar
oBenson
Ishtar
2
3
2
1
L
Poseidon
2
5
2
0.6
W
Poseidon
zepekenasjp_
Poseidon
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
40,276
43,045
Taken
47,493
23,777
Mitigated
39,908
12,500
Healing
23,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,429
2,174
0
280
6,957
3,033
0
4,937
1,888
0
8,290
W
Sylvanus
FedeFerru
Sylvanus
3,396
1,022
6,925
3,077
11,800
10,422
357
3,686
7,846
6,168
0
W
Charon
6,182
640
985
2,475
9,744
8,857
641
4,640
4,898
16,977
0
L
Sylvanus
2,314
184
2,715
2,466
8,257
6,623
0
4,372
3,757
3,232
0
W
7,135
1,132
2,079
2,659
11,198
13,386
0
4,808
6,225
10,343
526
W
Hachiman
iFirechild
Hachiman
13,969
7,394
2,528
874
6,989
3,570
1,340
3,857
2,956
0
19,215
L
10,182
286
551
2,384
10,612
6,524
0
5,503
5,019
14,098
0
L
Ishtar
oBenson
Ishtar
8,320
2,372
794
1,780
8,525
3,691
0
4,436
3,861
0
18,451
L
Poseidon
10,526
1,827
0
1,530
8,694
3,906
0
5,727
2,739
25,312
0
W
Poseidon
zepekenasjp_
Poseidon
9,594
836
830
1,083
7,762
3,673
1,047
5,136
2,546
27,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
40,491
92
Minions Killed
101
0
Camps Cleared
0
653,172
Distance Traveled
814,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,653
739
17
2
0
127,720
0
W
Sylvanus
7,677
853
6
1
0
132,802
0
W
Charon
8,700
967
26
3
0
193,517
0
L
Sylvanus
6,388
710
2
0
0
111,192
0
W
Athena
8,589
954
10
1
0
184,019
0
W
Hachiman
8,141
905
20
2
0
158,461
0
L
Hades
7,444
827
14
2
0
136,313
0
L
Ishtar
7,083
787
19
2
0
132,833
0
L
Poseidon
8,007
890
40
4
0
145,114
0
W
Poseidon
7,384
820
39
4
0
145,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role