Player Matchup

Scylla
Scylla
FatMoistMeaT
Scylla
Level 102
God Stats
4W - 4L
1,555 SR
Queue Stats
194W - 175L
1,506 Elo+
Party 2
Surtr
Surtr
OGganGSta1247
Surtr
Level 104
God Stats
53W - 30L
1,604 SR
Queue Stats
196W - 176L
1,507 Elo+
Party 2
Charon
Charon
TylerKirkDurden
Charon
Level 63
God Stats
10W - 12L
1,441 SR
Queue Stats
137W - 173L
1,423 Elo+
Solo
Hachiman
Hachiman
captainsilver65
Hachiman
Level 103
God Stats
12W - 6L
1,626 SR
Queue Stats
154W - 149L
1,487 Elo+
Party 2
Serqet
Serqet
paniclasagna
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,501 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,485 Elo+

VS

Team Averages
Level 59
1,445 SR
1,366 Elo+
Sol
Sol
BLK-MESSIAH92
Sol
Level 69
God Stats
9W - 5L
1,621 SR
Queue Stats
194W - 201L
1,424 Elo+
Solo
Nemesis
Nemesis
FH Apocalypse
Nemesis
Level 81
God Stats
22W - 23L
1,509 SR
Queue Stats
129W - 127L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
FHVengeance
Aphrodite
Level 24
God Stats
14W - 15L
1,417 SR
Queue Stats
15W - 19L
1,345 Elo+
Party 1
Neith
Neith
SixStringRooster
Neith
Level 67
God Stats
12W - 17L
1,179 SR
Queue Stats
17W - 27L
1,161 Elo+
Solo
Nike
Nike
mayhemturdshot64
Nike
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 135L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 1 / 0
6,970
536
2,305
6,196
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
6,409
493
4,491
11,207
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 0 / 3
6,352
489
3,371
4,828
3,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
2 / 2 / 0
6,276
483
7,535
8,208
2,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
10
1 / 3 / 0
6,155
473
990
9,956
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,090
468
4,611
6,127
2,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
13
2 / 0 / 3
7,471
575
4,515
7,475
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
FHVengeance
Aphrodite
10
1 / 3 / 1
5,813
447
2,236
7,381
2,967
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 2
6,334
487
4,560
6,874
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 0
8,499
654
7,776
10,231
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Nemesis
2
0
3
3.5
W
Aphrodite
FHVengeance
Aphrodite
1
3
1
0.5
L
Scylla
2
1
0
2
L
0
1
0
0
W
1
1
2
2
L
0
0
3
1.5
L
Hachiman
2
2
0
1
W
2
0
0
2
L
Serqet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
23,698
40,395
Taken
38,088
20,121
Mitigated
14,836
9,200
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,611
1,200
0
2,335
6,127
2,225
0
2,445
3,682
40,901
0
W
Nemesis
4,515
520
0
4,839
7,475
2,828
0
698
6,621
0
57,606
W
Aphrodite
FHVengeance
Aphrodite
2,236
744
1,639
3,030
7,381
2,967
0
2,158
5,223
23,054
0
L
Scylla
2,305
257
0
2,012
6,196
2,289
57
3,272
2,924
52,926
0
L
4,491
2,290
0
3,564
11,207
7,831
0
0
11,207
937
39,403
W
4,560
2,131
264
2,891
6,874
2,487
150
375
6,499
0
38,878
L
3,371
521
0
847
4,828
3,856
0
1,871
2,957
20,387
0
L
Hachiman
7,535
4,029
0
2,361
8,208
2,572
622
1,433
6,775
0
39,297
W
7,776
1,334
0
2,817
10,231
4,329
0
159
9,625
0
74,196
L
Serqet
990
434
0
416
9,956
3,573
0
271
9,685
0
47,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
34,207
334
Minions Killed
397
0
Camps Cleared
0
1,199,726
Distance Traveled
1,264,553
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,090
468
62
5
0
225,224
3
W
Nemesis
7,471
575
92
7
0
320,225
0
W
Aphrodite
5,813
447
47
4
0
231,345
0
L
Scylla
6,970
536
107
8
0
216,874
1
L
Surtr
6,409
493
77
6
0
239,696
4
W
Neith
6,334
487
63
5
0
235,664
0
L
Charon
6,352
489
26
2
0
252,169
2
L
Hachiman
6,276
483
54
4
0
214,066
2
W
Nike
8,499
654
133
10
0
252,095
0
L
Serqet
6,155
473
70
5
0
276,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role