Player Matchup

Jing Wei
Jing Wei
BigGucciBur
Jing Wei
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,495 Elo+
Party 1
Chernobog
Chernobog
ChurchOfRallys
Chernobog
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 78L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
DeCapitator6922
Kuzenbo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 94L
1,438 Elo+
Solo
Horus
Horus
MiniKeyzer
Horus
Level 125
God Stats
2W - 1L
1,448 SR
Queue Stats
108W - 112L
1,482 Elo+
Solo
Camazotz
Camazotz
xELITEWHITEBOYx
Camazotz
Level 155
God Stats
3W - 2L
1,347 SR
Queue Stats
221W - 226L
1,508 Elo+
Party 1
Team Averages
Level 99
1,459 SR
1,489 Elo+

VS

Team Averages
Level 126
1,525 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FrankEX
Jormungandr
Level 137
God Stats
1W - 2L
1,608 SR
Queue Stats
76W - 70L
1,523 Elo+
Party 2
Ix Chel
Ix Chel
IBDBOMB
Ix Chel
Level 149
God Stats
0W - 1L
1,519 SR
Queue Stats
73W - 53L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigGucciBur
Jing Wei
10
2 / 0 / 2
5,586
1,117
4,774
2,215
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
ChurchOfRallys
Chernobog
10
1 / 1 / 3
5,298
1,060
5,316
4,282
1,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 3
5,284
1,057
2,231
6,309
5,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
10
0 / 1 / 4
5,482
1,096
3,725
5,224
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
7
0 / 1 / 4
4,777
955
4,067
4,208
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 2
5,607
1,121
4,602
3,191
1,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
 
Bacchus
7
0 / 2 / 2
4,597
919
4,372
7,696
5,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
 
Jing Wei
1
0 / 0 / 0
1,232
246
0
0
0
Jormungandr
FrankEX
Jormungandr
9
0 / 2 / 3
5,030
1,006
3,968
7,863
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
IBDBOMB
Ix Chel
12
2 / 0 / 1
6,130
1,226
6,404
3,654
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
4
Kills
3
3
Deaths
4
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
2
2
L
Bacchus
 
Bacchus
0
2
2
0.5
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Jing Wei
BigGucciBur
Jing Wei
2
0
2
3
W
Chernobog
ChurchOfRallys
Chernobog
1
1
3
2.5
W
1
0
3
2.5
L
Jormungandr
FrankEX
Jormungandr
0
2
3
0.75
L
Ix Chel
IBDBOMB
Ix Chel
2
0
1
2.5
W
Horus
0
1
4
2
W
Camazotz
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
19,346
22,238
Taken
22,404
12,382
Mitigated
15,726
14,048
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,602
163
741
845
3,191
1,479
0
320
2,794
11,357
0
L
Bacchus
 
Bacchus
4,372
471
0
1,984
7,696
5,548
0
1,704
5,817
5,106
0
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
BigGucciBur
Jing Wei
4,774
3,597
439
1,359
2,215
865
0
1,594
621
0
14,470
W
Chernobog
ChurchOfRallys
Chernobog
5,316
2,492
289
637
4,282
1,418
0
4,057
225
0
10,842
W
2,231
1,042
928
3,893
6,309
5,319
36
5,377
932
4,190
0
L
Jormungandr
FrankEX
Jormungandr
3,968
697
226
580
7,863
7,077
0
575
7,054
6,691
0
L
Ix Chel
IBDBOMB
Ix Chel
6,404
801
4,755
2,244
3,654
1,622
0
1,049
2,564
17,974
0
W
Horus
3,725
1,116
2,166
2,654
5,224
2,867
0
4,735
489
1,615
6,234
W
Camazotz
4,067
829
0
1,683
4,208
1,913
0
3,583
625
0
4,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
22,596
55
Minions Killed
48
0
Camps Cleared
0
566,211
Distance Traveled
411,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,607
1,121
26
5
0
113,081
0
L
Bacchus
4,597
919
3
1
0
80,415
0
L
Jing Wei
1,232
246
0
0
0
0
0
W
Jing Wei
5,586
1,117
25
5
0
92,475
0
W
Chernobog
5,298
1,060
14
3
0
106,003
0
W
Kuzenbo
5,284
1,057
6
1
0
118,513
0
L
Jormungandr
5,030
1,006
4
1
0
109,645
0
L
Ix Chel
6,130
1,226
15
3
0
107,859
0
W
Horus
5,482
1,096
9
2
0
136,813
0
W
Camazotz
4,777
955
1
0
0
112,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role