Player Matchup

Nu Wa
Nu Wa
AshZerium117
Nu Wa
Level 151
God Stats
4W - 6L
1,403 SR
Queue Stats
134W - 126L
1,547 Elo+
Solo
Yemoja
Yemoja
Carlostzu
Yemoja
Level 119
God Stats
1W - 0L
1,271 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
PROkIllErZ94
Jing Wei
Level 129
God Stats
3W - 3L
1,382 SR
Queue Stats
167W - 169L
1,455 Elo+
Party 1
Susano
Susano
xXDarkgloveXx
Susano
Level 170
God Stats
1W - 1L
1,781 SR
Queue Stats
120W - 111L
1,498 Elo+
Solo
Fenrir
Fenrir
xparadoxreason
Fenrir
Level 161
God Stats
1W - 0L
1,307 SR
Queue Stats
26W - 36L
1,431 Elo+
Party 1
Team Averages
Level 146
1,429 SR
1,488 Elo+

VS

Team Averages
Level 136
1,378 SR
1,525 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlanT23
Ah Muzen Cab
Level 140
God Stats
0W - 3L
1,165 SR
Queue Stats
188W - 185L
1,547 Elo+
Solo
Poseidon
Poseidon
BROGUY1093
Poseidon
Level 161
God Stats
10W - 13L
1,438 SR
Queue Stats
749W - 778L
1,511 Elo+
Party 2
Maui
Maui
Doker11
Maui
Level 122
God Stats
10W - 4L
1,698 SR
Queue Stats
533W - 543L
1,511 Elo+
Solo
King Arthur
King Arthur
x_Anunnaki_
King Arthur
Level 129
God Stats
0W - 8L
1,092 SR
Queue Stats
169W - 157L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
9,202
767
16,713
7,388
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Carlostzu
Yemoja
15
0 / 1 / 15
9,085
757
9,123
11,770
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
PROkIllErZ94
Jing Wei
17
6 / 0 / 11
9,835
820
13,687
8,098
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 2 / 9
8,869
739
9,642
9,193
4,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 13
8,983
749
11,631
16,453
19,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 4 / 4
7,134
595
5,644
10,147
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
AlanT23
Ah Muzen Cab
15
3 / 2 / 2
8,253
688
13,873
10,960
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
BROGUY1093
Poseidon
13
0 / 4 / 5
7,742
645
6,530
10,723
4,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
Doker11
Maui
14
1 / 4 / 5
7,719
643
4,807
11,636
10,105
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
x_Anunnaki_
King Arthur
15
3 / 3 / 3
8,385
699
11,691
21,609
15,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
17
Kills
7
7
Deaths
17
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
4
0.5
L
Ah Muzen Cab
AlanT23
Ah Muzen Cab
3
2
2
2
W
6
2
7
4.75
L
Poseidon
BROGUY1093
Poseidon
0
4
5
0.63
W
Yemoja
Carlostzu
Yemoja
0
1
15
7.5
L
Maui
Doker11
Maui
1
4
5
0.88
W
Jing Wei
PROkIllErZ94
Jing Wei
6
0
11
11.5
W
2
2
9
3.25
L
King Arthur
x_Anunnaki_
King Arthur
3
3
3
1.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,796
Damage
42,545
52,902
Taken
65,075
38,041
Mitigated
39,851
27,370
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,644
1,176
4,714
1,451
10,147
5,209
0
4,714
5,433
10,232
0
L
Ah Muzen Cab
AlanT23
Ah Muzen Cab
13,873
4,926
1,207
1,940
10,960
4,737
0
4,720
6,240
0
34,521
W
16,713
4,168
1,327
480
7,388
3,093
721
2,486
4,902
28,547
0
L
Poseidon
BROGUY1093
Poseidon
6,530
1,171
1,033
2,423
10,723
4,280
0
3,219
7,504
21,089
0
W
Yemoja
Carlostzu
Yemoja
9,123
1,259
10,381
3,551
11,770
7,720
32
3,987
7,783
17,646
0
L
Maui
Doker11
Maui
4,807
735
584
1,090
11,636
10,105
0
4,534
7,102
10,416
0
W
Jing Wei
PROkIllErZ94
Jing Wei
13,687
10,928
1,598
1,188
8,098
3,880
906
3,235
4,863
0
28,417
W
9,642
310
1,722
907
9,193
4,346
0
2,812
6,381
0
24,904
L
King Arthur
x_Anunnaki_
King Arthur
11,691
1,445
465
7,295
21,609
15,520
0
8,649
12,960
1,271
25,567
W
11,631
2,626
1,603
4,613
16,453
19,002
0
5,021
11,432
0
14,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
39,233
150
Minions Killed
121
0
Camps Cleared
0
1,095,373
Distance Traveled
1,000,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,134
595
9
1
0
164,031
0
L
Ah Muzen Cab
8,253
688
48
4
0
218,504
0
W
Nu Wa
9,202
767
31
3
0
215,081
0
L
Poseidon
7,742
645
29
2
0
215,049
0
W
Yemoja
9,085
757
20
2
0
197,066
0
L
Maui
7,719
643
11
1
0
198,367
0
W
Jing Wei
9,835
820
38
3
0
214,767
0
W
Susano
8,869
739
51
4
0
238,129
0
L
King Arthur
8,385
699
24
2
0
204,643
0
W
Fenrir
8,983
749
10
1
0
230,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role