Player Matchup

Kuzenbo
Kuzenbo
CM_Sabre
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,236 Elo+
Party 2
Bakasura
Bakasura
ManoNike230
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,181 Elo+
Solo
Raijin
Raijin
ProfessorJ73
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,245 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,220 Elo+

VS

Team Averages
Level 54
1,389 SR
1,350 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
lastdarkarmstron
Nox
Level 67
God Stats
4W - 6L
1,329 SR
Queue Stats
86W - 117L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
zubetsu_asuma
Danzaburou
Level 28
God Stats
5W - 9L
1,339 SR
Queue Stats
24W - 46L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CM_Sabre
Kuzenbo
12
3 / 3 / 3
9,237
711
5,220
12,495
16,783
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ManoNike230
Bakasura
11
2 / 6 / 3
9,270
713
5,367
15,739
12,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
12
1 / 4 / 4
9,301
715
14,339
10,443
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 11
10,977
844
6,865
12,386
11,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 1 / 6
11,149
858
12,443
8,376
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
zubetsu_asuma
Danzaburou
13
4 / 2 / 9
10,940
842
11,979
12,610
5,605
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
13
13
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
11
2.5
L
Kuzenbo
CM_Sabre
Kuzenbo
3
3
3
1.5
L
Bakasura
ManoNike230
Bakasura
2
6
3
0.58
L
Raijin
1
4
4
0.75
W
7
1
6
10
W
Danzaburou
zubetsu_asuma
Danzaburou
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
31,287
38,677
Taken
33,372
33,721
Mitigated
20,575
2,637
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,865
1,176
0
376
12,386
11,171
110
7,033
5,133
0
25,785
L
Kuzenbo
CM_Sabre
Kuzenbo
5,220
1,831
0
230
12,495
16,783
0
3,475
9,020
16,152
422
L
Bakasura
ManoNike230
Bakasura
5,367
3,354
0
797
15,739
12,452
40
5,630
10,109
0
14,848
L
Raijin
14,339
1,737
0
1,610
10,443
4,486
0
3,821
6,622
41,023
0
W
12,443
560
0
827
8,376
3,799
107
5,564
2,674
37,264
0
W
Danzaburou
zubetsu_asuma
Danzaburou
11,979
6,344
0
4,623
12,610
5,605
2,376
7,076
5,031
0
47,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
33,066
107
Minions Killed
153
0
Camps Cleared
0
673,865
Distance Traveled
740,785
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,977
844
44
3
0
272,317
0
L
Kuzenbo
9,237
711
21
2
0
256,427
2
L
Bakasura
9,270
713
40
3
0
227,173
0
L
Raijin
9,301
715
46
4
0
190,265
0
W
Nox
11,149
858
44
3
0
253,363
0
W
Danzaburou
10,940
842
65
5
0
215,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role