Player Matchup

Anhur
Anhur
CarlexViola
Anhur
Level 35
God Stats
5W - 3L
1,499 SR
Queue Stats
86W - 90L
1,374 Elo+
Party 1
Bacchus
Bacchus
ErbezSobrino
Bacchus
Level 42
God Stats
39W - 28L
1,532 SR
Queue Stats
80W - 97L
1,300 Elo+
Party 1
Discordia
Discordia
Ezequi351
Discordia
Level 121
God Stats
6W - 3L
1,561 SR
Queue Stats
77W - 82L
1,402 Elo+
Party 1
Team Averages
Level 66
1,531 SR
1,359 Elo+

VS

Team Averages
Level 65
1,482 SR
1,271 Elo+
Shiva
Shiva
DiiLooO59
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,086 Elo+
Party 2
Chang'e
Chang'e
IMMERREADY63
Chang'e
Level 153
God Stats
0W - 2L
1,295 SR
Queue Stats
182W - 185L
1,420 Elo+
Solo
Thanatos
Thanatos
LegendaryManCr
Thanatos
Level 38
God Stats
3W - 2L
1,652 SR
Queue Stats
20W - 48L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
9,696
693
10,647
8,571
2,723
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ErbezSobrino
Bacchus
13
3 / 1 / 5
10,108
722
7,853
15,031
14,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Ezequi351
Discordia
14
3 / 3 / 5
10,803
772
17,788
8,332
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DiiLooO59
Shiva
11
1 / 2 / 0
8,996
643
6,448
15,895
12,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
IMMERREADY63
Chang'e
13
3 / 3 / 2
10,343
739
10,642
15,764
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
13
1 / 3 / 2
9,689
692
8,772
13,614
4,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
5
5
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Shiva
DiiLooO59
Shiva
1
2
0
0.5
W
Bacchus
ErbezSobrino
Bacchus
3
1
5
5.5
W
Discordia
Ezequi351
Discordia
3
3
5
1.83
L
Chang'e
IMMERREADY63
Chang'e
3
3
2
1.33
L
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
25,862
31,934
Taken
45,273
20,646
Mitigated
22,859
6,489
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,647
6,965
0
1,723
8,571
2,723
1,011
2,970
5,601
0
26,440
L
Shiva
DiiLooO59
Shiva
6,448
566
275
763
15,895
12,609
95
7,092
8,803
0
16,024
W
Bacchus
ErbezSobrino
Bacchus
7,853
464
192
4,324
15,031
14,617
108
3,799
11,232
15,620
0
W
Discordia
Ezequi351
Discordia
17,788
395
0
250
8,332
3,306
305
3,966
4,366
57,364
0
L
Chang'e
IMMERREADY63
Chang'e
10,642
135
3,267
6,031
15,764
5,285
879
10,242
5,522
52,363
0
L
Thanatos
8,772
265
0
7,555
13,614
4,965
89
8,798
4,816
0
36,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
29,028
109
Minions Killed
139
0
Camps Cleared
0
773,018
Distance Traveled
838,838
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,696
693
26
2
0
200,476
0
L
Shiva
8,996
643
13
1
0
265,313
0
W
Bacchus
10,108
722
3
0
0
299,611
0
W
Discordia
10,803
772
80
6
0
272,931
6
L
Chang'e
10,343
739
69
5
0
274,395
0
L
Thanatos
9,689
692
57
4
0
299,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role