Player Matchup

Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
DeadDrips
Hercules
Silver II
Level 121
God Stats
6W - 1L
1,727 SR
Queue Stats
225W - 230L
1,108 MMR
Solo
Awilix
Awilix
Silver III
DiezToDiez
Awilix
Silver III
Level 157
God Stats
6W - 4L
1,569 SR
Queue Stats
78W - 88L
968 MMR
Party 1
Ares
Ares
Gold V
SmugFreyaFace
Ares
Gold V
Level 112
God Stats
2W - 3L
1,343 SR
Queue Stats
29W - 41L
1,248 MMR
Solo
Anhur
Anhur
Gold V
xNiratu
Anhur
Gold V
Level 116
God Stats
5W - 1L
1,601 SR
Queue Stats
53W - 54L
1,285 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,548 SR
1,222 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,434 SR
1,180 MMR
Janus
Janus
Bronze IV
DixTopia
Janus
Bronze IV
Level 129
God Stats
0W - 2L
1,458 SR
Queue Stats
5W - 15L
1,168 MMR
Solo
Izanami
Izanami
Silver I
Nookie iXi
Izanami
Silver I
Level 175
God Stats
20W - 27L
1,475 SR
Queue Stats
367W - 391L
1,233 MMR
Solo
Fafnir
Fafnir
Silver I
RimGreaser
Fafnir
Silver I
Level 124
God Stats
10W - 15L
1,362 SR
Queue Stats
215W - 227L
1,152 MMR
Solo
Thanatos
Thanatos
Silver II
sine2
Thanatos
Silver II
Level 151
God Stats
1W - 5L
1,511 SR
Queue Stats
85W - 100L
1,109 MMR
Solo
Ix Chel
Ix Chel
Silver V
wolfo5
Ix Chel
Silver V
Level 87
God Stats
1W - 3L
1,367 SR
Queue Stats
22W - 31L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 2 / 3
10,119
632
5,641
6,723
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
DeadDrips
Hercules
16
7 / 0 / 1
10,249
641
7,607
12,063
8,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
DiezToDiez
Awilix
16
6 / 1 / 5
9,917
620
9,551
10,596
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 7
8,585
537
5,720
15,736
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
xNiratu
Anhur
16
3 / 1 / 3
9,935
621
11,649
10,558
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AthenaAo KuangChernobogArachne

VS

Bans
KaliLokiMaman BrigitteHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DixTopia
Janus
13
0 / 3 / 3
7,515
470
7,819
8,472
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Nookie iXi
Izanami
13
1 / 3 / 2
8,286
518
6,696
12,013
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
RimGreaser
Fafnir
10
1 / 4 / 2
7,872
492
4,398
13,613
14,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
sine2
Thanatos
14
4 / 6 / 0
8,071
504
7,652
16,773
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
wolfo5
Ix Chel
7
0 / 4 / 0
5,923
370
2,315
6,925
1,898

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
6
7
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
3
2.25
W
Hercules
DeadDrips
Hercules
7
0
1
7.5
W
Awilix
DiezToDiez
Awilix
6
1
5
8.5
L
Janus
DixTopia
Janus
0
3
3
0.5
L
Izanami
Nookie iXi
Izanami
1
3
2
0.67
L
Fafnir
RimGreaser
Fafnir
1
4
2
0.5
W
1
3
7
1.5
L
Thanatos
sine2
Thanatos
4
6
0
0.67
L
Ix Chel
wolfo5
Ix Chel
0
4
0
0
W
Anhur
xNiratu
Anhur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
28,880
55,676
Taken
57,796
34,488
Mitigated
29,344
13,937
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,641
303
0
1,967
6,723
2,315
3,084
2,051
4,672
81,807
0
W
Hercules
DeadDrips
Hercules
7,607
2,913
0
4,800
12,063
8,600
691
4,426
7,637
0
67,689
W
Awilix
DiezToDiez
Awilix
9,551
4,210
0
500
10,596
4,830
1,138
1,802
8,794
0
100,558
L
Janus
DixTopia
Janus
7,819
461
0
743
8,472
3,072
0
2,223
6,249
64,513
0
L
Izanami
Nookie iXi
Izanami
6,696
5,814
0
2,422
12,013
3,246
939
1,386
10,627
0
66,828
L
Fafnir
RimGreaser
Fafnir
4,398
1,598
422
3,219
13,613
14,974
0
5,194
8,419
20,336
0
W
5,720
555
0
2,464
15,736
15,075
335
5,716
10,020
25,476
0
L
Thanatos
sine2
Thanatos
7,652
1,500
0
8,066
16,773
6,154
0
2,558
14,215
0
51,773
L
Ix Chel
wolfo5
Ix Chel
2,315
540
43
2,040
6,925
1,898
32
0
6,925
22,811
0
W
Anhur
xNiratu
Anhur
11,649
7,399
0
4,206
10,558
3,668
1,963
1,216
9,342
0
82,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
37,667
538
Minions Killed
359
0
Camps Cleared
0
1,656,120
Distance Traveled
1,547,975
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,119
632
154
10
0
302,695
1
W
Hercules
10,249
641
108
7
0
343,072
2
W
Awilix
9,917
620
127
8
0
379,521
2
L
Janus
7,515
470
111
7
0
319,276
3
L
Izanami
8,286
518
123
8
0
274,702
1
L
Fafnir
7,872
492
23
1
0
292,866
0
W
Ares
8,585
537
23
1
0
328,789
2
L
Thanatos
8,071
504
67
4
0
348,826
0
L
Ix Chel
5,923
370
35
2
0
312,305
0
W
Anhur
9,935
621
126
8
0
302,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role