Player Matchup

Cernunnos
Cernunnos
CatholicPriestt
Cernunnos
Level 68
God Stats
14W - 11L
1,810 SR
Queue Stats
37W - 38L
1,583 Elo+
Party 1
Thoth
Thoth
Cligh
Thoth
Level 86
God Stats
83W - 49L
1,636 SR
Queue Stats
205W - 183L
1,615 Elo+
Party 1
Achilles
Achilles
TheTalIDwarf
Achilles
Level 84
God Stats
1W - 0L
1,765 SR
Queue Stats
27W - 17L
1,694 Elo+
Party 1
Team Averages
Level 79
1,737 SR
1,630 Elo+

VS

Team Averages
Level 93
1,794 SR
1,572 Elo+
Ganesha
Ganesha
BLOOD JARL
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
ExtreMe__Budder
Baron Samedi
Level 86
God Stats
1W - 1L
1,985 SR
Queue Stats
99W - 91L
1,550 Elo+
Solo
Anhur
Anhur
Scarletbeast028
Anhur
Level 124
God Stats
1W - 1L
1,897 SR
Queue Stats
68W - 57L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatholicPriestt
Cernunnos
12
0 / 5 / 7
10,071
719
9,037
10,142
3,637
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Cligh
Thoth
16
8 / 0 / 4
12,470
891
20,401
9,088
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TheTalIDwarf
Achilles
14
5 / 3 / 4
11,250
804
13,758
18,593
22,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLOOD JARL
Ganesha
14
0 / 2 / 7
9,678
691
5,867
15,915
17,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
ExtreMe__Budder
Baron Samedi
13
2 / 7 / 5
9,988
713
10,106
16,017
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 4 / 1
10,832
774
9,927
15,040
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
8
8
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BLOOD JARL
Ganesha
0
2
7
1.75
W
Cernunnos
CatholicPriestt
Cernunnos
0
5
7
0.7
W
Thoth
Cligh
Thoth
8
0
4
10
L
Baron Samedi
ExtreMe__Budder
Baron Samedi
2
7
5
0.64
L
6
4
1
1.63
W
Achilles
TheTalIDwarf
Achilles
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,196
Damage
25,900
37,823
Taken
46,972
29,550
Mitigated
29,018
6,487
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BLOOD JARL
Ganesha
5,867
165
0
1,480
15,915
17,536
0
6,780
8,702
27,074
0
W
Cernunnos
CatholicPriestt
Cernunnos
9,037
4,740
0
664
10,142
3,637
387
4,263
5,879
0
35,504
W
Thoth
Cligh
Thoth
20,401
491
0
3,131
9,088
3,281
910
4,057
5,031
65,848
0
L
Baron Samedi
ExtreMe__Budder
Baron Samedi
10,106
545
1,277
2,639
16,017
5,888
0
8,205
7,355
36,591
0
L
9,927
5,046
0
2,087
15,040
5,594
0
5,777
8,908
0
39,898
W
Achilles
TheTalIDwarf
Achilles
13,758
2,486
57
2,635
18,593
22,632
0
7,814
10,779
0
26,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
30,498
160
Minions Killed
135
0
Camps Cleared
0
777,157
Distance Traveled
700,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,678
691
5
0
0
260,757
0
W
Cernunnos
10,071
719
57
4
0
230,480
0
W
Thoth
12,470
891
82
6
0
272,714
0
L
Baron Samedi
9,988
713
59
4
0
220,292
0
L
Anhur
10,832
774
71
5
0
219,186
0
W
Achilles
11,250
804
21
2
0
273,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role