Player Matchup

Nox
Nox
IXDeamonXI
Nox
Level 126
God Stats
1W - 3L
1,153 SR
Queue Stats
115W - 140L
1,393 Elo+
Party 1
Sobek
Sobek
MaeBlues
Sobek
Level 110
God Stats
3W - 1L
1,809 SR
Queue Stats
156W - 162L
1,425 Elo+
Party 2
Izanami
Izanami
Merliine
Izanami
Level 152
God Stats
3W - 2L
1,450 SR
Queue Stats
70W - 96L
1,359 Elo+
Party 1
Shiva
Shiva
S1stemat3K
Shiva
Level 105
God Stats
4W - 4L
1,517 SR
Queue Stats
275W - 253L
1,488 Elo+
Party 2
Hercules
Hercules
toinos69
Hercules
Level 156
God Stats
5W - 1L
1,937 SR
Queue Stats
298W - 296L
1,398 Elo+
Solo
Team Averages
Level 130
1,573 SR
1,412 Elo+

VS

Team Averages
Level 119
1,568 SR
1,452 Elo+
Kuzenbo
Kuzenbo
Burkey-_-B0Y
Kuzenbo
Level 78
God Stats
0W - 3L
1,215 SR
Queue Stats
57W - 66L
1,448 Elo+
Solo
Loki
Loki
DarkKingDred
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 65L
1,520 Elo+
Party 3
Ratatoskr
Ratatoskr
GalakZo
Ratatoskr
Level 137
God Stats
1W - 3L
1,714 SR
Queue Stats
183W - 171L
1,477 Elo+
Party 3
Maui
Maui
Giacente_Leone
Maui
Level 228
God Stats
6W - 1L
1,884 SR
Queue Stats
560W - 555L
1,409 Elo+
Solo
Khepri
Khepri
MentalistSK
Khepri
Level 29
God Stats
10W - 11L
1,526 SR
Queue Stats
380W - 416L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,908
818
0
62
24
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
MaeBlues
Sobek
12
1 / 1 / 2
7,010
1,168
2,632
11,636
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Merliine
Izanami
11
0 / 0 / 2
6,170
1,028
2,369
3,195
1,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
14
3 / 0 / 1
7,315
1,219
2,271
6,253
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
toinos69
Hercules
13
0 / 0 / 3
6,423
1,071
2,722
6,396
6,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Burkey-_-B0Y
Kuzenbo
5
0 / 0 / 0
4,608
768
0
197
94
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 0
5,505
918
7,620
4,531
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
GalakZo
Ratatoskr
5
0 / 0 / 0
4,608
768
0
0
0
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 2 / 0
5,547
925
2,215
6,919
6,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
5
0 / 0 / 0
4,608
768
0
796
332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
1
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Burkey-_-B0Y
Kuzenbo
0
0
0
0
L
0
2
0
0
L
Ratatoskr
GalakZo
Ratatoskr
0
0
0
0
L
0
2
0
0
W
0
0
0
0
W
Sobek
MaeBlues
Sobek
1
1
2
2
L
Khepri
0
0
0
0
W
Izanami
Merliine
Izanami
0
0
2
1
W
Shiva
3
0
1
3.5
W
Hercules
toinos69
Hercules
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,994
Damage
9,835
27,542
Taken
12,443
21,488
Mitigated
9,963
14,609
Healing
1,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Burkey-_-B0Y
Kuzenbo
0
0
0
0
197
94
0
0
197
0
0
L
7,620
386
128
99
4,531
2,701
0
1,392
3,139
0
20,287
L
Ratatoskr
GalakZo
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
2,215
1,232
112
1,164
6,919
6,836
0
961
5,958
6,343
0
W
0
0
0
0
62
24
0
62
0
0
0
W
Sobek
MaeBlues
Sobek
2,632
154
951
6,120
11,636
8,214
866
369
11,267
5,247
0
L
Khepri
0
0
0
0
796
332
0
279
517
0
0
W
Izanami
Merliine
Izanami
2,369
1,210
0
289
3,195
1,368
809
850
2,345
0
12,226
W
Shiva
2,271
391
1,562
1,459
6,253
5,421
647
583
5,670
0
11,513
W
Hercules
toinos69
Hercules
2,722
435
1,178
3,050
6,396
6,461
526
351
6,045
0
10,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
24,876
68
Minions Killed
23
0
Camps Cleared
0
518,016
Distance Traveled
289,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,608
768
0
0
0
15,371
0
L
Loki
5,505
918
16
3
0
118,968
0
L
Ratatoskr
4,608
768
0
0
0
0
0
L
Maui
5,547
925
7
1
0
133,173
0
W
Nox
4,908
818
0
0
0
22,534
0
W
Sobek
7,010
1,168
7
1
0
136,020
0
L
Khepri
4,608
768
0
0
0
21,600
0
W
Izanami
6,170
1,028
31
5
0
91,694
0
W
Shiva
7,315
1,219
23
4
0
127,842
0
W
Hercules
6,423
1,071
7
1
0
139,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role