Player Matchup

Kuzenbo
Kuzenbo
DRRoss99
Kuzenbo
Level 63
God Stats
5W - 13L
1,210 SR
Queue Stats
102W - 101L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
EfRetro
Zhong Kui
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 18L
1,362 Elo+
Party 1
Anhur
Anhur
IamInWrongLane
Anhur
Level 15
God Stats
5W - 9L
1,334 SR
Queue Stats
52W - 62L
1,383 Elo+
Party 1
Team Averages
Level 34
1,348 SR
1,381 Elo+

VS

Team Averages
Level 55
1,427 SR
1,310 Elo+
Anubis
Anubis
CarpManatee
Anubis
Level 26
God Stats
2W - 9L
1,284 SR
Queue Stats
11W - 13L
1,245 Elo+
Party 2
Loki
Loki
SolarTsuyoi
Loki
Level 64
God Stats
5W - 4L
1,284 SR
Queue Stats
11W - 13L
1,245 Elo+
Party 2
Anhur
Anhur
SpaghettiWrap
Anhur
Level 76
God Stats
5W - 3L
1,714 SR
Queue Stats
311W - 301L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DRRoss99
Kuzenbo
19
9 / 2 / 15
15,373
854
14,198
19,856
28,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
EfRetro
Zhong Kui
18
7 / 4 / 18
15,117
840
17,408
16,756
12,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 12
15,201
845
12,663
16,301
4,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 10 / 7
12,475
693
17,627
16,912
8,475
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 9 / 6
11,810
656
7,763
15,274
5,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 7 / 1
15,346
853
17,961
18,043
7,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
26
Kills
9
9
Deaths
26
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
10
7
0.45
W
Kuzenbo
DRRoss99
Kuzenbo
9
2
15
8.25
W
Zhong Kui
EfRetro
Zhong Kui
7
4
18
4
W
10
3
12
5.33
L
0
9
6
0.33
L
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,269
Damage
43,351
52,913
Taken
50,229
45,174
Mitigated
21,920
12,955
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
17,627
1,317
0
1,596
16,912
8,475
60
10,057
6,855
52,668
0
W
Kuzenbo
DRRoss99
Kuzenbo
14,198
3,333
0
1,649
19,856
28,667
295
4,777
15,079
44,674
0
W
Zhong Kui
EfRetro
Zhong Kui
17,408
1,237
0
6,200
16,756
12,005
556
5,910
10,846
52,887
0
W
12,663
10,339
0
5,106
16,301
4,502
1,093
7,078
9,223
0
66,230
L
7,763
1,158
0
0
15,274
5,903
351
10,031
5,243
0
29,869
L
17,961
9,896
0
3,567
18,043
7,542
533
11,854
6,189
0
74,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,691
Gold Earned
39,631
193
Minions Killed
200
0
Camps Cleared
0
870,651
Distance Traveled
786,438
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,475
693
63
4
0
244,760
0
W
Kuzenbo
15,373
854
49
3
0
331,416
7
W
Zhong Kui
15,117
840
69
4
0
284,193
0
W
Anhur
15,201
845
75
4
0
255,042
3
L
Loki
11,810
656
27
2
0
283,569
0
L
Anhur
15,346
853
110
6
0
258,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role