Player Matchup

Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BLOOD JARL
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,557 Elo+
Solo
Merlin
Merlin
corrected-_-me
Merlin
Level 112
God Stats
8W - 5L
1,883 SR
Queue Stats
64W - 69L
1,407 Elo+
Party 2
Team Averages
Level 95
1,628 SR
1,488 Elo+

VS

Team Averages
Level 94
1,407 SR
1,460 Elo+
Mulan
Mulan
DosAvocados
Mulan
Level 129
God Stats
14W - 11L
1,494 SR
Queue Stats
241W - 250L
1,460 Elo+
Party 1
Ullr
Ullr
RNsyndrome2
Ullr
Level 51
God Stats
2W - 3L
1,549 SR
Queue Stats
20W - 28L
1,405 Elo+
Party 1
Chang'e
Chang'e
TraumatizeMe
Chang'e
Level 102
God Stats
0W - 2L
1,178 SR
Queue Stats
13W - 13L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 2 / 7
8,207
912
6,053
9,576
6,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
BLOOD JARL
Tsukuyomi
12
5 / 2 / 7
8,638
960
8,054
6,775
3,480
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 6
8,235
915
5,022
5,196
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
7,535
837
7,305
12,341
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 4
6,998
778
3,554
9,535
3,071
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
TraumatizeMe
Chang'e
4
0 / 2 / 1
5,667
630
983
2,133
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
3
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
7
3.75
W
Tsukuyomi
BLOOD JARL
Tsukuyomi
5
2
7
4.25
L
3
5
2
0.8
L
0
6
4
0.33
L
Chang'e
TraumatizeMe
Chang'e
0
2
1
0.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
11,842
21,547
Taken
24,009
11,781
Mitigated
15,524
2,221
Healing
1,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,053
243
0
250
9,576
6,395
357
659
8,648
0
20,475
W
Tsukuyomi
BLOOD JARL
Tsukuyomi
8,054
2,479
0
636
6,775
3,480
1,105
314
6,209
0
28,206
L
7,305
1,371
0
968
12,341
11,978
0
3,472
8,761
0
18,480
L
3,554
1,043
0
188
9,535
3,071
0
1,415
8,063
0
23,474
L
Chang'e
TraumatizeMe
Chang'e
983
223
80
128
2,133
475
0
382
1,751
3,667
0
W
5,022
977
0
1,335
5,196
1,906
540
154
4,840
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
20,200
101
Minions Killed
52
0
Camps Cleared
0
530,449
Distance Traveled
342,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,207
912
25
3
0
182,021
0
W
Tsukuyomi
8,638
960
40
4
0
187,479
0
L
Mulan
7,535
837
14
2
0
152,547
0
L
Ullr
6,998
778
32
4
0
147,691
0
L
Chang'e
5,667
630
6
1
0
42,186
0
W
Merlin
8,235
915
36
4
0
160,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role