Player Matchup

Danzaburou
Danzaburou
Silver V
GarbageMan5347
Danzaburou
Silver V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 311L
558 MMR
Solo
Ares
Ares
Bronze I
Rory698
Ares
Bronze I
Level 101
God Stats
3W - 2L
1,582 SR
Queue Stats
153W - 198L
529 MMR
Solo
Fenrir
Fenrir
Bronze I
TheRiser859
Fenrir
Bronze I
Level 108
God Stats
29W - 26L
1,549 SR
Queue Stats
270W - 310L
473 MMR
Solo
Zeus
Zeus
Silver V
ceetwice
Zeus
Silver V
Level 103
God Stats
0W - 1L
1,536 SR
Queue Stats
94W - 118L
605 MMR
Solo
Amaterasu
Amaterasu
Bronze I
kargoku
Amaterasu
Bronze I
Level 125
God Stats
0W - 2L
1,335 SR
Queue Stats
220W - 261L
495 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,501 SR
532 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,479 SR
532 MMR
Pele
Pele
Silver IV
CJWillyMac
Pele
Silver IV
Level 118
God Stats
2W - 3L
1,341 SR
Queue Stats
430W - 478L
573 MMR
Solo
Nu Wa
Nu Wa
Silver V
Gambit4643
Nu Wa
Silver V
Level 147
God Stats
32W - 32L
1,521 SR
Queue Stats
294W - 328L
465 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
MaskedKane316
Tsukuyomi
Silver IV
Level 156
God Stats
23W - 30L
1,410 SR
Queue Stats
528W - 550L
552 MMR
Solo
Hades
Hades
Silver V
MatuntGamer334
Hades
Silver V
Level 103
God Stats
13W - 3L
1,619 SR
Queue Stats
70W - 97L
477 MMR
Solo
Jormungandr
Jormungandr
Silver V
PurpleHazy87
Jormungandr
Silver V
Level 68
God Stats
13W - 15L
1,505 SR
Queue Stats
68W - 93L
595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GarbageMan5347
Danzaburou
13
0 / 7 / 3
8,871
444
9,776
17,904
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Rory698
Ares
9
3 / 1 / 1
7,602
380
3,789
12,033
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
17
4 / 2 / 2
10,038
502
10,374
22,723
11,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
14
1 / 4 / 2
8,974
449
9,999
12,076
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
kargoku
Amaterasu
16
1 / 5 / 3
9,749
487
8,963
24,206
19,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnubisThanatosMaman BrigitteAh Muzen Cab

VS

Bans
GebAo KuangKukulkanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 0
11,463
573
12,793
23,144
9,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
17
4 / 2 / 5
11,291
565
16,681
9,196
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
MaskedKane316
Tsukuyomi
19
8 / 3 / 0
12,169
608
14,394
15,847
6,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 2 / 5
12,281
614
11,075
15,443
16,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
PurpleHazy87
Jormungandr
16
2 / 0 / 5
10,760
538
8,385
14,175
15,419
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
19
19
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
0
1
W
Nu Wa
4
2
5
3.25
L
Danzaburou
GarbageMan5347
Danzaburou
0
7
3
0.21
W
Tsukuyomi
MaskedKane316
Tsukuyomi
8
3
0
2.67
W
1
2
5
1.75
W
Jormungandr
PurpleHazy87
Jormungandr
2
0
5
4.5
L
Ares
Rory698
Ares
3
1
1
3.5
L
Fenrir
4
2
2
2.5
L
Zeus
1
4
2
0.5
L
Amaterasu
kargoku
Amaterasu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
63,328
88,942
Taken
77,805
52,162
Mitigated
51,707
20,611
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,793
3,923
0
6,309
23,144
9,708
2,754
2,795
20,349
0
114,901
W
Nu Wa
16,681
3,991
0
1,169
9,196
3,504
2,233
5,166
4,030
72,897
434
L
Danzaburou
GarbageMan5347
Danzaburou
9,776
2,663
0
1,622
17,904
7,338
956
4,235
13,669
0
67,208
W
Tsukuyomi
MaskedKane316
Tsukuyomi
14,394
4,550
0
3,284
15,847
6,782
735
953
14,894
0
91,713
W
11,075
1,922
200
6,404
15,443
16,294
220
84
15,359
96,728
0
W
Jormungandr
PurpleHazy87
Jormungandr
8,385
2,604
0
1,830
14,175
15,419
453
4,874
9,301
53,358
0
L
Ares
Rory698
Ares
3,789
114
0
2,915
12,033
9,945
0
6,083
5,950
10,719
0
L
Fenrir
10,374
2,241
0
3,794
22,723
11,096
0
5,541
17,182
0
92,795
L
Zeus
9,999
1,596
0
950
12,076
4,371
0
8,139
3,937
74,479
0
L
Amaterasu
kargoku
Amaterasu
8,963
3,853
0
11,330
24,206
19,412
0
12,009
12,197
0
71,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
57,964
480
Minions Killed
596
0
Camps Cleared
0
1,664,322
Distance Traveled
1,896,621
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,463
573
146
7
0
406,330
0
W
Nu Wa
11,291
565
99
5
0
383,744
8
L
Danzaburou
8,871
444
109
5
0
313,614
0
W
Tsukuyomi
12,169
608
128
6
0
417,015
5
W
Hades
12,281
614
155
8
0
350,321
0
W
Jormungandr
10,760
538
68
3
0
339,211
8
L
Ares
7,602
380
17
1
0
269,696
3
L
Fenrir
10,038
502
125
6
0
412,951
2
L
Zeus
8,974
449
122
6
0
259,178
1
L
Amaterasu
9,749
487
107
5
0
408,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role