Player Matchup

Hun Batz
Hun Batz
Davidson09
Hun Batz
Level 126
God Stats
6W - 1L
1,784 SR
Queue Stats
301W - 285L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImPUMPd
Morgan Le Fay
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
590W - 628L
1,469 Elo+
Solo
Heimdallr
Heimdallr
SirRugal
Heimdallr
Level 158
God Stats
82W - 87L
1,481 SR
Queue Stats
913W - 930L
1,518 Elo+
Party 1
Chaac
Chaac
TuskarMan
Chaac
Level 86
God Stats
6W - 7L
1,479 SR
Queue Stats
149W - 137L
1,491 Elo+
Party 1
Agni
Agni
argonboron
Agni
Level 120
God Stats
3W - 0L
1,615 SR
Queue Stats
8W - 6L
1,587 Elo+
Solo
Team Averages
Level 126
1,572 SR
1,523 Elo+

VS

Team Averages
Level 95
1,463 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AtlasTheGuardian
Chronos
Level 126
God Stats
0W - 2L
1,904 SR
Queue Stats
124W - 117L
1,544 Elo+
Solo
Bacchus
Bacchus
Bodmin
Bacchus
Level 125
God Stats
0W - 2L
1,325 SR
Queue Stats
55W - 52L
1,572 Elo+
Solo
Hachiman
Hachiman
SkarKid
Hachiman
Level 67
God Stats
0W - 3L
1,319 SR
Queue Stats
100W - 106L
1,518 Elo+
Solo
Bellona
Bellona
SpliffStorm
Bellona
Level 34
God Stats
0W - 3L
1,269 SR
Queue Stats
9W - 26L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Davidson09
Hun Batz
10
0 / 1 / 2
5,600
1,120
4,087
4,723
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ImPUMPd
Morgan Le Fay
10
1 / 0 / 2
5,667
1,133
5,432
4,465
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SirRugal
Heimdallr
10
1 / 0 / 2
5,647
1,129
5,257
884
387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
TuskarMan
Chaac
11
2 / 0 / 2
6,194
1,239
4,554
3,551
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 0 / 2
5,587
1,117
3,277
3,042
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

400

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 1
5,527
1,105
4,063
7,320
3,759
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 0 / 1
5,059
1,012
516
621
224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Bodmin
Bacchus
10
0 / 1 / 1
5,655
1,131
1,881
5,692
5,895
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
SkarKid
Hachiman
9
1 / 0 / 0
5,342
1,068
422
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SpliffStorm
Bellona
10
0 / 0 / 1
5,984
1,197
6,115
12,015
13,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
4
Kills
1
1
Deaths
4
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
0
0
1
0.5
L
Bacchus
Bodmin
Bacchus
0
1
1
0.5
W
Hun Batz
Davidson09
Hun Batz
0
1
2
1
W
Morgan Le Fay
ImPUMPd
Morgan Le Fay
1
0
2
2
W
Heimdallr
SirRugal
Heimdallr
1
0
2
2
L
Hachiman
SkarKid
Hachiman
1
0
0
1
L
Bellona
SpliffStorm
Bellona
0
0
1
0.5
W
Chaac
TuskarMan
Chaac
2
0
2
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,607
Damage
12,997
16,665
Taken
25,648
9,324
Mitigated
23,694
2,521
Healing
1,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,063
1,107
0
442
7,320
3,759
0
2,628
4,559
18,765
0
L
516
348
0
33
621
224
0
260
361
1,432
648
L
Bacchus
Bodmin
Bacchus
1,881
194
0
220
5,692
5,895
0
1,154
4,428
14,425
0
W
Hun Batz
Davidson09
Hun Batz
4,087
914
0
211
4,723
2,443
0
951
3,772
0
17,436
W
Morgan Le Fay
ImPUMPd
Morgan Le Fay
5,432
524
0
652
4,465
1,907
0
1,912
2,553
16,133
0
W
Heimdallr
SirRugal
Heimdallr
5,257
2,362
0
143
884
387
0
550
334
0
12,695
L
Hachiman
SkarKid
Hachiman
422
354
0
0
0
0
0
0
0
0
1,256
L
Bellona
SpliffStorm
Bellona
6,115
1,968
0
593
12,015
13,816
0
4,667
7,114
0
14,541
W
Chaac
TuskarMan
Chaac
4,554
932
0
985
3,551
3,454
0
1,821
1,730
0
13,256
W
3,277
187
0
530
3,042
1,133
0
1,166
1,876
9,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
27,567
107
Minions Killed
89
6
Camps Cleared
3
540,212
Distance Traveled
325,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,527
1,105
36
7
2
82,347
0
L
Chronos
5,059
1,012
0
0
0
18,065
0
L
Bacchus
5,655
1,131
37
7
1
93,421
0
W
Hun Batz
5,600
1,120
25
5
2
110,559
0
W
Morgan Le Fay
5,667
1,133
19
4
0
112,482
0
W
Heimdallr
5,647
1,129
21
4
2
93,964
0
L
Hachiman
5,342
1,068
1
0
0
14,206
0
L
Bellona
5,984
1,197
15
3
0
117,427
0
W
Chaac
6,194
1,239
25
5
1
109,619
0
W
Agni
5,587
1,117
17
3
1
113,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role