Player Matchup

Ishtar
Ishtar
JPumba
Ishtar
Level 21
God Stats
2W - 3L
1,893 SR
Queue Stats
75W - 81L
1,341 Elo+
Solo
Danzaburou
Danzaburou
KingDavid2792
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,115 Elo+
Solo
Surtr
Surtr
SeMtexx0347501
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Mulan
Mulan
Theundertaker787
Mulan
Level 41
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 31L
1,333 Elo+
Solo
Xbalanque
Xbalanque
holyecho
Xbalanque
Level 25
God Stats
0W - 2L
1,350 SR
Queue Stats
27W - 57L
1,322 Elo+
Solo
Team Averages
Level 26
1,508 SR
1,322 Elo+

VS

Team Averages
Level 38
1,474 SR
1,515 Elo+
Hou Yi
Hou Yi
MixxyMayhem
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,757 Elo+
Party 1
Yu Huang
Yu Huang
NonsecularDivine
Yu Huang
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,269 Elo+
Solo
Fenrir
Fenrir
Purplenurple433
Fenrir
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 83L
1,416 Elo+
Solo
Scylla
Scylla
SirTwickleToes
Scylla
Level 24
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 1L
1,645 Elo+
Party 1
Cabrakan
Cabrakan
Tilbjorn
Cabrakan
Level 41
God Stats
1W - 1L
1,170 SR
Queue Stats
83W - 67L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JPumba
Ishtar
13
1 / 5 / 5
7,277
728
7,060
12,051
5,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KingDavid2792
Danzaburou
15
2 / 4 / 3
8,265
827
5,220
11,907
5,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 8 / 7
6,824
682
5,178
15,031
14,063
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 4
7,187
719
4,248
12,405
9,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
holyecho
Xbalanque
15
6 / 6 / 3
8,794
879
6,865
10,514
5,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
10 / 1 / 12
10,177
1,018
15,245
5,989
3,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 23
8,776
878
10,206
5,532
3,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 6 / 13
8,828
883
6,463
11,053
11,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 18
9,714
971
17,827
7,034
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Tilbjorn
Cabrakan
16
6 / 1 / 18
9,256
926
7,461
9,765
12,710
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
11
Kills
29
29
Deaths
11
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ishtar
JPumba
Ishtar
1
5
5
0.7
L
Danzaburou
KingDavid2792
Danzaburou
2
4
3
0.88
W
Hou Yi
10
1
12
16
W
2
1
23
13.5
W
4
6
13
1.75
L
0
8
7
0.44
W
7
2
18
8
L
2
6
4
0.67
W
Cabrakan
Tilbjorn
Cabrakan
6
1
18
15
L
Xbalanque
holyecho
Xbalanque
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
57,202
61,908
Taken
39,373
39,822
Mitigated
35,337
10,742
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
JPumba
Ishtar
7,060
3,774
1,042
2,884
12,051
5,543
0
5,480
6,520
0
16,842
L
Danzaburou
KingDavid2792
Danzaburou
5,220
1,951
347
3,940
11,907
5,354
0
6,780
5,025
0
15,380
W
Hou Yi
15,245
7,862
1,342
873
5,989
3,816
932
0
5,989
0
34,364
W
10,206
1,460
945
315
5,532
3,300
1,568
27
5,505
20,766
0
W
6,463
1,031
593
862
11,053
11,968
195
45
11,008
0
12,595
L
5,178
1,538
170
567
15,031
14,063
0
8,301
6,439
272
9,579
W
17,827
345
521
908
7,034
3,543
1,107
27
7,007
27,371
0
L
4,248
0
129
936
12,405
9,849
0
7,201
4,934
0
8,699
W
Cabrakan
Tilbjorn
Cabrakan
7,461
948
2,032
3,454
9,765
12,710
185
79
9,686
12,862
0
L
Xbalanque
holyecho
Xbalanque
6,865
1,003
403
324
10,514
5,013
0
6,833
3,496
0
20,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,347
Gold Earned
46,751
92
Minions Killed
141
0
Camps Cleared
0
832,767
Distance Traveled
936,846
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,277
728
28
3
0
163,542
0
L
Danzaburou
8,265
827
13
1
0
186,448
0
W
Hou Yi
10,177
1,018
52
5
0
170,956
0
W
Yu Huang
8,776
878
28
3
0
191,878
2
W
Fenrir
8,828
883
11
1
0
163,519
0
L
Surtr
6,824
682
6
1
0
163,188
0
W
Scylla
9,714
971
30
3
0
210,482
0
L
Mulan
7,187
719
9
1
0
159,273
0
W
Cabrakan
9,256
926
20
2
0
200,011
0
L
Xbalanque
8,794
879
36
4
0
160,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role