Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond IV
MuhammedSweden
Hades
Diamond IV
Level 107
God Stats
20W - 24L
1,592 SR
Queue Stats
225W - 198L
2,148 MMR
Solo
Kukulkan
Kukulkan
Masters
Mullogg
Kukulkan
Masters
Level 158
God Stats
3W - 2L
1,666 SR
Queue Stats
140W - 121L
2,533 MMR
Solo
Thor
Thor
Diamond IV
Sairüs
Thor
Diamond IV
Level 152
God Stats
21W - 12L
1,665 SR
Queue Stats
80W - 61L
2,170 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
darkJwarrior
Gilgamesh
Platinum II
Level 127
God Stats
22W - 19L
1,540 SR
Queue Stats
447W - 441L
1,934 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,593 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,634 SR
2,202 MMR
Jing Wei
Jing Wei
Diamond IV
Cyan1dee
Jing Wei
Diamond IV
Level 128
God Stats
4W - 3L
1,791 SR
Queue Stats
115W - 108L
2,000 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
GunGripArkan
Ratatoskr
Platinum III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 70L
1,928 MMR
Solo
Sobek
Sobek
Platinum I
Kurooiwa
Sobek
Platinum I
Level 203
God Stats
2W - 3L
1,585 SR
Queue Stats
68W - 63L
1,956 MMR
Solo
Surtr
Surtr
Masters
Níkös
Surtr
Masters
Level 157
God Stats
4W - 3L
1,576 SR
Queue Stats
460W - 397L
2,984 MMR
Solo
He Bo
He Bo
Diamond IV
spidermanbatman
He Bo
Diamond IV
Level 105
God Stats
13W - 7L
1,718 SR
Queue Stats
107W - 94L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 2 / 0
3,319
553
2,443
3,450
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 0 / 0
4,500
750
2,889
3,866
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Mullogg
Kukulkan
10
2 / 0 / 2
5,151
859
3,563
1,986
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Sairüs
Thor
9
3 / 0 / 0
4,687
781
1,522
5,528
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
darkJwarrior
Gilgamesh
8
0 / 0 / 1
4,354
726
3,455
6,783
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Maman BrigitteGebThanatosSusano

VS

Bans
AthenaKhepriLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cyan1dee
Jing Wei
5
1 / 0 / 0
3,751
625
1,581
2,002
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
GunGripArkan
Ratatoskr
7
1 / 3 / 0
3,999
667
3,166
5,466
1,883
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Kurooiwa
Sobek
5
0 / 1 / 1
3,734
622
1,135
6,126
2,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Níkös
Surtr
8
0 / 1 / 0
4,603
767
4,418
7,531
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 2 / 0
4,559
760
1,331
3,936
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
0
0
L
Jing Wei
Cyan1dee
Jing Wei
1
0
0
1
L
Ratatoskr
GunGripArkan
Ratatoskr
1
3
0
0.33
L
Sobek
Kurooiwa
Sobek
0
1
1
0.5
W
1
0
0
1
W
Kukulkan
Mullogg
Kukulkan
2
0
2
3
L
Surtr
Níkös
Surtr
0
1
0
0
W
Thor
Sairüs
Thor
3
0
0
3
W
Gilgamesh
darkJwarrior
Gilgamesh
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
11,631
21,613
Taken
25,061
9,868
Mitigated
10,154
6,362
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,443
2,276
0
965
3,450
942
0
789
2,661
0
12,830
L
Jing Wei
Cyan1dee
Jing Wei
1,581
1,298
0
1,325
2,002
569
0
844
1,158
0
18,860
L
Ratatoskr
GunGripArkan
Ratatoskr
3,166
1,060
0
679
5,466
1,883
0
2,741
2,725
0
24,607
L
Sobek
Kurooiwa
Sobek
1,135
118
0
2,366
6,126
2,869
0
1,147
4,979
6,509
0
W
2,889
657
36
2,586
3,866
1,781
0
346
3,520
22,310
0
W
Kukulkan
Mullogg
Kukulkan
3,563
572
0
575
1,986
699
0
538
1,352
37,780
0
L
Surtr
Níkös
Surtr
4,418
2,220
0
3,016
7,531
3,612
0
0
7,531
556
31,929
W
Thor
Sairüs
Thor
1,522
631
0
1,112
5,528
1,831
0
670
4,774
0
29,739
W
Gilgamesh
darkJwarrior
Gilgamesh
3,455
1,073
0
1,088
6,783
4,615
0
170
6,613
0
30,284
L
1,331
48
0
973
3,936
1,221
0
1,720
2,216
29,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
20,646
239
Minions Killed
204
0
Camps Cleared
0
684,762
Distance Traveled
647,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,319
553
26
4
0
102,022
0
L
Jing Wei
3,751
625
38
6
0
104,893
0
L
Ratatoskr
3,999
667
34
6
0
159,698
0
L
Sobek
3,734
622
9
2
0
105,923
0
W
Hades
4,500
750
31
5
0
135,354
0
W
Kukulkan
5,151
859
85
14
0
143,026
0
L
Surtr
4,603
767
54
9
0
139,706
0
W
Thor
4,687
781
46
8
0
162,365
0
W
Gilgamesh
4,354
726
51
9
0
141,995
1
L
He Bo
4,559
760
69
12
0
137,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role