Player Matchup

Ares
Ares
 
Ares
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FrostbitTay
Danzaburou
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 92L
1,462 Elo+
Solo
Hel
Hel
Skysmite7
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
SmurphF
Baba Yaga
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
61W - 62L
1,437 Elo+
Solo
Geb
Geb
opticmatt7936
Geb
Level 106
God Stats
0W - 2L
1,283 SR
Queue Stats
62W - 38L
1,616 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,503 Elo+

VS

Team Averages
Level 119
1,536 SR
1,434 Elo+
Nike
Nike
BROGUY1093
Nike
Level 161
God Stats
5W - 3L
1,484 SR
Queue Stats
749W - 778L
1,482 Elo+
Party 2
Yemoja
Yemoja
FishyboiHalo
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,229 Elo+
Solo
Anubis
Anubis
Malfurion109
Anubis
Level 159
God Stats
1W - 2L
1,190 SR
Queue Stats
67W - 77L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedLegionnaire0
Morgan Le Fay
Level 128
God Stats
3W - 0L
1,451 SR
Queue Stats
69W - 76L
1,463 Elo+
Party 1
Atlas
Atlas
x_Anunnaki_
Atlas
Level 129
God Stats
7W - 1L
2,056 SR
Queue Stats
169W - 157L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 2 / 6
8,250
825
6,559
9,897
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
FrostbitTay
Danzaburou
14
1 / 3 / 6
7,573
757
8,559
8,655
4,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 7
6,729
673
2,600
10,682
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
SmurphF
Baba Yaga
18
6 / 1 / 5
9,609
961
16,563
7,134
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 6
7,615
762
5,172
11,073
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
8,459
846
12,523
18,635
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
12
0 / 1 / 8
6,922
692
2,025
5,771
3,819
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
5 / 3 / 8
9,056
906
9,183
11,208
7,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
RedLegionnaire0
Morgan Le Fay
13
4 / 4 / 3
7,831
783
9,923
7,345
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 11
8,370
837
8,888
12,622
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
12
Kills
16
16
Deaths
12
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
6
3
W
5
3
8
3
W
Yemoja
0
1
8
4
L
Danzaburou
FrostbitTay
Danzaburou
1
3
6
1.33
W
Anubis
5
3
8
3
W
Morgan Le Fay
RedLegionnaire0
Morgan Le Fay
4
4
3
1.38
L
1
6
7
0.75
L
Baba Yaga
SmurphF
Baba Yaga
6
1
5
8.5
L
1
4
6
1
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
42,542
47,441
Taken
55,581
35,681
Mitigated
35,284
16,682
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,559
44
0
787
9,897
10,981
0
6,327
3,570
8,081
0
W
12,523
1,284
692
6,303
18,635
8,987
0
9,151
9,484
0
23,442
W
Yemoja
2,025
325
2,131
330
5,771
3,819
68
2,920
2,851
5,056
0
L
Danzaburou
FrostbitTay
Danzaburou
8,559
2,084
955
1,721
8,655
4,921
0
6,079
2,576
0
20,716
W
Anubis
9,183
594
0
4,036
11,208
7,057
0
7,354
3,854
19,638
0
W
Morgan Le Fay
RedLegionnaire0
Morgan Le Fay
9,923
789
254
587
7,345
3,366
675
5,795
1,550
18,380
0
L
2,600
638
3,968
2,656
10,682
5,270
0
6,468
4,214
5,105
0
L
Baba Yaga
SmurphF
Baba Yaga
16,563
617
2,324
2,633
7,134
3,938
0
4,941
2,193
40,535
0
L
5,172
0
413
1,225
11,073
10,571
0
6,204
4,869
6,637
0
W
8,888
3,608
3,586
4,640
12,622
12,055
0
5,674
6,948
19,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
40,638
92
Minions Killed
104
0
Camps Cleared
0
965,160
Distance Traveled
983,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,250
825
4
0
0
191,910
0
W
Nike
8,459
846
30
3
0
199,884
0
W
Yemoja
6,922
692
6
1
0
182,443
0
L
Danzaburou
7,573
757
23
2
0
197,418
0
W
Anubis
9,056
906
24
2
0
196,224
0
W
Morgan Le Fay
7,831
783
26
3
0
193,616
0
L
Hel
6,729
673
9
1
0
153,863
0
L
Baba Yaga
9,609
961
51
5
0
225,748
0
L
Geb
7,615
762
5
1
0
196,221
0
W
Atlas
8,370
837
18
2
0
211,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role