Player Matchup

Sun Wukong
Sun Wukong
Captain_Bro420
Sun Wukong
Level 9
God Stats
8W - 8L
1,462 SR
Queue Stats
44W - 59L
1,293 Elo+
Party 2
Hun Batz
Hun Batz
DigiTaL-XaN
Hun Batz
Level 128
God Stats
6W - 6L
1,613 SR
Queue Stats
975W - 992L
1,479 Elo+
Party 2
Vulcan
Vulcan
TBT_crawlkiller
Vulcan
Level 106
God Stats
1W - 6L
1,389 SR
Queue Stats
193W - 205L
1,416 Elo+
Party 2
Team Averages
Level 81
1,488 SR
1,396 Elo+

VS

Team Averages
Level 112
1,521 SR
1,395 Elo+
Hera
Hera
BrandonV
Hera
Level 124
God Stats
11W - 11L
1,468 SR
Queue Stats
70W - 95L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Daddy Derky
Baron Samedi
Level 55
God Stats
3W - 1L
1,297 SR
Queue Stats
16W - 11L
1,383 Elo+
Party 1
Sol
Sol
Petrová
Sol
Level 156
God Stats
1W - 0L
1,797 SR
Queue Stats
18W - 11L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Captain_Bro420
Sun Wukong
10
0 / 9 / 4
8,131
678
3,867
16,173
9,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
DigiTaL-XaN
Hun Batz
13
5 / 8 / 4
10,428
869
12,059
17,094
7,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 8 / 4
10,026
836
9,170
11,860
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
7 / 5 / 11
10,678
890
6,937
9,218
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Daddy Derky
Baron Samedi
12
3 / 3 / 15
9,896
825
6,179
7,863
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
14 / 2 / 8
13,009
1,084
22,448
15,390
5,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
24
25
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hera
7
5
11
2.5
L
Sun Wukong
Captain_Bro420
Sun Wukong
0
9
4
0.22
W
Baron Samedi
Daddy Derky
Baron Samedi
3
3
15
3.5
L
Hun Batz
DigiTaL-XaN
Hun Batz
5
8
4
0.88
W
14
2
8
9
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
35,564
45,127
Taken
32,471
21,662
Mitigated
14,340
3,018
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,937
1,918
0
0
9,218
3,286
751
4,327
4,891
26,408
0
L
Sun Wukong
Captain_Bro420
Sun Wukong
3,867
811
0
145
16,173
9,266
0
12,622
3,551
0
14,878
W
Baron Samedi
Daddy Derky
Baron Samedi
6,179
1,147
1,044
1,339
7,863
6,004
397
2,423
5,440
15,593
0
L
Hun Batz
DigiTaL-XaN
Hun Batz
12,059
3,435
0
2,373
17,094
7,705
0
13,219
3,875
0
40,818
W
22,448
9,966
0
9,157
15,390
5,050
2,652
2,875
12,515
71,385
4,642
L
9,170
1,776
0
500
11,860
4,691
0
9,733
2,127
33,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
33,583
90
Minions Killed
144
0
Camps Cleared
0
583,782
Distance Traveled
567,148
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,678
890
43
4
0
183,048
1
L
Sun Wukong
8,131
678
15
1
0
199,594
0
W
Baron Samedi
9,896
825
16
1
0
177,723
1
L
Hun Batz
10,428
869
43
4
0
196,248
0
W
Sol
13,009
1,084
85
7
0
206,377
3
L
Vulcan
10,026
836
32
3
0
187,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role