Player Matchup

Bake Kujira
Bake Kujira
ANKTARI
Bake Kujira
Level 112
God Stats
0W - 1L
1,290 SR
Queue Stats
208W - 228L
1,429 Elo+
Party 2
Janus
Janus
M8A8X
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,339 Elo+
Solo
Hun Batz
Hun Batz
UnrulyD
Hun Batz
Level 108
God Stats
4W - 4L
1,622 SR
Queue Stats
242W - 232L
1,506 Elo+
Solo
Achilles
Achilles
YngNapz
Achilles
Level 128
God Stats
1W - 4L
1,333 SR
Queue Stats
198W - 176L
1,550 Elo+
Solo
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 100
God Stats
125W - 105L
1,533 SR
Queue Stats
179W - 181L
1,433 Elo+
Party 2
Team Averages
Level 98
1,455 SR
1,451 Elo+

VS

Team Averages
Level 152
1,562 SR
1,495 Elo+
Ares
Ares
BlackDynamiteMN
Ares
Level 157
God Stats
6W - 9L
1,468 SR
Queue Stats
453W - 420L
1,481 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 144
God Stats
411W - 413L
1,522 SR
Queue Stats
967W - 935L
1,512 Elo+
Solo
Arachne
Arachne
FuryQuake23
Arachne
Level 183
God Stats
124W - 127L
1,498 SR
Queue Stats
492W - 483L
1,490 Elo+
Solo
Chaac
Chaac
JairLC
Chaac
Level 145
God Stats
1W - 1L
1,763 SR
Queue Stats
51W - 46L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
guidel123
Zhong Kui
Level 129
God Stats
1W - 0L
1,558 SR
Queue Stats
61W - 50L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ANKTARI
Bake Kujira
8
0 / 6 / 2
5,130
466
3,217
9,847
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
M8A8X
Janus
10
0 / 3 / 0
5,675
516
3,162
6,918
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
UnrulyD
Hun Batz
10
2 / 3 / 3
6,281
571
5,147
10,646
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
YngNapz
Achilles
9
1 / 0 / 0
5,439
494
4,322
5,565
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ZonateBow63
Danzaburou
10
3 / 3 / 1
6,379
580
5,214
6,645
2,191
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
6,928
630
4,155
6,943
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Devina
Medusa
12
7 / 0 / 2
7,589
690
7,733
6,520
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
FuryQuake23
Arachne
11
3 / 2 / 1
6,504
591
5,152
9,885
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
JairLC
Chaac
12
0 / 1 / 0
6,977
634
2,206
8,584
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
guidel123
Zhong Kui
11
2 / 1 / 4
6,436
585
5,933
6,540
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
ANKTARI
Bake Kujira
0
6
2
0.17
W
3
2
8
3.5
W
Medusa
Devina
Medusa
7
0
2
8
W
Arachne
FuryQuake23
Arachne
3
2
1
1.75
W
Chaac
JairLC
Chaac
0
1
0
0
L
Janus
M8A8X
Janus
0
3
0
0
L
Hun Batz
UnrulyD
Hun Batz
2
3
3
1.17
L
Achilles
YngNapz
Achilles
1
0
0
1
L
Danzaburou
ZonateBow63
Danzaburou
3
3
1
1.17
W
Zhong Kui
guidel123
Zhong Kui
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
25,179
39,621
Taken
38,472
20,740
Mitigated
21,302
8,915
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
ANKTARI
Bake Kujira
3,217
1,457
0
707
9,847
7,237
0
3,002
6,845
22,931
0
W
4,155
604
0
2,454
6,943
4,607
0
1,368
5,559
9,613
99
W
Medusa
Devina
Medusa
7,733
3,329
0
3,525
6,520
2,319
0
1,121
5,399
0
50,731
W
Arachne
FuryQuake23
Arachne
5,152
4,184
0
3,270
9,885
4,343
0
1,007
8,801
0
50,775
W
Chaac
JairLC
Chaac
2,206
336
0
3,090
8,584
5,820
188
0
7,928
0
51,166
L
Janus
M8A8X
Janus
3,162
186
0
500
6,918
2,646
15
4,076
2,842
39,902
0
L
Hun Batz
UnrulyD
Hun Batz
5,147
1,915
0
3,536
10,646
3,958
0
2,021
8,625
0
40,574
L
Achilles
YngNapz
Achilles
4,322
682
0
1,738
5,565
4,708
0
0
5,565
0
29,047
L
Danzaburou
ZonateBow63
Danzaburou
5,214
2,954
0
2,434
6,645
2,191
245
890
5,755
0
35,513
W
Zhong Kui
guidel123
Zhong Kui
5,933
327
0
2,361
6,540
4,213
0
2,607
3,717
44,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
34,434
291
Minions Killed
317
0
Camps Cleared
0
980,810
Distance Traveled
1,080,849
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,130
466
43
4
0
192,298
0
W
Ares
6,928
630
10
1
0
207,013
0
W
Medusa
7,589
690
77
7
0
214,154
5
W
Arachne
6,504
591
74
7
0
236,638
0
W
Chaac
6,977
634
79
7
0
202,633
0
L
Janus
5,675
516
89
8
0
217,617
0
L
Hun Batz
6,281
571
69
6
0
230,547
0
L
Achilles
5,439
494
37
3
0
149,471
0
L
Danzaburou
6,379
580
53
5
0
190,877
0
W
Zhong Kui
6,436
585
77
7
0
220,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role