Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold V
JnMakaveli
Zeus
Gold V
Level 68
God Stats
15W - 15L
1,604 SR
Queue Stats
58W - 61L
1,347 MMR
Solo
Maui
Maui
Silver I
Oni Mac Daddy
Maui
Silver I
Level 131
God Stats
2W - 6L
1,305 SR
Queue Stats
55W - 70L
1,300 MMR
Party 2
Achilles
Achilles
Gold V
RoseGold3236HUN
Achilles
Gold V
Level 146
God Stats
2W - 5L
1,659 SR
Queue Stats
271W - 275L
1,282 MMR
Solo
Fenrir
Fenrir
Gold V
xFR0Paradox
Fenrir
Gold V
Level 157
God Stats
6W - 5L
1,665 SR
Queue Stats
280W - 280L
1,331 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,547 SR
1,352 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,543 SR
1,394 MMR
King Arthur
King Arthur
Silver II
Coopzi-
King Arthur
Silver II
Level 119
God Stats
2W - 2L
1,401 SR
Queue Stats
34W - 37L
1,378 MMR
Solo
Thor
Thor
Gold IV
Jxmza
Thor
Gold IV
Level 119
God Stats
11W - 9L
1,553 SR
Queue Stats
160W - 162L
1,423 MMR
Party 1
Kukulkan
Kukulkan
Gold II
SmiteQueenCousin
Kukulkan
Gold II
Level 127
God Stats
18W - 9L
1,676 SR
Queue Stats
152W - 149L
1,470 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
UUnderCover
Baron Samedi
Gold V
Level 127
God Stats
5W - 9L
1,546 SR
Queue Stats
211W - 211L
1,314 MMR
Solo
Sol
Sol
Silver I
adavew
Sol
Silver I
Level 139
God Stats
2W - 2L
1,540 SR
Queue Stats
133W - 140L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 6 / 1
8,480
326
1,072
12,812
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 7 / 1
7,252
279
88
7,429
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 0
9,476
364
689
23,832
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
18
3 / 13 / 1
11,966
460
17,640
47,631
52,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
9
2 / 8 / 2
8,610
331
2,539
15,270
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangAwilixGeb

VS

Bans
Maman BrigitteChaacArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coopzi-
King Arthur
20
7 / 2 / 12
15,180
584
20,781
32,571
38,762
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Jxmza
Thor
5
0 / 0 / 0
8,462
325
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
29 / 4 / 4
18,929
728
58,201
22,996
13,764
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
UUnderCover
Baron Samedi
9
1 / 1 / 0
9,693
373
2,237
3,608
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
adavew
Sol
5
0 / 0 / 0
6,963
268
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
37
38
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
1
0.08
W
King Arthur
Coopzi-
King Arthur
7
2
12
6.5
L
0
7
1
0.07
W
Thor
Jxmza
Thor
0
0
0
0
L
0
4
0
0
L
Achilles
3
13
1
0.27
W
29
4
4
7.75
W
Baron Samedi
UUnderCover
Baron Samedi
1
1
0
1
W
Sol
adavew
Sol
0
0
0
0
L
Fenrir
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
81,219
106,974
Taken
59,175
68,102
Mitigated
54,609
9,387
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,072
552
0
1,699
12,812
1,508
0
10,427
2,385
0
27,185
W
King Arthur
Coopzi-
King Arthur
20,781
2,557
0
8,643
32,571
38,762
2,664
3,547
29,024
0
110,104
L
88
36
0
0
7,429
378
0
6,521
908
5,063
0
W
Thor
Jxmza
Thor
0
0
0
0
0
0
0
0
0
0
0
L
689
129
0
1,464
23,832
11,343
1,925
15,898
7,934
38,588
0
L
Achilles
17,640
3,205
0
5,079
47,631
52,487
102
17,673
29,958
0
95,638
W
58,201
4,411
0
8,238
22,996
13,764
5,427
1,085
21,911
292,725
154
W
Baron Samedi
UUnderCover
Baron Samedi
2,237
193
0
1,193
3,608
2,083
0
488
3,120
19,701
0
W
Sol
adavew
Sol
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
2,539
701
0
1,145
15,270
2,386
0
9,919
5,351
0
21,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
59,227
252
Minions Killed
468
0
Camps Cleared
0
964,382
Distance Traveled
1,104,653
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,480
326
52
2
0
127,089
0
W
King Arthur
15,180
584
148
6
0
447,663
0
L
Zeus
7,252
279
10
0
0
58,019
0
W
Thor
8,462
325
0
0
0
566
0
L
Maui
9,476
364
49
2
0
223,010
0
L
Achilles
11,966
460
105
4
0
402,925
0
W
Kukulkan
18,929
728
296
11
0
529,143
8
W
Baron Samedi
9,693
373
24
1
0
127,281
0
W
Sol
6,963
268
0
0
0
0
0
L
Fenrir
8,610
331
36
1
0
153,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role