Player Matchup

Terra
Terra
Dondons-wrld21
Terra
Level 64
God Stats
18W - 15L
1,538 SR
Queue Stats
158W - 170L
1,447 Elo+
Solo
Charybdis
Charybdis
Em0 E1Sa
Charybdis
Level 49
God Stats
17W - 10L
1,532 SR
Queue Stats
32W - 26L
1,446 Elo+
Solo
Sobek
Sobek
Juradodub
Sobek
Level 96
God Stats
13W - 21L
1,393 SR
Queue Stats
456W - 465L
1,398 Elo+
Party 1
Olorun
Olorun
MatyCarajo
Olorun
Level 49
God Stats
3W - 5L
1,353 SR
Queue Stats
142W - 169L
1,416 Elo+
Party 1
Awilix
Awilix
Yuma19Est96
Awilix
Level 75
God Stats
70W - 63L
1,470 SR
Queue Stats
331W - 319L
1,413 Elo+
Solo
Team Averages
Level 67
1,457 SR
1,424 Elo+

VS

Team Averages
Level 71
1,538 SR
1,412 Elo+
Artio
Artio
AndreVLP
Artio
Level 66
God Stats
21W - 24L
1,493 SR
Queue Stats
157W - 152L
1,375 Elo+
Solo
Loki
Loki
Lilith_Gamer3011
Loki
Level 48
God Stats
8W - 6L
1,469 SR
Queue Stats
17W - 19L
1,355 Elo+
Solo
Olorun
Olorun
Sticky Cheeba32
Olorun
Level 100
God Stats
10W - 6L
1,664 SR
Queue Stats
143W - 143L
1,518 Elo+
Solo
Artemis
Artemis
lukobi12
Artemis
Level 67
God Stats
15W - 9L
1,553 SR
Queue Stats
118W - 135L
1,405 Elo+
Solo
Sol
Sol
zVitorZKL
Sol
Level 75
God Stats
11W - 6L
1,510 SR
Queue Stats
228W - 254L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,942
412
1,956
9,247
4,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Em0 E1Sa
Charybdis
9
0 / 3 / 3
5,649
471
4,590
6,691
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Juradodub
Sobek
7
2 / 2 / 1
5,898
492
4,513
12,267
10,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MatyCarajo
Olorun
10
2 / 4 / 0
6,389
532
6,720
9,811
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
9
1 / 2 / 1
5,579
465
5,690
7,792
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AndreVLP
Artio
9
1 / 1 / 6
5,962
497
3,405
13,070
7,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 5
5,612
468
1,980
7,801
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 2 / 2
7,011
584
9,935
9,734
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
lukobi12
Artemis
2
0 / 0 / 0
4,153
346
0
37
9
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 1 / 3
8,640
720
12,709
12,074
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
AndreVLP
Artio
1
1
6
4
L
0
3
1
0.17
L
Charybdis
Em0 E1Sa
Charybdis
0
3
3
0.5
L
Sobek
Juradodub
Sobek
2
2
1
1.25
W
0
1
5
2.5
L
Olorun
MatyCarajo
Olorun
2
4
0
0.5
W
5
2
2
3
L
Awilix
1
2
1
0.75
W
Artemis
lukobi12
Artemis
0
0
0
0
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
28,029
45,808
Taken
42,716
24,387
Mitigated
19,809
9,629
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AndreVLP
Artio
3,405
244
1,398
2,650
13,070
7,838
0
3,537
9,533
10,415
0
L
1,956
25
805
758
9,247
4,842
84
4,822
4,425
11,823
0
L
Charybdis
Em0 E1Sa
Charybdis
4,590
1,671
0
1,803
6,691
2,392
520
3,459
3,232
0
35,444
L
Sobek
Juradodub
Sobek
4,513
187
0
2,142
12,267
10,548
75
5,103
7,164
14,847
0
W
1,980
214
0
3,267
7,801
2,577
194
1,965
5,836
0
23,493
L
Olorun
MatyCarajo
Olorun
6,720
2,342
60
2,126
9,811
3,916
316
8,015
1,796
39,088
0
W
9,935
5,553
503
2,337
9,734
4,005
952
5,527
4,207
39,230
3,613
L
Awilix
5,690
2,434
0
1,935
7,792
2,689
0
3,273
4,519
0
30,077
W
Artemis
lukobi12
Artemis
0
0
0
0
37
9
0
0
37
0
0
W
12,709
5,690
0
6,748
12,074
5,380
3,929
2,160
9,914
61,593
13,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
31,378
194
Minions Killed
213
0
Camps Cleared
0
1,098,012
Distance Traveled
934,069
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,962
497
17
1
0
247,318
1
L
Terra
4,942
412
14
1
0
221,606
0
L
Charybdis
5,649
471
61
5
0
204,283
0
L
Sobek
5,898
492
19
2
0
227,897
4
W
Loki
5,612
468
34
3
0
250,893
0
L
Olorun
6,389
532
58
5
0
212,568
0
W
Olorun
7,011
584
64
5
0
211,064
0
L
Awilix
5,579
465
42
4
0
231,658
0
W
Artemis
4,153
346
0
0
0
11,960
0
W
Sol
8,640
720
98
8
0
212,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role