Player Matchup

Medusa
Medusa
Encarnation
Medusa
Level 164
God Stats
1W - 1L
1,698 SR
Queue Stats
129W - 124L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
HerboViridis
Sun Wukong
Level 155
God Stats
3W - 7L
1,485 SR
Queue Stats
125W - 111L
1,565 Elo+
Party 1
Bake Kujira
Bake Kujira
Liend0
Bake Kujira
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 97L
1,521 Elo+
Solo
Mulan
Mulan
NephthysSV
Mulan
Level 34
God Stats
10W - 4L
1,792 SR
Queue Stats
65W - 55L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
darkodrin
Morgan Le Fay
Level 109
God Stats
4W - 2L
1,799 SR
Queue Stats
142W - 126L
1,490 Elo+
Party 2
Team Averages
Level 118
1,655 SR
1,526 Elo+

VS

Team Averages
Level 133
1,601 SR
1,554 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Esgarion
Neith
Level 153
God Stats
9W - 11L
1,464 SR
Queue Stats
135W - 115L
1,530 Elo+
Solo
Ix Chel
Ix Chel
Froothe
Ix Chel
Level 149
God Stats
34W - 18L
1,737 SR
Queue Stats
140W - 91L
1,603 Elo+
Party 3
Charon
Charon
Yoothe
Charon
Level 158
God Stats
20W - 7L
1,758 SR
Queue Stats
122W - 77L
1,636 Elo+
Party 3
Tyr
Tyr
xBelírico8
Tyr
Level 61
God Stats
21W - 22L
1,545 SR
Queue Stats
24W - 24L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 3 / 3
6,503
929
3,375
6,587
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
HerboViridis
Sun Wukong
12
1 / 2 / 2
6,595
942
4,943
7,865
7,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bake Kujira
Liend0
Bake Kujira
7
0 / 0 / 0
3,744
535
0
0
0
Mulan
7
0 / 0 / 0
3,744
535
0
0
0
Morgan Le Fay
darkodrin
Morgan Le Fay
13
3 / 4 / 0
6,962
995
5,954
7,943
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 2
7,115
1,016
5,389
4,100
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Esgarion
Neith
14
3 / 1 / 4
7,611
1,087
6,847
7,649
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Froothe
Ix Chel
13
1 / 1 / 4
6,884
983
2,898
3,056
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Yoothe
Charon
13
3 / 1 / 3
6,742
963
4,300
6,012
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 0
3,819
546
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
2
3
L
Medusa
0
3
3
0.5
W
Neith
Esgarion
Neith
3
1
4
5
W
Ix Chel
Froothe
Ix Chel
1
1
4
3
L
Sun Wukong
HerboViridis
Sun Wukong
1
2
2
1
L
Bake Kujira
Liend0
Bake Kujira
0
0
0
0
L
Mulan
0
0
0
0
W
Charon
Yoothe
Charon
3
1
3
4.5
L
Morgan Le Fay
darkodrin
Morgan Le Fay
3
4
0
0.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
19,434
22,395
Taken
20,817
13,357
Mitigated
12,189
1,636
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,389
877
0
60
4,100
1,498
630
1,175
2,925
22,797
0
L
Medusa
3,375
939
0
400
6,587
2,682
0
3,591
2,743
0
19,848
W
Neith
Esgarion
Neith
6,847
1,957
0
2,455
7,649
3,583
595
3,644
4,005
0
27,554
W
Ix Chel
Froothe
Ix Chel
2,898
120
247
511
3,056
1,267
251
389
2,667
19,167
0
L
Sun Wukong
HerboViridis
Sun Wukong
4,943
315
0
1,090
7,865
7,051
0
3,854
3,694
0
19,924
L
Bake Kujira
Liend0
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Yoothe
Charon
4,300
393
254
1,465
6,012
5,841
23
746
5,266
14,063
0
L
Morgan Le Fay
darkodrin
Morgan Le Fay
5,954
144
0
146
7,943
3,624
0
4,406
3,371
19,513
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
32,171
104
Minions Killed
161
0
Camps Cleared
0
463,547
Distance Traveled
603,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,115
1,016
54
8
0
149,591
0
L
Medusa
6,503
929
38
5
0
123,281
0
W
Neith
7,611
1,087
57
8
0
157,822
0
W
Ix Chel
6,884
983
34
5
0
129,364
0
L
Sun Wukong
6,595
942
31
4
0
181,410
0
L
Bake Kujira
3,744
535
0
0
0
0
0
L
Mulan
3,744
535
0
0
0
0
0
W
Charon
6,742
963
16
2
0
166,424
0
L
Morgan Le Fay
6,962
995
35
5
0
158,856
0
W
Tyr
3,819
546
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role