Player Matchup

Kukulkan
Kukulkan
DevilzHand-66777
Kukulkan
Level 135
God Stats
6W - 2L
1,450 SR
Queue Stats
276W - 271L
1,469 Elo+
Solo
Lancelot
Lancelot
Godthedestroyer
Lancelot
Level 125
God Stats
3W - 2L
1,619 SR
Queue Stats
56W - 61L
1,379 Elo+
Party 1
Anubis
Anubis
MRX007the1
Anubis
Level 47
God Stats
3W - 3L
1,445 SR
Queue Stats
43W - 50L
1,376 Elo+
Party 1
Fafnir
Fafnir
SixPathsPain316
Fafnir
Level 49
God Stats
2W - 1L
1,572 SR
Queue Stats
47W - 55L
1,378 Elo+
Party 1
Ullr
Ullr
g0d0fValor
Ullr
Level 29
God Stats
1W - 0L
1,551 SR
Queue Stats
20W - 21L
1,453 Elo+
Party 1
Team Averages
Level 77
1,528 SR
1,411 Elo+

VS

Team Averages
Level 107
1,533 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ankills
Ah Puch
Level 138
God Stats
4W - 4L
1,594 SR
Queue Stats
462W - 485L
1,369 Elo+
Solo
He Bo
He Bo
Phzyk
He Bo
Level 105
God Stats
8W - 8L
1,586 SR
Queue Stats
145W - 143L
1,444 Elo+
Solo
Izanami
Izanami
SalikoNiKo
Izanami
Level 43
God Stats
3W - 5L
1,486 SR
Queue Stats
17W - 30L
1,306 Elo+
Solo
Cabrakan
Cabrakan
TheReturnEviL
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,672
367
0
541
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
10
2 / 1 / 0
6,396
640
2,673
6,335
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
MRX007the1
Anubis
10
0 / 1 / 1
6,156
616
580
3,244
1,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
5,201
520
938
7,689
5,924
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 5 / 0
5,102
510
4,531
8,071
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 0
4,323
432
642
2,230
908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Ankills
Ah Puch
2
0 / 0 / 0
3,482
348
0
219
47
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Phzyk
He Bo
11
3 / 1 / 0
6,325
633
3,301
4,346
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SalikoNiKo
Izanami
11
7 / 2 / 1
6,993
699
8,046
7,146
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
TheReturnEviL
Cabrakan
1
0 / 0 / 0
3,561
356
0
360
200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
10
10
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Ah Puch
Ankills
Ah Puch
0
0
0
0
W
0
0
0
0
W
Lancelot
2
1
0
2
W
Anubis
MRX007the1
Anubis
0
1
1
0.5
L
He Bo
Phzyk
He Bo
3
1
0
3
L
Izanami
SalikoNiKo
Izanami
7
2
1
3.75
W
0
3
1
0.17
L
Cabrakan
TheReturnEviL
Cabrakan
0
0
0
0
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,722
Damage
11,989
25,880
Taken
14,301
12,555
Mitigated
4,699
3,555
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
642
0
0
992
2,230
908
351
580
1,650
0
13,315
L
Ah Puch
Ankills
Ah Puch
0
0
0
57
219
47
0
0
219
523
0
W
0
0
0
0
541
115
0
0
541
1,549
0
W
Lancelot
2,673
184
0
1,084
6,335
2,370
775
2,249
3,942
0
33,700
W
Anubis
MRX007the1
Anubis
580
0
0
962
3,244
1,553
44
371
2,869
40,135
0
L
He Bo
Phzyk
He Bo
3,301
219
0
438
4,346
1,167
300
0
4,346
45,437
0
L
Izanami
SalikoNiKo
Izanami
8,046
6,200
0
1,564
7,146
2,377
0
908
6,238
0
44,935
W
938
129
0
607
7,689
5,924
0
0
7,689
13,786
30
L
Cabrakan
TheReturnEviL
Cabrakan
0
0
0
84
360
200
0
0
360
969
0
W
4,531
2,373
0
902
8,071
2,593
0
495
7,538
0
30,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
24,684
192
Minions Killed
162
0
Camps Cleared
0
755,460
Distance Traveled
523,635
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,323
432
17
2
0
124,401
1
L
Ah Puch
3,482
348
0
0
0
24,503
0
W
Kukulkan
3,672
367
4
0
0
14,053
0
W
Lancelot
6,396
640
64
6
0
205,840
0
W
Anubis
6,156
616
59
6
0
180,887
0
L
He Bo
6,325
633
71
7
0
177,821
0
L
Izanami
6,993
699
73
7
0
175,601
0
W
Fafnir
5,201
520
24
2
0
171,724
0
L
Cabrakan
3,561
356
1
0
0
21,309
0
W
Ullr
5,102
510
41
4
0
182,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role