Player Matchup

Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Gregthebeast31
Janus
Platinum III
Level 63
God Stats
7W - 12L
1,501 SR
Queue Stats
55W - 52L
1,768 MMR
Solo
Ravana
Ravana
Platinum V
NovaWolf08
Ravana
Platinum V
Level 111
God Stats
8W - 10L
1,602 SR
Queue Stats
127W - 125L
1,757 MMR
Party 2
Sol
Sol
Gold I
Nppleham
Sol
Gold I
Level 149
God Stats
47W - 43L
1,618 SR
Queue Stats
110W - 109L
1,679 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum III
zothuras
Kumbhakarna
Platinum III
Level 158
God Stats
29W - 40L
1,477 SR
Queue Stats
841W - 839L
1,643 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,539 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,600 SR
1,757 MMR
Zhong Kui
Zhong Kui
Gold II
Heezyyy
Zhong Kui
Gold II
Level 186
God Stats
2W - 0L
1,736 SR
Queue Stats
44W - 45L
1,770 MMR
Solo
Thor
Thor
Gold I
Joslule
Thor
Gold I
Level 110
God Stats
17W - 10L
1,396 SR
Queue Stats
792W - 790L
1,729 MMR
Solo
Medusa
Medusa
Platinum V
Solowswan
Medusa
Platinum V
Level 106
God Stats
2W - 1L
1,613 SR
Queue Stats
152W - 162L
1,643 MMR
Solo
Ra
Ra
Gold I
TzN Kiixy
Ra
Gold I
Level 154
God Stats
4W - 3L
1,525 SR
Queue Stats
104W - 93L
1,815 MMR
Party 1
Horus
Horus
Platinum V
ValexE
Horus
Platinum V
Level 156
God Stats
13W - 9L
1,732 SR
Queue Stats
104W - 93L
1,825 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 2 / 0
7,058
588
9,279
15,914
12,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 2
7,103
592
4,247
5,941
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
NovaWolf08
Ravana
12
2 / 2 / 1
7,026
586
5,606
5,646
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,212
518
4,982
8,817
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
zothuras
Kumbhakarna
9
0 / 2 / 3
5,516
460
2,326
8,937
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
RatatoskrChernobogSusanoIx Chel

VS

Bans
Ao KuangTsukuyomiMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Heezyyy
Zhong Kui
13
0 / 0 / 2
7,542
629
8,454
10,590
11,256
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Joslule
Thor
14
5 / 0 / 1
7,877
656
4,561
9,081
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Solowswan
Medusa
12
5 / 0 / 1
7,436
620
8,543
8,936
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 0
7,533
628
3,433
7,268
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
ValexE
Horus
11
1 / 1 / 5
6,832
569
4,960
8,206
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
12
12
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
3
2
2
2
W
Zhong Kui
Heezyyy
Zhong Kui
0
0
2
1
W
Thor
Joslule
Thor
5
0
1
5.5
L
Ravana
NovaWolf08
Ravana
2
2
1
1.25
L
0
4
0
0
W
Medusa
Solowswan
Medusa
5
0
1
5.5
W
1
4
0
0.25
W
Horus
ValexE
Horus
1
1
5
3.5
L
Kumbhakarna
zothuras
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
29,951
45,255
Taken
44,081
25,826
Mitigated
27,434
14,655
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,279
3,557
0
7,022
15,914
12,646
0
6,706
9,208
0
62,318
L
4,247
262
0
815
5,941
1,867
0
2,478
3,361
52,815
0
W
Zhong Kui
Heezyyy
Zhong Kui
8,454
2,121
0
4,393
10,590
11,256
0
39
10,551
57,719
0
W
Thor
Joslule
Thor
4,561
1,101
0
1,933
9,081
3,502
0
649
8,414
0
55,684
L
Ravana
NovaWolf08
Ravana
5,606
1,468
0
2,105
5,646
2,388
0
1,096
4,550
0
54,946
L
4,982
2,217
0
2,306
8,817
2,673
413
0
8,817
47,051
84
W
Medusa
Solowswan
Medusa
8,543
2,972
0
3,514
8,936
3,506
649
4,994
3,912
0
54,357
W
3,433
223
420
1,870
7,268
2,807
0
2,577
4,527
73,070
0
W
Horus
ValexE
Horus
4,960
2,192
480
2,346
8,206
6,363
0
3,040
5,122
0
9,374
L
Kumbhakarna
zothuras
Kumbhakarna
2,326
443
0
2,407
8,937
6,252
0
1,505
7,432
10,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
37,220
380
Minions Killed
414
0
Camps Cleared
0
1,228,199
Distance Traveled
1,262,053
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,058
588
101
8
0
238,449
2
L
Janus
7,103
592
99
8
0
254,398
4
W
Zhong Kui
7,542
629
101
8
0
203,088
0
W
Thor
7,877
656
87
7
0
269,661
0
L
Ravana
7,026
586
90
8
0
271,818
0
L
Sol
6,212
518
75
6
0
248,292
0
W
Medusa
7,436
620
90
8
0
259,508
1
W
Ra
7,533
628
129
11
0
261,658
0
W
Horus
6,832
569
7
1
0
268,138
9
L
Kumbhakarna
5,516
460
15
1
0
215,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role