Player Matchup

Thanatos
Thanatos
Alwaystoxic
Thanatos
Level 69
God Stats
1W - 1L
1,871 SR
Queue Stats
40W - 47L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
Helbrecht7
Guan Yu
Level 103
God Stats
6W - 10L
1,434 SR
Queue Stats
583W - 535L
1,504 Elo+
Party 2
Tyr
Tyr
Je2006sse
Tyr
Level 68
God Stats
2W - 3L
1,601 SR
Queue Stats
15W - 28L
1,451 Elo+
Party 2
Anubis
Anubis
RealmBandit
Anubis
Level 21
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
mookboi
Chronos
Level 122
God Stats
13W - 22L
1,357 SR
Queue Stats
207W - 190L
1,523 Elo+
Party 2
Team Averages
Level 77
1,565 SR
1,505 Elo+

VS

Team Averages
Level 151
1,580 SR
1,493 Elo+
Sobek
Sobek
adambomb247
Sobek
Level 159
God Stats
4W - 7L
1,325 SR
Queue Stats
659W - 703L
1,582 Elo+
Party 1
Medusa
Medusa
mcknickletooke
Medusa
Level 157
God Stats
17W - 15L
1,570 SR
Queue Stats
712W - 750L
1,527 Elo+
Party 1
Achilles
Achilles
sneaknightmare
Achilles
Level 168
God Stats
3W - 2L
1,926 SR
Queue Stats
39W - 52L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
sneaknightmare2
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,438 Elo+
Party 3
Serqet
Serqet
xGeminiWolfx
Serqet
Level 155
God Stats
10W - 10L
1,577 SR
Queue Stats
359W - 409L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alwaystoxic
Thanatos
14
3 / 5 / 1
8,576
504
8,892
17,304
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Helbrecht7
Guan Yu
10
0 / 4 / 1
7,338
432
1,948
16,003
12,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 1
8,850
521
6,440
15,235
10,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
0 / 9 / 1
6,995
411
3,784
14,910
5,486
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
mookboi
Chronos
15
1 / 4 / 1
9,011
530
9,503
13,886
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,833
578
8,460
14,226
16,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
6 / 1 / 2
11,227
660
11,585
10,517
4,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
16
3 / 1 / 2
10,346
609
6,460
11,507
11,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 1 / 7
10,884
640
19,889
9,940
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
16
7 / 1 / 3
10,475
616
9,758
12,167
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
25
25
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alwaystoxic
Thanatos
3
5
1
0.7
L
Guan Yu
Helbrecht7
Guan Yu
0
4
1
0.13
L
1
3
1
0.5
L
Anubis
0
9
1
0.06
W
3
1
11
8.5
W
6
1
2
7
L
Chronos
mookboi
Chronos
1
4
1
0.38
W
Achilles
3
1
2
4
W
6
1
7
9.5
W
Serqet
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
56,152
77,338
Taken
58,357
39,409
Mitigated
41,585
18,519
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alwaystoxic
Thanatos
8,892
1,866
0
7,913
17,304
6,159
0
5,909
10,920
0
59,527
L
Guan Yu
Helbrecht7
Guan Yu
1,948
296
412
2,915
16,003
12,453
0
5,789
9,362
0
22,101
L
6,440
421
0
2,343
15,235
10,439
0
3,828
9,936
0
57,626
L
Anubis
3,784
384
0
2,347
14,910
5,486
168
8,633
5,993
33,682
0
W
8,460
985
333
5,940
14,226
16,172
168
3,991
10,235
32,765
0
W
11,585
5,580
0
5,283
10,517
4,909
2,846
4,908
5,609
0
108,667
L
Chronos
mookboi
Chronos
9,503
3,657
0
2,589
13,886
4,872
1,176
3,771
9,967
69,767
4,783
W
Achilles
6,460
896
0
2,536
11,507
11,249
0
1,295
10,212
397
67,386
W
19,889
5,581
0
723
9,940
3,742
344
2,047
7,893
107,297
0
W
Serqet
9,758
3,025
0
650
12,167
5,513
0
1,636
10,531
0
91,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
52,765
393
Minions Killed
595
0
Camps Cleared
0
1,671,651
Distance Traveled
1,728,928
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,576
504
74
4
0
383,888
0
L
Guan Yu
7,338
432
37
2
0
350,359
4
L
Tyr
8,850
521
105
6
0
334,170
0
L
Anubis
6,995
411
45
3
0
259,865
0
W
Sobek
9,833
578
36
2
0
341,973
7
W
Medusa
11,227
660
171
10
0
328,075
2
L
Chronos
9,011
530
132
8
0
343,369
0
W
Achilles
10,346
609
117
7
0
318,378
3
W
Nu Wa
10,884
640
147
9
0
322,140
1
W
Serqet
10,475
616
124
7
0
418,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role