Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
RusselEastwood
Hachiman
Level 150
God Stats
4W - 8L
1,442 SR
Queue Stats
59W - 63L
1,538 Elo+
Party 1
Team Averages
Level 150
1,481 SR
1,513 Elo+

VS

Team Averages
Level 134
1,703 SR
1,525 Elo+
Achilles
Achilles
Pakdebiere
Achilles
Level 143
God Stats
2W - 3L
1,427 SR
Queue Stats
112W - 107L
1,576 Elo+
Party 2
Izanami
Izanami
alivuta
Izanami
Level 108
God Stats
1W - 1L
1,745 SR
Queue Stats
6W - 10L
1,425 Elo+
Solo
Eset
Eset
weedo35
Eset
Level 151
God Stats
14W - 14L
1,936 SR
Queue Stats
323W - 353L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 0 / 2
7,973
797
5,223
10,755
10,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
 
Janus
11
1 / 1 / 4
7,762
776
7,115
6,044
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
11
1 / 0 / 4
7,601
760
10,425
8,402
3,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pakdebiere
Achilles
10
1 / 1 / 0
7,209
721
8,755
11,961
11,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
alivuta
Izanami
9
0 / 3 / 1
7,041
704
6,373
9,305
2,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
weedo35
Eset
11
0 / 1 / 1
7,363
736
7,806
5,266
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
2
4
W
Janus
 
Janus
1
1
4
3
L
Achilles
Pakdebiere
Achilles
1
1
0
1
W
Hachiman
1
0
4
3
L
Izanami
alivuta
Izanami
0
3
1
0.17
L
Eset
weedo35
Eset
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
22,934
25,201
Taken
26,532
15,651
Mitigated
16,219
8,317
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,223
203
0
3,635
10,755
10,345
0
3,941
6,539
14,962
0
W
Janus
 
Janus
7,115
456
0
500
6,044
2,085
0
1,948
3,699
39,083
0
L
Achilles
Pakdebiere
Achilles
8,755
1,348
0
3,118
11,961
11,635
0
5,396
6,327
0
15,390
W
Hachiman
10,425
5,854
0
4,182
8,402
3,221
0
2,274
5,926
0
32,917
L
Izanami
alivuta
Izanami
6,373
4,545
0
759
9,305
2,863
0
4,570
4,493
0
33,798
L
Eset
weedo35
Eset
7,806
320
89
748
5,266
1,721
0
1,880
3,268
35,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
21,613
145
Minions Killed
111
0
Camps Cleared
0
609,333
Distance Traveled
598,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,973
797
35
4
0
212,168
0
W
Janus
7,762
776
66
7
0
212,446
2
L
Achilles
7,209
721
8
1
0
215,288
0
W
Hachiman
7,601
760
44
4
0
184,719
0
L
Izanami
7,041
704
59
6
0
184,909
0
L
Eset
7,363
736
44
4
0
198,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role